Player Matchup

Cernunnos
Cernunnos
AngyScoob
Cernunnos
Level 61
God Stats
45W - 19L
1,793 SR
Queue Stats
408W - 390L
1,575 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Exumpt
Cu Chulainn
Level 89
God Stats
6W - 2L
1,500 SR
Queue Stats
123W - 104L
1,558 Elo+
Party 1
Cliodhna
Cliodhna
GoldenRaider212
Cliodhna
Level 104
God Stats
7W - 3L
1,706 SR
Queue Stats
106W - 83L
1,558 Elo+
Party 1
Chronos
Chronos
Leshawnaa
Chronos
Level 102
God Stats
5W - 0L
1,659 SR
Queue Stats
108W - 106L
1,513 Elo+
Solo
Yemoja
Yemoja
erectnelson
Yemoja
Level 109
God Stats
11W - 14L
1,405 SR
Queue Stats
367W - 341L
1,567 Elo+
Party 2
Team Averages
Level 93
1,613 SR
1,554 Elo+

VS

Team Averages
Level 87
1,552 SR
1,429 Elo+
Cerberus
Cerberus
Edsmoove23
Cerberus
Level 114
God Stats
2W - 3L
1,681 SR
Queue Stats
25W - 23L
1,530 Elo+
Party 3
Hera
Hera
Iedesma-_-
Hera
Level 142
God Stats
0W - 2L
1,377 SR
Queue Stats
1W - 5L
1,436 Elo+
Party 4
Bellona
Bellona
MosahsTrap
Bellona
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 16L
1,505 Elo+
Party 4
Chiron
Chiron
RekoSkywalker
Chiron
Level 13
God Stats
1W - 2L
1,473 SR
Queue Stats
2W - 8L
1,321 Elo+
Party 3
Nemesis
Nemesis
drath123saber
Nemesis
Level 143
God Stats
2W - 1L
1,728 SR
Queue Stats
23W - 15L
1,351 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AngyScoob
Cernunnos
20
4 / 2 / 14
13,229
551
28,256
21,974
11,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Exumpt
Cu Chulainn
17
1 / 6 / 4
11,299
471
6,237
20,150
18,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
20
14 / 3 / 5
13,682
570
24,078
20,885
10,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
Leshawnaa
Chronos
20
8 / 3 / 5
13,300
554
17,291
18,310
10,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
16
2 / 1 / 14
12,444
519
9,018
22,286
24,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Edsmoove23
Cerberus
15
2 / 3 / 5
11,179
466
13,016
30,612
35,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 9 / 1
9,605
400
10,495
17,134
7,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
MosahsTrap
Bellona
17
8 / 5 / 5
12,665
528
22,397
27,836
31,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
0 / 6 / 0
9,806
409
9,119
16,796
6,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
18
3 / 6 / 4
11,300
471
12,387
25,456
13,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
29
Kills
14
15
Deaths
29
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AngyScoob
Cernunnos
4
2
14
5.5
L
Cerberus
Edsmoove23
Cerberus
2
3
5
1.5
W
Cu Chulainn
Exumpt
Cu Chulainn
1
6
4
0.5
W
Cliodhna
14
3
5
5.5
L
1
9
1
0.17
W
Chronos
Leshawnaa
Chronos
8
3
5
3.5
L
Bellona
MosahsTrap
Bellona
8
5
5
2.1
L
0
6
0
0
L
Nemesis
3
6
4
0.83
W
Yemoja
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,880
Damage
67,414
103,605
Taken
117,834
74,499
Mitigated
94,216
45,900
Healing
34,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AngyScoob
Cernunnos
28,256
16,863
0
7,252
21,974
11,150
1,577
6,189
15,785
0
148,818
L
Cerberus
Edsmoove23
Cerberus
13,016
1,157
765
11,589
30,612
35,121
51
8,696
21,916
44,238
0
W
Cu Chulainn
Exumpt
Cu Chulainn
6,237
1,966
0
3,328
20,150
18,481
0
2,580
17,570
0
73,372
W
Cliodhna
24,078
3,934
0
11,384
20,885
10,291
0
4,976
15,909
0
114,724
L
10,495
2,799
0
4,278
17,134
7,427
177
6,816
10,318
63,556
0
W
Chronos
Leshawnaa
Chronos
17,291
3,748
0
5,495
18,310
10,143
0
6,708
11,602
111,936
0
L
Bellona
MosahsTrap
Bellona
22,397
8,870
0
8,199
27,836
31,541
897
4,571
23,265
0
88,450
L
9,119
2,931
669
3,452
16,796
6,431
455
2,364
14,432
0
74,449
L
Nemesis
12,387
5,335
0
5,681
25,456
13,696
1,078
3,862
21,594
0
117,675
W
Yemoja
9,018
2,600
8,934
9,507
22,286
24,434
186
7,740
14,546
38,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,954
Gold Earned
54,555
633
Minions Killed
541
0
Camps Cleared
0
2,255,707
Distance Traveled
2,156,317
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,229
551
194
8
0
439,845
1
L
Cerberus
11,179
466
52
2
0
425,250
8
W
Cu Chulainn
11,299
471
111
5
0
407,881
1
W
Cliodhna
13,682
570
129
5
0
509,991
12
L
Hera
9,605
400
94
4
0
392,402
7
W
Chronos
13,300
554
155
6
0
463,638
5
L
Bellona
12,665
528
130
5
0
449,140
4
L
Chiron
9,806
409
127
5
0
409,941
7
L
Nemesis
11,300
471
138
6
0
479,584
6
W
Yemoja
12,444
519
44
2
0
434,352
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role