Player Matchup

Ares
Ares
NexusTS
Ares
Level 44
God Stats
0W - 2L
1,298 SR
Queue Stats
241W - 258L
1,390 Elo+
Party 1
Ymir
Ymir
PD5KFactory117
Ymir
Level 41
God Stats
14W - 9L
1,735 SR
Queue Stats
224W - 243L
1,534 Elo+
Party 2
Freya
Freya
PaulAndMarkRule
Freya
Level 67
God Stats
1W - 3L
1,515 SR
Queue Stats
258W - 300L
1,465 Elo+
Party 2
Izanami
Izanami
Westhaun
Izanami
Level 47
God Stats
10W - 14L
1,304 SR
Queue Stats
85W - 104L
1,499 Elo+
Solo
Ratatoskr
Ratatoskr
trinidabxjames
Ratatoskr
Level 54
God Stats
38W - 37L
1,603 SR
Queue Stats
204W - 208L
1,503 Elo+
Party 1
Team Averages
Level 51
1,491 SR
1,478 Elo+

VS

Team Averages
Level 53
1,320 SR
1,356 Elo+
Cerberus
Cerberus
Izzzy11
Cerberus
Level 26
God Stats
3W - 6L
1,295 SR
Queue Stats
11W - 29L
1,334 Elo+
Party 3
Hades
Hades
genuine72
Hades
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 15L
1,339 Elo+
Party 3
Hou Yi
Hou Yi
jchillinotc
Hou Yi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 31L
1,354 Elo+
Party 3
Camazotz
Camazotz
sxthispsychxic
Camazotz
Level 42
God Stats
4W - 8L
1,043 SR
Queue Stats
165W - 194L
1,294 Elo+
Solo
Achilles
Achilles
xAgentPenguinx
Achilles
Level 146
God Stats
1W - 2L
1,262 SR
Queue Stats
50W - 50L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
NexusTS
Ares
8
0 / 2 / 1
4,987
499
3,342
9,999
5,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 4 / 0
5,431
543
3,677
8,088
4,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 0
5,501
550
3,600
7,184
2,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Westhaun
Izanami
7
0 / 3 / 1
4,732
473
3,304
6,873
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
trinidabxjames
Ratatoskr
11
3 / 0 / 1
6,214
621
3,767
6,618
2,340
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Izzzy11
Cerberus
9
2 / 0 / 3
5,643
564
4,129
8,814
5,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
genuine72
Hades
10
2 / 1 / 1
5,723
572
4,589
6,952
3,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
9
3 / 2 / 2
5,260
526
8,472
6,229
2,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
9
2 / 1 / 3
5,781
578
3,160
6,059
2,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
11
2 / 0 / 2
6,383
638
4,099
5,825
3,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
11
11
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Izzzy11
Cerberus
2
0
3
3.5
L
Ares
NexusTS
Ares
0
2
1
0.25
L
0
4
0
0
L
1
2
0
0.5
L
Izanami
Westhaun
Izanami
0
3
1
0.17
W
Hades
genuine72
Hades
2
1
1
2.5
W
Hou Yi
3
2
2
2
W
Camazotz
2
1
3
3.5
L
Ratatoskr
trinidabxjames
Ratatoskr
3
0
1
3.5
W
Achilles
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,690
Damage
24,449
38,762
Taken
33,879
16,967
Mitigated
17,394
7,996
Healing
12,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Izzzy11
Cerberus
4,129
768
0
2,584
8,814
5,073
48
1,581
7,233
15,825
0
L
Ares
NexusTS
Ares
3,342
347
0
2,317
9,999
5,779
63
2,449
7,550
16,857
0
L
3,677
624
0
716
8,088
4,142
0
650
7,052
32,634
0
L
3,600
1,618
0
2,585
7,184
2,874
0
3,487
3,662
30,044
0
L
Izanami
Westhaun
Izanami
3,304
2,043
0
1,843
6,873
1,832
0
1,743
5,130
0
31,414
W
Hades
genuine72
Hades
4,589
579
0
3,411
6,952
3,777
0
3,534
3,418
32,157
0
W
Hou Yi
8,472
5,625
0
1,359
6,229
2,231
399
1,571
4,658
0
32,240
W
Camazotz
3,160
933
0
2,450
6,059
2,332
0
1,490
4,569
0
31,093
L
Ratatoskr
trinidabxjames
Ratatoskr
3,767
431
0
535
6,618
2,340
55
389
6,229
0
45,997
W
Achilles
4,099
782
0
2,745
5,825
3,981
180
2,443
3,382
0
35,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,865
Gold Earned
28,790
272
Minions Killed
279
0
Camps Cleared
0
1,005,619
Distance Traveled
1,046,390
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,643
564
38
4
0
209,730
0
L
Ares
4,987
499
22
2
0
202,493
3
L
Ymir
5,431
543
60
6
0
184,397
3
L
Freya
5,501
550
61
6
0
208,656
3
L
Izanami
4,732
473
55
6
0
138,751
0
W
Hades
5,723
572
69
7
0
205,141
0
W
Hou Yi
5,260
526
48
5
0
186,466
2
W
Camazotz
5,781
578
58
6
0
241,046
4
L
Ratatoskr
6,214
621
74
7
0
271,322
3
W
Achilles
6,383
638
66
7
0
204,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role