Player Matchup

Scylla
Scylla
AndresCP4
Scylla
Level 77
God Stats
3W - 9L
1,260 SR
Queue Stats
28W - 39L
1,364 Elo+
Solo
Chaac
Chaac
Hon3st
Chaac
Level 69
God Stats
1W - 1L
1,217 SR
Queue Stats
360W - 356L
1,514 Elo+
Party 1
Pele
Pele
JFKFTW
Pele
Level 140
God Stats
29W - 16L
1,577 SR
Queue Stats
492W - 489L
1,517 Elo+
Party 1
Team Averages
Level 95
1,351 SR
1,465 Elo+

VS

Team Averages
Level 84
1,598 SR
1,481 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Its Rguez x
Kumbhakarna
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 218L
1,516 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KuroNoKunshu
Morgan Le Fay
Level 35
God Stats
5W - 5L
1,795 SR
Queue Stats
18W - 15L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AndresCP4
Scylla
18
1 / 1 / 7
13,017
592
14,028
19,067
7,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Hon3st
Chaac
20
1 / 1 / 11
13,910
632
25,060
36,148
39,440
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
JFKFTW
Pele
20
10 / 0 / 1
15,199
691
28,620
25,017
12,273
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
1 / 2 / 1
12,418
564
25,389
27,637
30,044
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
Its Rguez x
Kumbhakarna
15
0 / 5 / 1
12,323
560
9,878
27,374
33,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
KuroNoKunshu
Morgan Le Fay
17
1 / 5 / 0
11,978
544
30,206
22,118
12,628
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
12
Kills
2
2
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
1
0.75
W
Scylla
AndresCP4
Scylla
1
1
7
4.5
W
Chaac
Hon3st
Chaac
1
1
11
6.5
L
Kumbhakarna
Its Rguez x
Kumbhakarna
0
5
1
0.1
W
Pele
JFKFTW
Pele
10
0
1
10.5
L
Morgan Le Fay
KuroNoKunshu
Morgan Le Fay
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,708
Damage
65,473
80,232
Taken
77,129
59,165
Mitigated
75,708
40,171
Healing
15,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
25,389
3,615
791
4,377
27,637
30,044
0
4,850
22,787
0
60,156
W
Scylla
AndresCP4
Scylla
14,028
1,952
0
7,741
19,067
7,452
813
9,596
9,471
61,931
0
W
Chaac
Hon3st
Chaac
25,060
5,147
165
18,176
36,148
39,440
136
19,877
16,271
0
64,092
L
Kumbhakarna
Its Rguez x
Kumbhakarna
9,878
1,922
1,630
4,059
27,374
33,036
0
5,062
22,312
24,200
0
W
Pele
JFKFTW
Pele
28,620
8,163
0
14,089
25,017
12,273
1,163
11,442
13,575
0
98,544
L
Morgan Le Fay
KuroNoKunshu
Morgan Le Fay
30,206
1,782
0
5,116
22,118
12,628
0
4,363
17,755
77,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,126
Gold Earned
36,719
282
Minions Killed
201
17
Camps Cleared
3
1,247,973
Distance Traveled
1,207,929
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,418
564
78
4
1
434,319
4
W
Scylla
13,017
592
81
4
5
382,938
5
W
Chaac
13,910
632
77
4
3
405,100
1
L
Kumbhakarna
12,323
560
25
1
0
384,221
6
W
Pele
15,199
691
124
6
9
459,935
4
L
Morgan Le Fay
11,978
544
98
4
2
389,389
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role