Player Matchup

He Bo
He Bo
Ecktoplast
He Bo
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,109 Elo+
Party 1
Cernunnos
Cernunnos
Hug5Boss
Cernunnos
Level 47
God Stats
1W - 1L
1,317 SR
Queue Stats
2W - 6L
1,109 Elo+
Party 1
Erlang Shen
Erlang Shen
snoobsen
Erlang Shen
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,109 Elo+
Party 1
Team Averages
Level 78
1,439 SR
1,109 Elo+

VS

Team Averages
Level 53
1,283 SR
1,244 Elo+
Tyr
Tyr
EliteBlockz
Tyr
Level 29
God Stats
6W - 17L
1,213 SR
Queue Stats
17W - 41L
1,106 Elo+
Party 2
Sol
Sol
Gunwarlock
Sol
Level 87
God Stats
1W - 2L
1,415 SR
Queue Stats
15W - 17L
1,464 Elo+
Solo
Ullr
Ullr
NitrusEnvy
Ullr
Level 44
God Stats
1W - 4L
1,221 SR
Queue Stats
11W - 24L
1,163 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
19
8 / 5 / 10
13,265
829
12,891
11,554
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Hug5Boss
Cernunnos
18
5 / 3 / 11
12,587
787
17,770
14,586
7,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
snoobsen
Erlang Shen
15
5 / 7 / 10
11,807
738
11,437
19,081
16,879
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 7
11,749
734
8,320
22,815
19,476
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 6 / 5
11,400
713
12,657
13,129
5,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 7 / 6
11,316
707
11,666
18,351
8,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
18
Kills
15
15
Deaths
19
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
He Bo
8
5
10
2.6
L
6
6
7
1.58
L
6
6
5
1.42
W
Cernunnos
Hug5Boss
Cernunnos
5
3
11
3.5
L
3
7
6
0.86
W
Erlang Shen
snoobsen
Erlang Shen
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,098
Damage
32,643
45,221
Taken
54,295
29,447
Mitigated
33,833
7,097
Healing
7,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
12,891
477
0
1,872
11,554
4,795
608
2,451
9,103
51,796
0
L
8,320
608
0
5,025
22,815
19,476
212
6,120
16,695
0
34,709
L
12,657
4,107
0
1,666
13,129
5,965
965
3,860
9,269
35,310
3,169
W
Cernunnos
Hug5Boss
Cernunnos
17,770
9,372
0
3,009
14,586
7,773
1,677
2,995
11,591
0
62,963
L
11,666
5,104
0
786
18,351
8,392
229
4,316
14,035
0
45,657
W
Erlang Shen
snoobsen
Erlang Shen
11,437
5,735
0
2,216
19,081
16,879
644
6,478
12,603
834
21,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,659
Gold Earned
34,465
160
Minions Killed
172
7
Camps Cleared
8
828,458
Distance Traveled
822,698
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,265
829
80
5
2
268,837
0
L
Tyr
11,749
734
41
3
4
320,630
4
L
Sol
11,400
713
58
4
3
249,842
3
W
Cernunnos
12,587
787
58
4
3
283,972
1
L
Ullr
11,316
707
73
5
1
252,226
0
W
Erlang Shen
11,807
738
22
1
2
275,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role