Player Matchup

Neith
Neith
Bronze I
 
Neith
Bronze I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold V
EvO_Mystiq
Atlas
Gold V
Level 108
God Stats
3W - 4L
1,467 SR
Queue Stats
116W - 127L
1,533 MMR
Solo
Discordia
Discordia
Silver II
XxShadow07
Discordia
Silver II
Level 68
God Stats
11W - 9L
1,631 SR
Queue Stats
52W - 66L
1,361 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,532 SR
1,465 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 91
1,541 SR
1,810 MMR
Ratatoskr
Ratatoskr
Silver I
Cubakharna
Ratatoskr
Silver I
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,695 MMR
Party 1
Olorun
Olorun
Gold III
ImmerAmLauschen
Olorun
Gold III
Level 84
God Stats
5W - 8L
1,524 SR
Queue Stats
41W - 40L
1,799 MMR
Party 1
Mulan
Mulan
Gold V
iLoveLikez
Mulan
Gold V
Level 125
God Stats
3W - 1L
1,600 SR
Queue Stats
22W - 26L
1,936 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
1 / 4 / 1
5,926
593
3,522
5,876
2,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
10
2 / 4 / 1
7,584
758
7,085
15,002
14,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
XxShadow07
Discordia
11
0 / 3 / 2
6,737
674
8,281
7,446
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThothKumbhakarnaFenrirSobekAres

VS

Bans
AphroditeAchillesHou YiBacchusIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Cubakharna
Ratatoskr
11
2 / 1 / 7
7,317
732
7,208
11,034
4,363
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
7 / 1 / 3
8,415
842
9,154
7,505
3,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
12
2 / 1 / 9
7,679
768
7,973
9,777
5,971
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
11
11
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
1
0.38
W
Ratatoskr
Cubakharna
Ratatoskr
2
1
7
5.5
L
Atlas
2
4
1
0.63
W
7
1
3
8.5
L
Discordia
XxShadow07
Discordia
0
3
2
0.33
W
Mulan
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,888
Damage
24,335
28,324
Taken
28,316
18,951
Mitigated
14,170
4,324
Healing
15,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,522
996
0
706
5,876
2,066
0
1,963
3,913
0
9,238
W
Ratatoskr
Cubakharna
Ratatoskr
7,208
1,837
0
5,147
11,034
4,363
733
3,919
7,115
0
20,684
L
Atlas
7,085
1,952
0
2,868
15,002
14,109
0
3,978
11,024
20,076
0
W
9,154
3,667
1,396
4,392
7,505
3,836
1,599
5,669
1,836
33,104
3,009
L
Discordia
XxShadow07
Discordia
8,281
721
0
750
7,446
2,776
0
2,165
5,281
25,910
0
W
Mulan
7,973
2,319
0
4,446
9,777
5,971
1,005
6,382
3,395
0
25,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,247
Gold Earned
23,411
89
Minions Killed
128
1
Camps Cleared
9
445,544
Distance Traveled
586,120
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,926
593
15
2
0
104,507
2
W
Ratatoskr
7,317
732
33
3
3
211,175
0
L
Atlas
7,584
758
24
2
0
167,037
2
W
Olorun
8,415
842
66
7
4
174,217
1
L
Discordia
6,737
674
50
5
1
174,000
2
W
Mulan
7,679
768
29
3
2
200,728
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role