Player Matchup

Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
DesertOctopus
Vamana
Level 148
God Stats
0W - 1L
1,709 SR
Queue Stats
63W - 50L
1,662 Elo+
Party 1
Ra
Ra
FearTheAmish
Ra
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
Pure__Illusion
Sol
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,637 Elo+
Party 1
Team Averages
Level 116
1,542 SR
1,560 Elo+

VS

Team Averages
Level 140
1,453 SR
1,486 Elo+
Ares
Ares
 
Ares
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Peixonauta-Br
Amaterasu
Level 143
God Stats
3W - 2L
1,513 SR
Queue Stats
96W - 95L
1,534 Elo+
Solo
Ra
Ra
PersonalHalo920
Ra
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 132L
1,518 Elo+
Solo
Merlin
Merlin
Th3MuffinMan815
Merlin
Level 112
God Stats
3W - 3L
1,185 SR
Queue Stats
231W - 258L
1,448 Elo+
Solo
Cernunnos
Cernunnos
vI XTC Iv
Cernunnos
Level 139
God Stats
4W - 3L
1,567 SR
Queue Stats
211W - 233L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
0 / 2 / 0
8,084
674
13,918
10,269
5,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sobek
 
Sobek
15
0 / 5 / 2
8,075
673
10,193
21,809
22,976
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 4 / 0
8,273
689
10,876
16,025
15,607
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 2 / 0
6,523
544
3,269
3,989
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 2 / 0
8,485
707
17,171
11,006
5,261
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
5 / 0 / 8
8,931
744
6,329
14,783
13,181
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Peixonauta-Br
Amaterasu
16
1 / 0 / 11
8,781
732
11,052
23,454
16,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 1 / 9
9,394
783
10,855
13,336
7,623
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 0 / 10
9,448
787
13,001
8,169
4,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
vI XTC Iv
Cernunnos
16
3 / 1 / 10
9,243
770
12,579
8,839
4,869
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
63
2
Kills
15
15
Deaths
2
2
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
0
0
L
Sobek
 
Sobek
0
5
2
0.2
W
Ares
 
Ares
5
0
8
9
L
2
4
0
0.5
L
0
2
0
0
W
Amaterasu
Peixonauta-Br
Amaterasu
1
0
11
6.5
W
3
1
9
7.5
L
0
2
0
0
W
3
0
10
8
W
Cernunnos
vI XTC Iv
Cernunnos
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,427
Damage
53,816
63,098
Taken
68,581
51,007
Mitigated
47,232
21,513
Healing
48,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
13,918
3,643
1,951
4,273
10,269
5,362
0
4,655
5,473
0
32,122
L
Sobek
 
Sobek
10,193
1,554
519
3,816
21,809
22,976
0
11,122
10,247
19,294
0
W
Ares
 
Ares
6,329
635
3,397
3,212
14,783
13,181
0
5,768
9,015
7,141
0
L
10,876
5,633
1,364
5,346
16,025
15,607
0
7,238
8,441
0
14,148
L
3,269
67
2,120
727
3,989
1,801
0
1,429
2,444
10,287
0
W
Amaterasu
Peixonauta-Br
Amaterasu
11,052
3,706
3,921
12,726
23,454
16,895
125
10,147
13,307
0
14,612
W
10,855
1,418
13,282
6,337
13,336
7,623
749
5,818
7,518
32,028
0
L
17,171
3,859
0
1,397
11,006
5,261
0
4,484
6,308
35,469
0
W
13,001
958
2,040
1,094
8,169
4,664
348
4,798
3,371
30,538
0
W
Cernunnos
vI XTC Iv
Cernunnos
12,579
5,077
979
1,198
8,839
4,869
705
4,102
4,737
0
26,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,440
Gold Earned
45,797
116
Minions Killed
143
0
Camps Cleared
0
1,026,618
Distance Traveled
1,295,759
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,084
674
45
4
0
230,600
1
L
Sobek
8,075
673
16
1
0
214,466
2
W
Ares
8,931
744
4
0
0
268,025
3
L
Vamana
8,273
689
5
0
0
230,184
1
L
Ra
6,523
544
10
1
0
121,125
0
W
Amaterasu
8,781
732
10
1
0
290,287
0
W
Ra
9,394
783
55
5
0
251,416
2
L
Sol
8,485
707
40
3
0
230,243
0
W
Merlin
9,448
787
37
3
0
255,989
0
W
Cernunnos
9,243
770
37
3
0
230,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role