Player Matchup

Gilgamesh
Gilgamesh
Ajjj
Gilgamesh
Level 67
God Stats
7W - 3L
1,852 SR
Queue Stats
53W - 34L
1,537 Elo+
Party 3
Kuzenbo
Kuzenbo
AlezzXD
Kuzenbo
Level 108
God Stats
4W - 0L
1,836 SR
Queue Stats
102W - 82L
1,554 Elo+
Party 2
Artemis
Artemis
JU4AN-C424
Artemis
Level 56
God Stats
1W - 2L
1,260 SR
Queue Stats
88W - 69L
1,554 Elo+
Party 2
Thoth
Thoth
MasterAccount
Thoth
Level 25
God Stats
4W - 1L
1,862 SR
Queue Stats
18W - 10L
1,531 Elo+
Party 3
Athena
Athena
PinchePerro3000
Athena
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 73L
1,549 Elo+
Party 2
Team Averages
Level 57
1,662 SR
1,545 Elo+

VS

Team Averages
Level 29
1,353 SR
1,344 Elo+
Bastet
Bastet
CSFlux
Bastet
Level 40
God Stats
1W - 1L
1,369 SR
Queue Stats
44W - 43L
1,450 Elo+
Solo
Ymir
Ymir
ForwardBreast
Ymir
Level 18
God Stats
0W - 2L
1,299 SR
Queue Stats
0W - 2L
1,317 Elo+
Party 1
Baron Samedi
Baron Samedi
PapaRaptilius
Baron Samedi
Level 26
God Stats
0W - 2L
1,299 SR
Queue Stats
0W - 2L
1,317 Elo+
Party 1
Thanatos
Thanatos
YoungShocker
Thanatos
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,317 Elo+
Party 1
Chernobog
Chernobog
xxLeaguePlayerxx
Chernobog
Level 29
God Stats
0W - 2L
1,299 SR
Queue Stats
0W - 2L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ajjj
Gilgamesh
12
6 / 1 / 3
7,489
624
5,550
12,032
5,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
AlezzXD
Kuzenbo
13
5 / 0 / 2
7,740
645
8,345
9,649
9,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
JU4AN-C424
Artemis
12
5 / 0 / 1
6,907
576
6,877
4,226
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 2 / 3
7,476
623
7,866
5,222
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 0 / 6
6,565
547
4,762
7,952
4,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CSFlux
Bastet
9
0 / 5 / 0
5,510
459
5,551
13,413
5,028
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 1
5,905
492
2,705
8,949
6,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
PapaRaptilius
Baron Samedi
9
0 / 6 / 0
5,652
471
2,028
10,830
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
YoungShocker
Thanatos
9
1 / 5 / 1
5,910
493
3,003
10,314
4,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
10
2 / 3 / 0
6,157
513
4,673
6,671
2,117
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
20
Kills
3
3
Deaths
21
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ajjj
Gilgamesh
6
1
3
7.5
W
Kuzenbo
AlezzXD
Kuzenbo
5
0
2
6
L
Bastet
CSFlux
Bastet
0
5
0
0
L
0
2
1
0.25
W
Artemis
JU4AN-C424
Artemis
5
0
1
5.5
W
4
2
3
2.75
L
Baron Samedi
PapaRaptilius
Baron Samedi
0
6
0
0
W
0
0
6
3
L
Thanatos
YoungShocker
Thanatos
1
5
1
0.3
L
Chernobog
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,400
Damage
17,960
39,081
Taken
50,177
23,169
Mitigated
22,795
12,909
Healing
15,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ajjj
Gilgamesh
5,550
1,821
0
4,823
12,032
5,321
0
974
11,058
0
54,734
W
Kuzenbo
AlezzXD
Kuzenbo
8,345
2,864
0
3,133
9,649
9,466
246
0
9,649
42,665
0
L
Bastet
CSFlux
Bastet
5,551
2,078
0
4,794
13,413
5,028
0
6,911
6,502
0
33,261
L
2,705
1,155
0
2,102
8,949
6,763
0
2,714
6,235
15,508
0
W
Artemis
JU4AN-C424
Artemis
6,877
3,934
0
1,500
4,226
1,606
390
962
3,264
0
40,560
W
7,866
502
0
898
5,222
1,958
1,055
1,221
4,001
43,681
0
L
Baron Samedi
PapaRaptilius
Baron Samedi
2,028
445
28
2,133
10,830
4,396
561
5,482
5,348
33,875
0
W
4,762
1,217
0
2,555
7,952
4,818
0
1,576
5,180
21,185
0
L
Thanatos
YoungShocker
Thanatos
3,003
637
0
5,130
10,314
4,491
0
3,300
7,014
0
25,332
L
Chernobog
4,673
2,953
0
948
6,671
2,117
0
2,566
4,105
0
32,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,177
Gold Earned
29,134
362
Minions Killed
244
0
Camps Cleared
0
1,206,118
Distance Traveled
1,117,469
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,489
624
91
8
0
276,261
1
W
Kuzenbo
7,740
645
83
7
0
222,085
4
L
Bastet
5,510
459
41
3
0
218,160
1
L
Ymir
5,905
492
20
2
0
241,310
6
W
Artemis
6,907
576
76
6
0
221,764
4
W
Thoth
7,476
623
86
7
0
239,236
4
L
Baron Samedi
5,652
471
63
5
0
184,718
3
W
Athena
6,565
547
26
2
0
246,772
4
L
Thanatos
5,910
493
56
5
0
250,102
0
L
Chernobog
6,157
513
64
5
0
223,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role