Player Matchup

Cupid
Cupid
Thatboi761
Cupid
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 77L
1,364 Elo+
Party 1
Medusa
Medusa
Xen_4Twenty
Medusa
Level 91
God Stats
1W - 1L
1,304 SR
Queue Stats
17W - 19L
1,369 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zero-_-ZSN
Morgan Le Fay
Level 39
God Stats
2W - 0L
1,759 SR
Queue Stats
73W - 88L
1,371 Elo+
Party 1
Team Averages
Level 52
1,521 SR
1,368 Elo+

VS

Team Averages
Level 98
1,531 SR
1,380 Elo+
Gilgamesh
Gilgamesh
JunkxScooper666
Gilgamesh
Level 23
God Stats
3W - 8L
1,332 SR
Queue Stats
93W - 96L
1,403 Elo+
Party 2
Danzaburou
Danzaburou
PRINCEGAbbBy
Danzaburou
Level 147
God Stats
30W - 22L
1,642 SR
Queue Stats
395W - 430L
1,425 Elo+
Party 2
Janus
Janus
ToastyFriend818
Janus
Level 124
God Stats
0W - 1L
1,618 SR
Queue Stats
46W - 76L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
7 / 5 / 10
10,764
769
10,811
14,122
6,217
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
18
14 / 0 / 4
12,627
902
15,456
11,067
5,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Zero-_-ZSN
Morgan Le Fay
15
2 / 5 / 16
10,353
740
14,016
14,298
6,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JunkxScooper666
Gilgamesh
13
1 / 7 / 4
9,269
662
8,498
16,963
12,985
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
PRINCEGAbbBy
Danzaburou
15
7 / 7 / 3
10,825
773
12,609
16,349
8,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
2 / 9 / 5
9,117
651
8,925
15,069
5,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
23
Kills
10
10
Deaths
23
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
JunkxScooper666
Gilgamesh
1
7
4
0.43
L
Danzaburou
PRINCEGAbbBy
Danzaburou
7
7
3
1.21
W
Cupid
7
5
10
2.4
L
2
9
5
0.5
W
Medusa
14
0
4
16
W
Morgan Le Fay
Zero-_-ZSN
Morgan Le Fay
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,283
Damage
30,032
39,487
Taken
48,381
18,607
Mitigated
27,169
13,118
Healing
2,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
JunkxScooper666
Gilgamesh
8,498
1,903
225
316
16,963
12,985
0
4,062
12,901
0
17,463
L
Danzaburou
PRINCEGAbbBy
Danzaburou
12,609
5,687
0
2,144
16,349
8,728
0
5,483
10,866
0
39,278
W
Cupid
10,811
5,933
1,526
3,747
14,122
6,217
403
2,680
11,442
0
23,858
L
8,925
244
0
36
15,069
5,456
0
4,690
10,379
33,794
0
W
Medusa
15,456
7,408
0
4,496
11,067
5,770
736
3,629
7,438
0
61,420
W
Morgan Le Fay
Zero-_-ZSN
Morgan Le Fay
14,016
2,430
601
2,748
14,298
6,620
495
3,199
11,099
34,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,744
Gold Earned
29,211
172
Minions Killed
141
10
Camps Cleared
3
745,906
Distance Traveled
657,914
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,269
662
33
2
0
243,053
1
L
Danzaburou
10,825
773
59
4
2
197,949
0
W
Cupid
10,764
769
31
2
1
236,035
0
L
Janus
9,117
651
49
4
1
216,912
1
W
Medusa
12,627
902
96
7
7
262,272
4
W
Morgan Le Fay
10,353
740
45
3
2
247,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role