Player Matchup

Geb
Geb
CrrPrimetime
Geb
Level 67
God Stats
3W - 8L
1,394 SR
Queue Stats
209W - 201L
1,539 Elo+
Party 2
Janus
Janus
GrayGucci
Janus
Level 87
God Stats
2W - 1L
1,814 SR
Queue Stats
233W - 205L
1,575 Elo+
Solo
Bellona
Bellona
MrYavis
Bellona
Level 128
God Stats
12W - 10L
1,613 SR
Queue Stats
257W - 248L
1,545 Elo+
Solo
Thanatos
Thanatos
Riflemaker
Thanatos
Level 69
God Stats
12W - 15L
1,470 SR
Queue Stats
251W - 232L
1,558 Elo+
Party 2
Cernunnos
Cernunnos
ShooterMcGRB
Cernunnos
Level 66
God Stats
5W - 4L
1,832 SR
Queue Stats
260W - 235L
1,515 Elo+
Party 2
Team Averages
Level 83
1,625 SR
1,546 Elo+

VS

Team Averages
Level 77
1,693 SR
1,546 Elo+
Eset
Eset
DaBroski508
Eset
Level 64
God Stats
3W - 0L
1,911 SR
Queue Stats
391W - 381L
1,534 Elo+
Solo
King Arthur
King Arthur
IJoyBoyI
King Arthur
Level 67
God Stats
5W - 3L
1,568 SR
Queue Stats
60W - 42L
1,586 Elo+
Party 1
Janus
Janus
ImCorazon
Janus
Level 79
God Stats
2W - 0L
1,738 SR
Queue Stats
33W - 24L
1,557 Elo+
Party 1
Hou Yi
Hou Yi
pzzaMan
Hou Yi
Level 108
God Stats
11W - 9L
1,507 SR
Queue Stats
53W - 48L
1,548 Elo+
Solo
Gilgamesh
Gilgamesh
spify2easy
Gilgamesh
Level 69
God Stats
3W - 1L
1,740 SR
Queue Stats
65W - 57L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 11
10,070
438
10,858
19,835
20,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
GrayGucci
Janus
16
2 / 6 / 5
10,856
472
16,538
15,960
7,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
MrYavis
Bellona
18
3 / 1 / 5
12,006
522
14,548
23,183
28,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Riflemaker
Thanatos
17
5 / 3 / 5
11,604
505
16,070
19,539
11,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
ShooterMcGRB
Cernunnos
16
4 / 8 / 3
10,664
464
10,973
17,706
7,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 5
10,450
454
6,386
16,229
17,292
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
IJoyBoyI
King Arthur
18
3 / 1 / 7
11,903
518
17,337
23,168
30,015
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
ImCorazon
Janus
16
4 / 4 / 8
11,278
490
17,885
20,994
9,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
pzzaMan
Hou Yi
20
8 / 1 / 3
12,947
563
18,346
18,324
9,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
spify2easy
Gilgamesh
16
6 / 2 / 6
10,846
472
13,840
20,017
15,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
51
14
Kills
22
22
Deaths
14
29
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
4
11
1.38
W
1
6
5
0.58
L
Janus
GrayGucci
Janus
2
6
5
0.75
W
King Arthur
IJoyBoyI
King Arthur
3
1
7
6.5
W
Janus
ImCorazon
Janus
4
4
8
2
L
Bellona
MrYavis
Bellona
3
1
5
5.5
L
Thanatos
Riflemaker
Thanatos
5
3
5
2.5
L
Cernunnos
ShooterMcGRB
Cernunnos
4
8
3
0.69
W
Hou Yi
pzzaMan
Hou Yi
8
1
3
9.5
W
Gilgamesh
spify2easy
Gilgamesh
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,987
Damage
73,794
96,223
Taken
98,732
75,223
Mitigated
82,044
34,418
Healing
28,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,858
835
0
2,575
19,835
20,539
0
6,741
13,094
38,349
0
W
6,386
1,020
1,490
2,931
16,229
17,292
0
4,030
11,899
40,667
0
L
Janus
GrayGucci
Janus
16,538
1,304
0
3,250
15,960
7,367
0
5,545
10,415
96,027
0
W
King Arthur
IJoyBoyI
King Arthur
17,337
1,831
0
5,659
23,168
30,015
210
6,440
16,462
0
96,364
W
Janus
ImCorazon
Janus
17,885
1,633
257
3,611
20,994
9,296
255
6,768
13,852
81,309
0
L
Bellona
MrYavis
Bellona
14,548
4,738
0
6,651
23,183
28,686
594
4,732
18,451
183
90,962
L
Thanatos
Riflemaker
Thanatos
16,070
2,821
0
19,985
19,539
11,162
0
5,643
13,896
0
97,598
L
Cernunnos
ShooterMcGRB
Cernunnos
10,973
4,810
0
1,957
17,706
7,469
0
2,078
15,628
0
80,125
W
Hou Yi
pzzaMan
Hou Yi
18,346
12,183
0
9,687
18,324
9,918
998
2,997
15,287
0
134,703
W
Gilgamesh
spify2easy
Gilgamesh
13,840
4,334
0
4,872
20,017
15,523
0
6,305
13,466
0
71,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,200
Gold Earned
57,424
613
Minions Killed
645
0
Camps Cleared
0
2,321,384
Distance Traveled
2,249,457
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,070
438
38
2
0
473,614
12
W
Eset
10,450
454
56
2
0
417,782
17
L
Janus
10,856
472
156
7
0
419,552
0
W
King Arthur
11,903
518
167
7
0
479,720
1
W
Janus
11,278
490
140
6
0
432,814
7
L
Bellona
12,006
522
168
7
0
477,754
6
L
Thanatos
11,604
505
124
5
0
543,740
2
L
Cernunnos
10,664
464
127
6
0
406,724
2
W
Hou Yi
12,947
563
187
8
0
420,264
4
W
Gilgamesh
10,846
472
95
4
0
498,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role