Player Matchup

Hel
Hel
 
Hel
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Odin105
Yemoja
Level 13
God Stats
3W - 5L
1,377 SR
Queue Stats
3W - 6L
1,181 Elo+
Party 1
Cupid
Cupid
Paikar
Cupid
Level 63
God Stats
2W - 0L
1,689 SR
Queue Stats
8W - 13L
1,352 Elo+
Party 1
Bakasura
Bakasura
iiiRusher
Bakasura
Level 46
God Stats
1W - 3L
1,092 SR
Queue Stats
1W - 3L
1,068 Elo+
Party 1
Team Averages
Level 58
1,432 SR
1,320 Elo+

VS

Team Averages
Level 87
1,528 SR
1,465 Elo+
Zeus
Zeus
 
Zeus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
M2SKs
Artemis
Level 38
God Stats
2W - 4L
1,631 SR
Queue Stats
53W - 53L
1,498 Elo+
Solo
Izanami
Izanami
motiboskila
Izanami
Level 65
God Stats
11W - 19L
1,512 SR
Queue Stats
370W - 395L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
1 / 0 / 0
6,037
604
5,710
3,657
1,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
 
Ah Puch
10
0 / 0 / 0
5,686
569
3,215
4,329
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
Odin105
Yemoja
9
2 / 0 / 1
5,467
547
3,181
4,941
3,219
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cupid
Paikar
Cupid
9
1 / 0 / 2
5,272
527
2,339
4,382
1,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
iiiRusher
Bakasura
9
0 / 0 / 0
5,417
542
120
8,625
3,159
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 0 / 0
5,165
517
2,855
4,148
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
 
Fenrir
9
0 / 0 / 0
4,984
498
1,807
5,786
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
 
Sun Wukong
8
0 / 1 / 0
4,782
478
984
8,490
4,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
M2SKs
Artemis
7
0 / 0 / 0
4,725
473
2,100
3,301
1,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
motiboskila
Izanami
8
0 / 3 / 0
4,543
454
1,983
5,800
1,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
0
1
W
Ah Puch
 
Ah Puch
0
0
0
0
L
Zeus
 
Zeus
0
0
0
0
L
Fenrir
 
Fenrir
0
0
0
0
L
Sun Wukong
 
Sun Wukong
0
1
0
0
L
Artemis
M2SKs
Artemis
0
0
0
0
W
Yemoja
Odin105
Yemoja
2
0
1
2.5
W
Cupid
Paikar
Cupid
1
0
2
2
W
Bakasura
iiiRusher
Bakasura
0
0
0
0
L
Izanami
motiboskila
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,565
Damage
9,729
25,934
Taken
27,525
10,657
Mitigated
11,550
8,058
Healing
9,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,710
550
0
2,339
3,657
1,174
468
0
3,657
43,149
0
W
Ah Puch
 
Ah Puch
3,215
35
0
1,665
4,329
1,782
237
1,908
2,421
38,221
0
L
Zeus
 
Zeus
2,855
352
0
898
4,148
1,591
0
2,823
1,325
35,892
0
L
Fenrir
 
Fenrir
1,807
296
0
3,739
5,786
2,163
0
526
5,260
0
30,670
L
Sun Wukong
 
Sun Wukong
984
0
90
2,564
8,490
4,690
0
5,650
2,840
0
24,035
L
Artemis
M2SKs
Artemis
2,100
248
0
1,410
3,301
1,291
0
650
2,651
0
11,863
W
Yemoja
Odin105
Yemoja
3,181
261
122
770
4,941
3,219
405
0
4,941
21,507
0
W
Cupid
Paikar
Cupid
2,339
1,452
91
1,937
4,382
1,323
416
156
4,226
0
28,252
W
Bakasura
iiiRusher
Bakasura
120
120
0
1,134
8,625
3,159
0
791
7,834
0
31,699
L
Izanami
motiboskila
Izanami
1,983
1,237
0
744
5,800
1,815
0
2,457
3,343
0
28,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,879
Gold Earned
24,199
315
Minions Killed
264
0
Camps Cleared
0
937,433
Distance Traveled
854,733
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,037
604
75
8
0
190,001
2
W
Ah Puch
5,686
569
71
7
0
175,727
0
L
Zeus
5,165
517
84
8
0
178,374
4
L
Fenrir
4,984
498
69
7
0
191,800
5
L
Sun Wukong
4,782
478
39
4
0
172,191
2
L
Artemis
4,725
473
14
1
0
138,953
2
W
Yemoja
5,467
547
33
3
0
183,373
0
W
Cupid
5,272
527
63
6
0
180,899
4
W
Bakasura
5,417
542
73
7
0
207,433
0
L
Izanami
4,543
454
58
6
0
173,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role