Player Matchup

Jormungandr
Jormungandr
A Saint Soldier
Jormungandr
Level 129
God Stats
6W - 4L
1,643 SR
Queue Stats
220W - 165L
1,551 Elo+
Party 2
Thanatos
Thanatos
Cassius Kublai
Thanatos
Level 79
God Stats
0W - 2L
1,150 SR
Queue Stats
113W - 106L
1,480 Elo+
Party 2
Chang'e
Chang'e
LETHALITO
Chang'e
Level 81
God Stats
11W - 7L
1,329 SR
Queue Stats
15W - 14L
1,381 Elo+
Party 2
Ymir
Ymir
Orlandoo617
Ymir
Level 39
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Izanami
Izanami
faulkwolf
Izanami
Level 35
God Stats
2W - 5L
1,224 SR
Queue Stats
79W - 101L
1,341 Elo+
Solo
Team Averages
Level 73
1,369 SR
1,451 Elo+

VS

Team Averages
Level 85
1,605 SR
1,551 Elo+
Horus
Horus
DaddyyDarkk1
Horus
Level 99
God Stats
27W - 13L
1,635 SR
Queue Stats
151W - 125L
1,630 Elo+
Party 1
Khepri
Khepri
King_Slayer1830
Khepri
Level 128
God Stats
2W - 0L
1,602 SR
Queue Stats
95W - 83L
1,608 Elo+
Party 1
Izanami
Izanami
LEGIONAIRE1999
Izanami
Level 47
God Stats
9W - 9L
1,570 SR
Queue Stats
243W - 283L
1,400 Elo+
Solo
Baron Samedi
Baron Samedi
LIl_PumP_600
Baron Samedi
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,501 Elo+
Party 1
Erlang Shen
Erlang Shen
TheHGustav
Erlang Shen
Level 109
God Stats
7W - 4L
1,716 SR
Queue Stats
60W - 58L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A Saint Soldier
Jormungandr
12
0 / 2 / 0
6,945
534
6,371
8,598
5,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
11
3 / 2 / 0
6,590
507
2,824
9,782
3,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
LETHALITO
Chang'e
10
0 / 4 / 3
5,831
449
3,573
10,664
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 0
4,676
360
1,348
11,794
5,889
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
faulkwolf
Izanami
11
0 / 4 / 0
5,988
461
2,324
7,982
2,057
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 0
7,511
578
4,349
8,956
6,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 0 / 9
7,799
600
3,686
5,684
4,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 0 / 5
7,109
547
5,236
4,203
1,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
LIl_PumP_600
Baron Samedi
12
2 / 1 / 4
7,568
582
7,586
5,218
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Erlang Shen
TheHGustav
Erlang Shen
12
7 / 2 / 5
8,180
629
11,706
11,572
6,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
16
16
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
A Saint Soldier
Jormungandr
0
2
0
0
L
Thanatos
3
2
0
1.5
W
3
0
0
3
W
3
0
9
7.5
W
1
0
5
3.5
L
Chang'e
LETHALITO
Chang'e
0
4
3
0.38
W
Baron Samedi
LIl_PumP_600
Baron Samedi
2
1
4
4
L
0
4
0
0
W
Erlang Shen
TheHGustav
Erlang Shen
7
2
5
4.75
L
Izanami
faulkwolf
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,440
Damage
32,563
48,820
Taken
35,633
20,819
Mitigated
21,536
14,943
Healing
17,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
A Saint Soldier
Jormungandr
6,371
2,933
0
750
8,598
5,375
0
363
8,235
55,815
0
L
Thanatos
2,824
923
0
9,899
9,782
3,664
0
1,854
7,725
0
38,355
W
4,349
2,021
435
4,834
8,956
6,301
252
4,901
4,055
0
39,199
W
3,686
353
0
1,824
5,684
4,351
0
629
5,055
21,552
0
W
5,236
2,984
0
2,676
4,203
1,371
866
420
3,783
0
52,427
L
Chang'e
LETHALITO
Chang'e
3,573
278
423
1,811
10,664
3,834
217
5,106
5,189
36,551
0
W
Baron Samedi
LIl_PumP_600
Baron Samedi
7,586
609
232
1,903
5,218
3,043
355
2,678
2,540
50,286
0
L
1,348
356
0
590
11,794
5,889
0
2,069
9,660
13,153
0
W
Erlang Shen
TheHGustav
Erlang Shen
11,706
7,106
0
5,362
11,572
6,470
0
3,059
8,513
0
64,220
L
Izanami
faulkwolf
Izanami
2,324
1,647
0
1,470
7,982
2,057
879
1,243
6,739
0
47,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,030
Gold Earned
38,167
357
Minions Killed
362
0
Camps Cleared
0
1,125,817
Distance Traveled
1,305,340
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,945
534
110
8
0
220,495
3
L
Thanatos
6,590
507
84
6
0
248,789
2
W
Horus
7,511
578
73
6
0
279,846
5
W
Khepri
7,799
600
22
2
0
263,358
4
W
Izanami
7,109
547
91
7
0
227,175
3
L
Chang'e
5,831
449
58
4
0
225,836
0
W
Baron Samedi
7,568
582
89
7
0
243,960
4
L
Ymir
4,676
360
21
2
0
206,147
2
W
Erlang Shen
8,180
629
87
7
0
291,001
5
L
Izanami
5,988
461
84
6
0
224,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role