Player Matchup

He Bo
He Bo
Bellden
He Bo
Level 104
God Stats
0W - 1L
1,725 SR
Queue Stats
12W - 13L
1,392 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JigglyJo
Kumbhakarna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,348 Elo+
Party 1
Danzaburou
Danzaburou
Mcculley
Danzaburou
Level 128
God Stats
1W - 1L
1,268 SR
Queue Stats
111W - 145L
1,464 Elo+
Party 1
Team Averages
Level 79
1,498 SR
1,401 Elo+

VS

Team Averages
Level 55
1,488 SR
1,395 Elo+
Chang'e
Chang'e
ElicfrWXD
Chang'e
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 104L
1,354 Elo+
Party 2
Neith
Neith
OryxsGrandma
Neith
Level 86
God Stats
4W - 8L
1,463 SR
Queue Stats
43W - 43L
1,519 Elo+
Solo
Chaac
Chaac
lol546734
Chaac
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 29L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bellden
He Bo
11
0 / 6 / 0
6,645
554
7,045
7,881
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
JigglyJo
Kumbhakarna
10
0 / 3 / 1
7,418
618
4,737
12,161
10,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Mcculley
Danzaburou
12
1 / 2 / 0
7,532
628
7,089
12,258
5,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ElicfrWXD
Chang'e
13
2 / 0 / 8
8,149
679
4,287
7,925
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 1 / 7
8,585
715
10,826
7,186
3,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
lol546734
Chaac
13
6 / 0 / 5
8,684
724
12,689
13,927
11,831
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
11
11
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
He Bo
Bellden
He Bo
0
6
0
0
W
Chang'e
ElicfrWXD
Chang'e
2
0
8
6
L
Kumbhakarna
JigglyJo
Kumbhakarna
0
3
1
0.17
L
Danzaburou
Mcculley
Danzaburou
1
2
0
0.5
W
3
1
7
6.5
W
Chaac
lol546734
Chaac
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,871
Damage
27,802
32,300
Taken
29,038
18,695
Mitigated
17,986
5,950
Healing
10,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Bellden
He Bo
7,045
159
0
950
7,881
2,656
0
1,034
6,847
14,199
0
W
Chang'e
ElicfrWXD
Chang'e
4,287
550
2,347
3,635
7,925
3,055
192
4,276
3,351
16,879
0
L
Kumbhakarna
JigglyJo
Kumbhakarna
4,737
725
312
1,849
12,161
10,680
0
2,173
9,988
15,298
0
L
Danzaburou
Mcculley
Danzaburou
7,089
2,629
0
2,839
12,258
5,359
0
1,350
10,908
0
28,203
W
10,826
3,833
0
1,527
7,186
3,100
1,234
2,762
4,142
0
39,649
W
Chaac
lol546734
Chaac
12,689
3,260
0
3,470
13,927
11,831
235
4,199
9,558
0
25,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,595
Gold Earned
25,418
93
Minions Killed
128
2
Camps Cleared
8
589,732
Distance Traveled
667,504
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,645
554
24
2
0
187,741
4
W
Chang'e
8,149
679
30
3
1
228,676
1
L
Kumbhakarna
7,418
618
12
1
0
200,900
0
L
Danzaburou
7,532
628
57
5
2
201,091
0
W
Neith
8,585
715
70
6
5
212,766
1
W
Chaac
8,684
724
28
2
2
226,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role