Player Matchup

Chang'e
Chang'e
BigLittleKorra15
Chang'e
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,497 Elo+
Party 2
King Arthur
King Arthur
ItsHensley
King Arthur
Level 145
God Stats
33W - 49L
1,480 SR
Queue Stats
235W - 187L
1,553 Elo+
Party 2
Artemis
Artemis
ilikegames54690
Artemis
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 6L
1,720 Elo+
Party 2
Team Averages
Level 71
1,493 SR
1,590 Elo+

VS

Team Averages
Level 63
1,465 SR
1,560 Elo+
Zeus
Zeus
Ghostboy950
Zeus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,614 Elo+
Party 1
Fafnir
Fafnir
bloopis26
Fafnir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,614 Elo+
Party 1
Chaac
Chaac
josetristan769
Chaac
Level 54
God Stats
1W - 1L
1,395 SR
Queue Stats
6W - 8L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 8
13,724
686
14,744
18,407
13,098
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ItsHensley
King Arthur
20
5 / 1 / 10
14,363
718
35,863
28,712
37,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
5 / 5 / 3
12,639
632
10,261
20,494
8,741
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 7
12,471
624
27,104
15,577
6,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
bloopis26
Fafnir
17
2 / 2 / 6
12,745
637
9,657
21,368
22,545
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 8 / 4
12,553
628
19,216
29,535
34,781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
15
Kills
9
9
Deaths
15
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
L
2
5
7
1.1
W
King Arthur
ItsHensley
King Arthur
5
1
10
10
L
Fafnir
bloopis26
Fafnir
2
2
6
2.5
W
5
5
3
1.3
L
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,868
Damage
55,977
67,613
Taken
66,480
59,571
Mitigated
64,121
26,938
Healing
20,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,744
2,060
5,956
7,897
18,407
13,098
741
9,334
9,073
40,422
0
L
27,104
3,676
602
3,140
15,577
6,795
0
3,342
12,235
71,766
0
W
King Arthur
ItsHensley
King Arthur
35,863
3,392
0
8,712
28,712
37,732
1,132
15,659
13,053
0
103,202
L
Fafnir
bloopis26
Fafnir
9,657
4,490
1,257
5,189
21,368
22,545
70
3,999
17,369
24,252
0
W
10,261
6,322
538
3,835
20,494
8,741
453
12,804
7,690
0
44,639
L
19,216
3,771
618
9,906
29,535
34,781
0
7,705
21,830
0
48,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,726
Gold Earned
37,769
238
Minions Killed
189
13
Camps Cleared
4
1,051,783
Distance Traveled
883,445
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,724
686
51
3
5
356,731
1
L
Zeus
12,471
624
121
6
4
287,624
2
W
King Arthur
14,363
718
129
6
5
389,442
1
L
Fafnir
12,745
637
19
1
0
302,464
3
W
Artemis
12,639
632
58
3
3
305,610
1
L
Chaac
12,553
628
49
2
0
293,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role