Player Matchup

Sol
Sol
GEt THaT KuSH69
Sol
Level 27
God Stats
5W - 5L
1,458 SR
Queue Stats
21W - 23L
1,389 Elo+
Party 2
Kali
Kali
JK7688
Kali
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,414 Elo+
Party 2
Jing Wei
Jing Wei
The One Vid
Jing Wei
Level 126
God Stats
2W - 1L
1,710 SR
Queue Stats
47W - 47L
1,361 Elo+
Party 2
Cthulhu
Cthulhu
Xerx9915
Cthulhu
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,475 Elo+
Solo
Vamana
Vamana
Zcyla19
Vamana
Level 44
God Stats
4W - 2L
1,409 SR
Queue Stats
160W - 168L
1,435 Elo+
Solo
Team Averages
Level 50
1,515 SR
1,415 Elo+

VS

Team Averages
Level 48
1,421 SR
1,313 Elo+
King Arthur
King Arthur
Diabretes21
King Arthur
Level 34
God Stats
7W - 10L
1,410 SR
Queue Stats
193W - 208L
1,453 Elo+
Solo
Hel
Hel
OG_Wacko_Da_GOAT
Hel
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,118 Elo+
Party 1
Fenrir
Fenrir
b_de_bernabeu
Fenrir
Level 48
God Stats
1W - 4L
1,195 SR
Queue Stats
220W - 256L
1,375 Elo+
Solo
Izanami
Izanami
kloud412
Izanami
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,118 Elo+
Party 1
Merlin
Merlin
quality_Q
Merlin
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 15
14,070
1,082
24,079
22,173
10,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
JK7688
Kali
18
0 / 3 / 9
11,368
874
5,526
12,059
5,999
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
The One Vid
Jing Wei
20
17 / 4 / 17
16,814
1,293
38,617
16,979
7,505
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Xerx9915
Cthulhu
20
3 / 2 / 21
13,710
1,055
22,226
20,924
20,900
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
Zcyla19
Vamana
20
11 / 3 / 13
16,386
1,260
27,512
27,800
26,609
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Diabretes21
King Arthur
18
3 / 9 / 8
12,915
993
16,177
31,843
27,829
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
1 / 9 / 9
12,049
927
16,237
27,174
16,426
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 9 / 5
14,235
1,095
13,871
28,320
23,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
kloud412
Izanami
18
1 / 6 / 11
12,469
959
8,923
18,773
10,683
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Merlin
quality_Q
Merlin
19
4 / 4 / 10
13,948
1,073
29,361
18,113
8,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
59
37
Kills
16
16
Deaths
37
75
Assists
43
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Diabretes21
King Arthur
3
9
8
0.78
W
6
4
15
3.38
W
Kali
JK7688
Kali
0
3
9
1.5
L
1
9
9
0.61
W
Jing Wei
The One Vid
Jing Wei
17
4
17
6.38
W
Cthulhu
Xerx9915
Cthulhu
3
2
21
6.75
W
Vamana
Zcyla19
Vamana
11
3
13
5.83
L
7
9
5
1.06
L
Izanami
kloud412
Izanami
1
6
11
1.08
L
Merlin
quality_Q
Merlin
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,960
Damage
84,569
99,935
Taken
124,223
71,441
Mitigated
87,437
17,952
Healing
22,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Diabretes21
King Arthur
16,177
1,892
0
3,834
31,843
27,829
0
11,220
20,623
0
32,363
W
24,079
11,373
0
4,567
22,173
10,428
0
9,005
12,102
52,811
4,515
W
Kali
JK7688
Kali
5,526
2,268
0
225
12,059
5,999
0
6,998
5,017
0
8,524
L
16,237
2,744
6,419
5,680
27,174
16,426
0
9,934
17,240
29,511
0
W
Jing Wei
The One Vid
Jing Wei
38,617
36,375
0
940
16,979
7,505
0
7,609
7,287
0
57,879
W
Cthulhu
Xerx9915
Cthulhu
22,226
1,058
0
4,191
20,924
20,900
0
7,834
10,956
39,332
0
W
Vamana
Zcyla19
Vamana
27,512
14,799
2,060
5,969
27,800
26,609
0
14,224
13,206
3,104
54,216
L
13,871
4,532
0
2,588
28,320
23,517
0
12,608
15,712
72
26,693
L
Izanami
kloud412
Izanami
8,923
7,602
0
1,478
18,773
10,683
0
5,928
12,845
0
18,697
L
Merlin
quality_Q
Merlin
29,361
5,149
508
1,668
18,113
8,982
0
5,908
12,205
63,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,348
Gold Earned
65,616
242
Minions Killed
193
12
Camps Cleared
5
1,133,365
Distance Traveled
1,119,955
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,915
993
25
2
1
249,294
0
W
Sol
14,070
1,082
84
6
5
213,075
1
W
Kali
11,368
874
2
0
1
181,037
0
L
Hel
12,049
927
32
2
1
225,791
0
W
Jing Wei
16,814
1,293
52
4
3
238,039
1
W
Cthulhu
13,710
1,055
44
3
0
230,484
0
W
Vamana
16,386
1,260
60
5
3
270,730
3
L
Fenrir
14,235
1,095
24
2
3
247,057
0
L
Izanami
12,469
959
31
2
0
185,287
1
L
Merlin
13,948
1,073
81
6
0
212,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role