Player Matchup

Nemesis
Nemesis
FeebleZeus8
Nemesis
Level 158
God Stats
2W - 2L
1,541 SR
Queue Stats
118W - 125L
1,540 Elo+
Solo
Hercules
Hercules
ItsNJ
Hercules
Level 81
God Stats
0W - 1L
1,299 SR
Queue Stats
54W - 48L
1,597 Elo+
Party 2
Awilix
Awilix
StellatedLine92
Awilix
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 174L
1,608 Elo+
Party 2
Ymir
Ymir
Stuaart96
Ymir
Level 160
God Stats
2W - 1L
1,707 SR
Queue Stats
216W - 230L
1,536 Elo+
Solo
He Bo
He Bo
ohRes
He Bo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,564 Elo+
Party 2
Team Averages
Level 122
1,509 SR
1,569 Elo+

VS

Team Averages
Level 124
1,532 SR
1,569 Elo+
Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
L0rdKarnage
Camazotz
Level 142
God Stats
2W - 1L
1,451 SR
Queue Stats
15W - 11L
1,602 Elo+
Party 1
Ymir
Ymir
Lixvium
Ymir
Level 48
God Stats
1W - 0L
1,804 SR
Queue Stats
146W - 119L
1,565 Elo+
Solo
Persephone
Persephone
McPimp
Persephone
Level 146
God Stats
1W - 0L
1,258 SR
Queue Stats
28W - 20L
1,622 Elo+
Party 1
Artemis
Artemis
Warhamer07
Artemis
Level 128
God Stats
9W - 2L
1,646 SR
Queue Stats
200W - 204L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FeebleZeus8
Nemesis
11
0 / 5 / 1
6,192
619
4,001
9,052
4,734
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
ItsNJ
Hercules
13
1 / 4 / 2
6,785
679
5,932
10,561
12,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 5 / 3
6,639
664
7,904
11,030
5,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ymir
16
3 / 4 / 0
8,330
833
7,790
19,120
16,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
ohRes
He Bo
12
0 / 7 / 3
6,581
658
5,825
9,987
4,432
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
3 / 0 / 16
8,414
841
7,710
11,677
14,565
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Camazotz
L0rdKarnage
Camazotz
16
12 / 1 / 13
9,520
952
9,510
17,442
21,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
Lixvium
Ymir
14
1 / 1 / 18
8,126
813
6,444
13,868
19,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Persephone
McPimp
Persephone
16
4 / 1 / 12
9,150
915
15,529
7,431
3,735
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Warhamer07
Artemis
15
5 / 2 / 14
9,017
902
14,547
6,810
4,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
98
4
Kills
25
25
Deaths
5
9
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
16
11
L
Nemesis
FeebleZeus8
Nemesis
0
5
1
0.1
L
Hercules
ItsNJ
Hercules
1
4
2
0.5
W
Camazotz
L0rdKarnage
Camazotz
12
1
13
18.5
W
Ymir
Lixvium
Ymir
1
1
18
10
W
Persephone
McPimp
Persephone
4
1
12
10
L
0
5
3
0.3
L
Ymir
3
4
0
0.75
W
Artemis
Warhamer07
Artemis
5
2
14
6
L
He Bo
ohRes
He Bo
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,452
Damage
53,740
59,750
Taken
57,228
43,995
Mitigated
62,964
14,809
Healing
23,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,710
1,174
916
2,845
11,677
14,565
394
3,382
8,105
10,458
0
L
Nemesis
FeebleZeus8
Nemesis
4,001
239
227
1,323
9,052
4,734
0
4,964
3,839
0
9,370
L
Hercules
ItsNJ
Hercules
5,932
1,288
636
2,599
10,561
12,972
0
4,722
5,567
0
10,141
W
Camazotz
L0rdKarnage
Camazotz
9,510
1,710
775
8,517
17,442
21,124
95
2,857
14,337
0
10,594
W
Ymir
Lixvium
Ymir
6,444
995
1,268
1,551
13,868
19,265
351
3,320
10,512
12,697
0
W
Persephone
McPimp
Persephone
15,529
1,674
2,144
1,750
7,431
3,735
1,278
1,743
5,623
35,865
0
L
7,904
2,556
88
235
11,030
5,443
0
5,318
5,295
0
15,436
L
Ymir
7,790
1,374
2,491
5,877
19,120
16,414
0
8,850
9,715
20,681
0
W
Artemis
Warhamer07
Artemis
14,547
5,102
2,663
851
6,810
4,275
2,363
2,312
4,367
0
30,190
L
He Bo
ohRes
He Bo
5,825
424
602
731
9,987
4,432
0
4,249
5,651
11,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,527
Gold Earned
44,227
71
Minions Killed
109
0
Camps Cleared
0
799,881
Distance Traveled
960,069
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,414
841
2
0
0
200,654
0
L
Nemesis
6,192
619
9
1
0
145,314
1
L
Hercules
6,785
679
12
1
0
168,490
0
W
Camazotz
9,520
952
3
0
0
211,145
1
W
Ymir
8,126
813
22
2
0
194,337
0
W
Persephone
9,150
915
38
4
0
193,588
0
L
Awilix
6,639
664
19
2
0
177,237
0
L
Ymir
8,330
833
17
2
0
147,125
0
W
Artemis
9,017
902
44
4
0
160,345
0
L
He Bo
6,581
658
14
1
0
161,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role