Player Matchup

Hades
Hades
 
Hades
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Bancsy
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,291 Elo+
Party 1
Ymir
Ymir
Zapor228
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,291 Elo+
Party 1
Team Averages
Level 60
1,500 SR
1,360 Elo+

VS

Team Averages
Level 73
1,556 SR
1,594 Elo+
Sol
Sol
Igglieu
Sol
Level 83
God Stats
1W - 3L
1,278 SR
Queue Stats
59W - 65L
1,474 Elo+
Solo
Hercules
Hercules
Rušh
Hercules
Level 108
God Stats
3W - 1L
1,889 SR
Queue Stats
193W - 199L
1,574 Elo+
Party 2
Chiron
Chiron
issalyssa95
Chiron
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
3 / 6 / 3
8,288
753
11,491
18,026
12,566
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
Bancsy
Mercury
12
0 / 6 / 5
7,467
679
6,081
10,650
5,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
3 / 6 / 2
9,094
827
7,995
18,533
21,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
12 / 1 / 6
10,404
946
18,391
8,570
4,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Rušh
Hercules
14
5 / 1 / 11
9,941
904
11,643
14,755
14,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
12
1 / 4 / 9
7,811
710
7,990
11,666
4,387
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
6
Kills
18
18
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
6
3
0.75
L
Mercury
Bancsy
Mercury
0
6
5
0.42
W
Sol
12
1
6
15
W
Hercules
Rušh
Hercules
5
1
11
10.5
L
Ymir
3
6
2
0.67
W
Chiron
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,567
Damage
38,024
47,209
Taken
34,991
40,061
Mitigated
22,534
4,326
Healing
12,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
11,491
591
540
2,898
18,026
12,566
126
6,514
11,512
34,613
0
L
Mercury
Bancsy
Mercury
6,081
1,119
0
336
10,650
5,948
133
3,609
7,041
0
24,454
W
Sol
18,391
6,686
0
4,215
8,570
4,081
923
3,282
5,288
38,360
3,047
W
Hercules
Rušh
Hercules
11,643
5,204
0
5,729
14,755
14,066
91
9,613
5,142
0
24,341
L
Ymir
7,995
1,904
0
552
18,533
21,547
0
6,829
11,704
14,532
0
W
Chiron
7,990
3,996
804
1,930
11,666
4,387
192
7,156
4,510
0
23,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,849
Gold Earned
28,156
108
Minions Killed
119
5
Camps Cleared
5
607,991
Distance Traveled
595,337
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,288
753
54
5
2
195,050
4
L
Mercury
7,467
679
36
3
3
213,128
0
W
Sol
10,404
946
57
5
3
213,050
3
W
Hercules
9,941
904
26
2
0
208,649
4
L
Ymir
9,094
827
18
2
0
199,813
0
W
Chiron
7,811
710
36
3
2
173,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role