Player Matchup

Anhur
Anhur
Skygreat
Anhur
Level 149
God Stats
0W - 1L
1,527 SR
Queue Stats
12W - 26L
1,398 Elo+
Party 1
Hercules
Hercules
Soothsayer16
Hercules
Level 125
God Stats
3W - 6L
1,422 SR
Queue Stats
37W - 41L
1,504 Elo+
Party 3
Eset
Eset
Tenkai49
Eset
Level 153
God Stats
20W - 21L
1,737 SR
Queue Stats
42W - 52L
1,551 Elo+
Party 1
Nox
Nox
ogrofurioso
Nox
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,565 Elo+
Solo
Hun Batz
Hun Batz
zNahue
Hun Batz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,575 Elo+
Party 3
Team Averages
Level 136
1,537 SR
1,519 Elo+

VS

Team Averages
Level 128
1,564 SR
1,526 Elo+
Poseidon
Poseidon
 
Poseidon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AntBaiano
Apollo
Level 132
God Stats
6W - 6L
1,517 SR
Queue Stats
610W - 591L
1,496 Elo+
Party 2
Neith
Neith
Lupus087
Neith
Level 127
God Stats
27W - 15L
1,686 SR
Queue Stats
363W - 299L
1,615 Elo+
Solo
Baron Samedi
Baron Samedi
Pi Loves You
Baron Samedi
Level 109
God Stats
4W - 2L
1,615 SR
Queue Stats
402W - 379L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Skygreat
Anhur
11
2 / 2 / 1
6,610
472
6,841
10,299
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Soothsayer16
Hercules
11
0 / 3 / 1
6,772
484
3,835
13,000
12,850
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eset
10
1 / 8 / 3
6,635
474
6,962
10,834
4,441
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 2 / 3
6,615
473
4,828
9,376
5,416
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
zNahue
Hun Batz
11
3 / 7 / 2
6,997
500
6,332
13,138
5,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
7 / 2 / 10
8,426
602
12,059
11,594
4,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
 
Lancelot
13
3 / 2 / 10
8,183
585
9,284
12,290
5,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
AntBaiano
Apollo
13
2 / 1 / 2
7,872
562
4,992
9,689
3,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Lupus087
Neith
13
4 / 1 / 4
7,829
559
9,592
6,365
3,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Pi Loves You
Baron Samedi
12
6 / 1 / 3
8,007
572
4,222
5,914
5,367
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
7
Kills
22
22
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
2
10
6
W
Lancelot
 
Lancelot
3
2
10
4
W
Apollo
AntBaiano
Apollo
2
1
2
3
W
Neith
Lupus087
Neith
4
1
4
6
W
Baron Samedi
Pi Loves You
Baron Samedi
6
1
3
7.5
L
Anhur
Skygreat
Anhur
2
2
1
1.25
L
Hercules
Soothsayer16
Hercules
0
3
1
0.17
L
Eset
1
8
3
0.31
L
1
2
3
1.25
L
Hun Batz
zNahue
Hun Batz
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,798
Damage
40,149
56,647
Taken
45,852
31,303
Mitigated
20,902
15,134
Healing
20,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
12,059
2,273
0
3,491
11,594
4,164
0
5,120
6,474
69,366
0
W
Lancelot
 
Lancelot
9,284
2,778
0
7,018
12,290
5,124
0
2,080
9,972
0
54,231
W
Apollo
AntBaiano
Apollo
4,992
3,605
0
3,412
9,689
3,154
0
1,778
7,911
0
61,338
W
Neith
Lupus087
Neith
9,592
3,675
0
2,895
6,365
3,093
0
448
5,917
0
50,679
W
Baron Samedi
Pi Loves You
Baron Samedi
4,222
672
876
3,225
5,914
5,367
0
2,364
3,550
19,164
0
L
Anhur
Skygreat
Anhur
6,841
2,919
0
3,879
10,299
3,468
0
1,447
8,852
0
47,676
L
Hercules
Soothsayer16
Hercules
3,835
1,593
0
5,314
13,000
12,850
0
681
12,319
0
39,110
L
Eset
6,962
317
660
1,207
10,834
4,441
414
6,278
4,556
42,108
0
L
4,828
1,360
0
1,608
9,376
5,416
0
3,322
6,054
22,384
0
L
Hun Batz
zNahue
Hun Batz
6,332
2,200
0
2,466
13,138
5,128
0
4,553
8,585
0
43,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,629
Gold Earned
40,317
337
Minions Killed
410
0
Camps Cleared
0
1,256,397
Distance Traveled
1,440,378
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,426
602
100
7
0
276,222
5
W
Lancelot
8,183
585
88
6
0
347,628
2
W
Apollo
7,872
562
122
9
0
270,260
2
W
Neith
7,829
559
74
5
0
281,386
6
W
Baron Samedi
8,007
572
26
2
0
264,882
5
L
Anhur
6,610
472
75
5
0
235,705
7
L
Hercules
6,772
484
87
6
0
265,479
3
L
Eset
6,635
474
72
5
0
239,684
5
L
Nox
6,615
473
28
2
0
235,060
4
L
Hun Batz
6,997
500
75
5
0
280,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role