Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
BigMacGrizz
Chang'e
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 60L
1,497 Elo+
Solo
Skadi
Skadi
HypnO Modz
Skadi
Level 69
God Stats
5W - 7L
1,528 SR
Queue Stats
233W - 198L
1,499 Elo+
Party 1
Odin
Odin
SlinJib
Odin
Level 147
God Stats
7W - 11L
1,609 SR
Queue Stats
637W - 597L
1,545 Elo+
Party 1
Poseidon
Poseidon
evilsui
Poseidon
Level 150
God Stats
8W - 10L
1,536 SR
Queue Stats
388W - 407L
1,489 Elo+
Solo
Team Averages
Level 126
1,535 SR
1,506 Elo+

VS

Team Averages
Level 109
1,564 SR
1,533 Elo+
Heimdallr
Heimdallr
CCMasterX7
Heimdallr
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 6L
1,727 Elo+
Solo
Terra
Terra
Damocles712
Terra
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 112L
1,543 Elo+
Party 2
Pele
Pele
Max_Goodey
Pele
Level 68
God Stats
2W - 1L
1,719 SR
Queue Stats
491W - 529L
1,490 Elo+
Solo
Artio
Artio
SqooshyNova
Artio
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 52L
1,481 Elo+
Party 2
Ares
Ares
slayer98554
Ares
Level 142
God Stats
1W - 0L
1,602 SR
Queue Stats
22W - 19L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
1 / 6 / 5
7,606
691
8,430
13,178
5,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
BigMacGrizz
Chang'e
15
2 / 3 / 5
8,066
733
10,807
11,745
5,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
10
0 / 6 / 3
6,581
598
7,975
9,396
3,610
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
SlinJib
Odin
14
1 / 5 / 4
7,780
707
9,956
12,413
11,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
evilsui
Poseidon
14
3 / 6 / 2
8,022
729
12,897
12,172
4,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CCMasterX7
Heimdallr
17
9 / 1 / 15
10,102
918
20,810
14,502
10,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 2 / 17
9,704
882
5,668
14,702
17,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
7 / 3 / 14
9,736
885
11,910
17,030
11,378
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

16
3 / 1 / 21
9,276
843
8,541
17,002
17,808
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 2 / 16
9,445
859
8,376
17,380
20,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
109
7
Kills
26
26
Deaths
9
19
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
6
5
0.58
L
Chang'e
BigMacGrizz
Chang'e
2
3
5
1.5
W
Heimdallr
CCMasterX7
Heimdallr
9
1
15
16.5
W
4
2
17
6.25
L
Skadi
0
6
3
0.25
W
7
3
14
4.67
L
Odin
SlinJib
Odin
1
5
4
0.6
W
3
1
21
13.5
L
Poseidon
evilsui
Poseidon
3
6
2
0.67
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,065
Damage
55,305
58,904
Taken
80,616
29,838
Mitigated
78,005
15,322
Healing
34,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,430
3,039
565
897
13,178
5,321
0
5,237
7,941
0
14,636
L
Chang'e
BigMacGrizz
Chang'e
10,807
593
5,078
4,168
11,745
5,021
0
4,223
7,522
20,643
0
W
Heimdallr
CCMasterX7
Heimdallr
20,810
8,368
888
2,710
14,502
10,675
3,016
5,190
9,210
0
42,550
W
5,668
597
8,534
2,997
14,702
17,873
350
4,361
10,237
11,217
0
L
Skadi
7,975
2,971
0
0
9,396
3,610
0
4,420
4,976
0
12,949
W
11,910
1,775
633
6,107
17,030
11,378
1,383
3,327
13,606
0
25,808
L
Odin
SlinJib
Odin
9,956
391
1,122
1,257
12,413
11,025
0
4,468
7,945
0
18,727
W
8,541
551
6,418
5,738
17,002
17,808
1,471
5,027
11,739
21,092
0
L
Poseidon
evilsui
Poseidon
12,897
1,276
886
1,349
12,172
4,861
0
4,237
7,935
23,516
0
W
8,376
312
0
969
17,380
20,271
455
5,799
11,489
13,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,055
Gold Earned
48,263
92
Minions Killed
106
0
Camps Cleared
0
870,985
Distance Traveled
1,023,277
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,606
691
18
2
0
159,979
1
L
Chang'e
8,066
733
24
2
0
225,769
2
W
Heimdallr
10,102
918
40
4
0
194,049
1
W
Terra
9,704
882
9
1
0
189,387
0
L
Skadi
6,581
598
9
1
0
166,977
0
W
Pele
9,736
885
26
2
0
223,071
4
L
Odin
7,780
707
22
2
0
194,269
0
W
Artio
9,276
843
22
2
0
226,808
0
L
Poseidon
8,022
729
19
2
0
123,991
0
W
Ares
9,445
859
9
1
0
189,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role