Player Matchup

Agni
Agni
Bezerk Kawc
Agni
Level 69
God Stats
0W - 1L
1,352 SR
Queue Stats
2W - 5L
1,283 Elo+
Solo
Sun Wukong
Sun Wukong
MrAntlers
Sun Wukong
Level 36
God Stats
3W - 3L
1,500 SR
Queue Stats
125W - 103L
1,490 Elo+
Party 1
King Arthur
King Arthur
Savage_Gummybear
King Arthur
Level 160
God Stats
3W - 5L
1,749 SR
Queue Stats
271W - 269L
1,553 Elo+
Party 1
Kukulkan
Kukulkan
SlipSour
Kukulkan
Level 28
God Stats
141W - 128L
1,592 SR
Queue Stats
186W - 172L
1,502 Elo+
Party 1
Neith
Neith
WaTeRMeLOONsylce
Neith
Level 12
God Stats
2W - 6L
1,618 SR
Queue Stats
2W - 6L
1,477 Elo+
Party 1
Team Averages
Level 61
1,562 SR
1,461 Elo+

VS

Team Averages
Level 70
1,554 SR
1,557 Elo+
Merlin
Merlin
DARKxCHAOSx
Merlin
Level 69
God Stats
7W - 6L
1,560 SR
Queue Stats
438W - 316L
1,590 Elo+
Party 2
Gilgamesh
Gilgamesh
DarkxMayhem
Gilgamesh
Level 81
God Stats
7W - 3L
1,500 SR
Queue Stats
286W - 177L
1,581 Elo+
Party 2
Poseidon
Poseidon
ilNomad
Poseidon
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 120L
1,485 Elo+
Solo
Ymir
Ymir
zZDARKxKILLERZz
Ymir
Level 64
God Stats
134W - 65L
1,712 SR
Queue Stats
259W - 173L
1,572 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
zZDarkxShadowZz
Ah Muzen Cab
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 91L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 0
9,806
700
11,794
13,437
5,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
MrAntlers
Sun Wukong
17
3 / 5 / 4
10,913
780
9,912
20,317
24,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Savage_Gummybear
King Arthur
15
0 / 8 / 3
8,899
636
10,736
23,137
17,269
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
SlipSour
Kukulkan
16
1 / 6 / 2
9,524
680
8,935
11,466
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
0 / 7 / 2
8,619
616
4,680
12,733
6,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
8 / 2 / 15
11,760
840
25,097
12,967
7,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
DarkxMayhem
Gilgamesh
18
8 / 2 / 18
12,098
864
16,335
20,529
20,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
ilNomad
Poseidon
19
8 / 0 / 7
11,894
850
11,755
8,313
4,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 1 / 15
11,141
796
8,692
21,985
22,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
zZDarkxShadowZz
Ah Muzen Cab
17
4 / 2 / 8
10,345
739
7,137
10,817
5,129
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
95
7
Kills
32
32
Deaths
7
11
Assists
63
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
W
Merlin
8
2
15
7.75
W
Gilgamesh
DarkxMayhem
Gilgamesh
8
2
18
8.5
L
Sun Wukong
MrAntlers
Sun Wukong
3
5
4
1
L
King Arthur
Savage_Gummybear
King Arthur
0
8
3
0.19
L
Kukulkan
SlipSour
Kukulkan
1
6
2
0.33
L
0
7
2
0.14
W
Poseidon
ilNomad
Poseidon
8
0
7
11.5
W
4
1
15
11.5
W
Ah Muzen Cab
zZDarkxShadowZz
Ah Muzen Cab
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,057
Damage
69,016
81,090
Taken
74,611
59,551
Mitigated
59,628
4,821
Healing
17,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,794
477
0
0
13,437
5,801
0
6,474
6,963
27,395
0
W
Merlin
25,097
1,645
587
3,207
12,967
7,069
3,212
2,865
9,932
59,782
0
W
Gilgamesh
DarkxMayhem
Gilgamesh
16,335
5,156
2,396
3,107
20,529
20,445
1,442
5,512
14,500
0
28,206
L
Sun Wukong
MrAntlers
Sun Wukong
9,912
1,899
0
2,208
20,317
24,702
0
11,987
8,330
0
23,526
L
King Arthur
Savage_Gummybear
King Arthur
10,736
668
505
1,516
23,137
17,269
0
12,394
10,743
0
32,452
L
Kukulkan
SlipSour
Kukulkan
8,935
1,025
0
328
11,466
5,268
0
8,717
2,749
43,448
0
L
4,680
1,930
0
264
12,733
6,511
328
5,972
6,761
0
24,627
W
Poseidon
ilNomad
Poseidon
11,755
1,622
0
269
8,313
4,952
2,924
2,365
5,844
60,511
0
W
8,692
1,693
0
6,653
21,985
22,033
227
6,182
14,807
28,081
0
W
Ah Muzen Cab
zZDarkxShadowZz
Ah Muzen Cab
7,137
3,761
0
1,526
10,817
5,129
5,465
3,805
6,905
0
24,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,761
Gold Earned
57,238
253
Minions Killed
276
0
Camps Cleared
0
1,125,116
Distance Traveled
1,411,728
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,806
700
20
1
0
238,329
1
W
Merlin
11,760
840
89
6
0
256,775
1
W
Gilgamesh
12,098
864
16
1
0
288,743
2
L
Sun Wukong
10,913
780
37
3
0
236,311
2
L
King Arthur
8,899
636
54
4
0
248,780
1
L
Kukulkan
9,524
680
91
7
0
188,664
0
L
Neith
8,619
616
51
4
0
213,032
0
W
Poseidon
11,894
850
105
8
0
313,523
2
W
Ymir
11,141
796
34
2
0
283,648
1
W
Ah Muzen Cab
10,345
739
32
2
0
269,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role