Player Matchup

Horus
Horus
CautionKoi
Horus
Level 157
God Stats
12W - 8L
1,569 SR
Queue Stats
177W - 171L
1,474 Elo+
Solo
Nox
Nox
Col_Kabuki
Nox
Level 91
God Stats
6W - 2L
1,695 SR
Queue Stats
143W - 122L
1,544 Elo+
Party 2
Ah Puch
Ah Puch
DeviI-N-Pink
Ah Puch
Level 125
God Stats
46W - 63L
1,120 SR
Queue Stats
1,261W - 1,315L
1,465 Elo+
Party 1
Jing Wei
Jing Wei
ShantyPete
Jing Wei
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 74L
1,499 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SubShield
Kumbhakarna
Level 58
God Stats
22W - 19L
1,252 SR
Queue Stats
169W - 174L
1,517 Elo+
Party 1
Team Averages
Level 107
1,427 SR
1,500 Elo+

VS

Team Averages
Level 118
1,528 SR
1,487 Elo+
Mulan
Mulan
Andres Bedolla
Mulan
Level 130
God Stats
20W - 21L
1,489 SR
Queue Stats
281W - 278L
1,509 Elo+
Solo
Kukulkan
Kukulkan
Blackzinn_sx
Kukulkan
Level 58
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 29L
1,406 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SHRIMP BLADE
Ah Muzen Cab
Level 117
God Stats
60W - 38L
1,613 SR
Queue Stats
61W - 42L
1,575 Elo+
Solo
Tsukuyomi
Tsukuyomi
SoulXDanielXD
Tsukuyomi
Level 123
God Stats
1W - 2L
1,475 SR
Queue Stats
171W - 194L
1,495 Elo+
Solo
Zeus
Zeus
Thisguy9441
Zeus
Level 160
God Stats
34W - 36L
1,561 SR
Queue Stats
650W - 681L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
3 / 1 / 10
11,413
1,038
10,349
13,479
17,654
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
5 / 3 / 10
11,807
1,073
14,196
15,072
8,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
DeviI-N-Pink
Ah Puch
17
2 / 0 / 9
11,015
1,001
9,795
8,121
4,138
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
ShantyPete
Jing Wei
17
6 / 3 / 9
11,905
1,082
20,046
16,206
8,263
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
SubShield
Kumbhakarna
17
1 / 0 / 9
11,139
1,013
7,590
19,829
24,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

235

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 5
10,492
954
12,688
18,605
14,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Blackzinn_sx
Kukulkan
16
0 / 2 / 2
9,837
894
3,330
6,279
3,440
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
SHRIMP BLADE
Ah Muzen Cab
17
2 / 3 / 3
11,160
1,015
18,702
12,939
6,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
SoulXDanielXD
Tsukuyomi
16
3 / 7 / 3
10,946
995
14,287
18,688
9,611
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 4 / 4
10,453
950
19,133
10,179
5,225
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
17
Kills
7
7
Deaths
17
47
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
1
5
3.5
L
Kukulkan
Blackzinn_sx
Kukulkan
0
2
2
0.5
W
Horus
3
1
10
8
W
5
3
10
3.33
W
Ah Puch
DeviI-N-Pink
Ah Puch
2
0
9
6.5
L
Ah Muzen Cab
SHRIMP BLADE
Ah Muzen Cab
2
3
3
1.17
W
Jing Wei
ShantyPete
Jing Wei
6
3
9
3.5
L
Tsukuyomi
SoulXDanielXD
Tsukuyomi
3
7
3
0.64
W
Kumbhakarna
SubShield
Kumbhakarna
1
0
9
5.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,976
Damage
68,140
72,707
Taken
66,690
62,942
Mitigated
39,793
19,317
Healing
11,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,688
1,914
0
3,907
18,605
14,820
0
8,281
10,324
0
22,581
L
Kukulkan
Blackzinn_sx
Kukulkan
3,330
603
0
134
6,279
3,440
0
2,823
3,456
15,132
0
W
Horus
10,349
4,910
6,534
6,417
13,479
17,654
0
4,226
9,253
0
16,451
W
14,196
1,008
0
1,414
15,072
8,336
0
5,207
9,865
34,616
0
W
Ah Puch
DeviI-N-Pink
Ah Puch
9,795
1,487
281
2,456
8,121
4,138
0
4,091
4,030
37,004
0
L
Ah Muzen Cab
SHRIMP BLADE
Ah Muzen Cab
18,702
8,512
551
5,083
12,939
6,697
0
7,013
5,926
0
53,787
W
Jing Wei
ShantyPete
Jing Wei
20,046
18,595
0
1,533
16,206
8,263
0
3,741
12,465
0
29,062
L
Tsukuyomi
SoulXDanielXD
Tsukuyomi
14,287
4,166
0
1,844
18,688
9,611
0
8,848
9,840
0
32,766
W
Kumbhakarna
SubShield
Kumbhakarna
7,590
801
0
682
19,829
24,551
0
5,198
14,631
21,261
0
L
19,133
1,991
0
0
10,179
5,225
0
4,616
5,563
35,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,279
Gold Earned
52,888
207
Minions Killed
251
6
Camps Cleared
9
1,091,023
Distance Traveled
983,396
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,492
954
32
3
2
206,000
1
L
Kukulkan
9,837
894
36
3
1
186,733
0
W
Horus
11,413
1,038
14
1
2
223,065
0
W
Nox
11,807
1,073
58
5
0
217,604
0
W
Ah Puch
11,015
1,001
78
7
1
206,301
0
L
Ah Muzen Cab
11,160
1,015
93
8
4
203,407
0
W
Jing Wei
11,905
1,082
19
2
1
209,221
0
L
Tsukuyomi
10,946
995
40
4
1
203,875
1
W
Kumbhakarna
11,139
1,013
38
3
2
234,832
0
L
Zeus
10,453
950
50
5
1
183,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role