Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
 
Yu Huang
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MRIBEIRO2005
Fenrir
Level 28
God Stats
8W - 16L
1,460 SR
Queue Stats
120W - 194L
1,357 Elo+
Party 3
Neith
Neith
Rodririver82
Neith
Level 67
God Stats
10W - 11L
1,622 SR
Queue Stats
109W - 136L
1,444 Elo+
Solo
Atlas
Atlas
UmChapa
Atlas
Level 67
God Stats
6W - 4L
1,642 SR
Queue Stats
28W - 33L
1,439 Elo+
Solo
Team Averages
Level 63
1,545 SR
1,448 Elo+

VS

Team Averages
Level 56
1,607 SR
1,429 Elo+
Poseidon
Poseidon
Bauti11
Poseidon
Level 105
God Stats
13W - 10L
1,620 SR
Queue Stats
240W - 278L
1,443 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DroPz WizZard
Morgan Le Fay
Level 63
God Stats
6W - 5L
1,459 SR
Queue Stats
189W - 196L
1,404 Elo+
Party 1
Hachiman
Hachiman
ITheJagerI
Hachiman
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,413 Elo+
Party 2
Cliodhna
Cliodhna
Maro05
Cliodhna
Level 15
God Stats
6W - 2L
1,629 SR
Queue Stats
15W - 14L
1,444 Elo+
Party 1
Ymir
Ymir
MédicoInterno
Ymir
Level 63
God Stats
4W - 2L
1,826 SR
Queue Stats
41W - 42L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
4 / 1 / 2
8,766
548
9,907
10,415
8,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yu Huang
 
Yu Huang
13
1 / 2 / 1
7,684
480
9,120
7,309
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
1 / 2 / 3
6,735
421
5,539
13,732
5,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 6 / 4
7,518
470
10,468
10,588
3,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
UmChapa
Atlas
11
2 / 3 / 1
6,999
437
3,616
14,444
12,735
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bauti11
Poseidon
14
2 / 4 / 1
8,447
528
6,280
11,593
4,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Morgan Le Fay
DroPz WizZard
Morgan Le Fay
13
2 / 1 / 5
7,647
478
4,377
8,652
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
ITheJagerI
Hachiman
15
8 / 3 / 2
9,514
595
12,129
13,811
5,750
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
Maro05
Cliodhna
13
2 / 1 / 5
7,852
491
8,491
14,589
6,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 10
7,915
495
4,697
11,438
10,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
9
Kills
14
14
Deaths
9
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
4
1
2
5
L
Yu Huang
 
Yu Huang
1
2
1
0.75
W
Poseidon
Bauti11
Poseidon
2
4
1
0.63
W
Morgan Le Fay
DroPz WizZard
Morgan Le Fay
2
1
5
4.5
W
Hachiman
ITheJagerI
Hachiman
8
3
2
3
L
Fenrir
1
2
3
1.25
W
Cliodhna
Maro05
Cliodhna
2
1
5
4.5
W
0
0
10
5
L
1
6
4
0.5
L
Atlas
UmChapa
Atlas
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,650
Damage
35,974
56,488
Taken
60,083
33,936
Mitigated
30,833
11,152
Healing
20,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
9,907
1,665
0
3,159
10,415
8,682
428
4,776
5,639
49,975
0
L
Yu Huang
 
Yu Huang
9,120
683
0
250
7,309
3,143
0
2,533
4,776
61,071
0
W
Poseidon
Bauti11
Poseidon
6,280
1,432
0
2,640
11,593
4,514
1,056
5,011
6,210
66,380
0
W
Morgan Le Fay
DroPz WizZard
Morgan Le Fay
4,377
229
0
2,109
8,652
3,794
108
4,628
3,978
41,034
0
W
Hachiman
ITheJagerI
Hachiman
12,129
8,232
0
6,081
13,811
5,750
1,674
4,506
9,288
0
73,157
L
Fenrir
5,539
862
0
3,434
13,732
5,667
298
4,180
9,552
0
34,166
W
Cliodhna
Maro05
Cliodhna
8,491
1,489
0
7,642
14,589
6,182
0
3,606
10,841
0
59,121
W
4,697
774
0
2,328
11,438
10,593
0
4,229
7,123
21,571
0
L
10,468
4,541
0
1,519
10,588
3,709
0
1,519
9,069
0
52,433
L
Atlas
UmChapa
Atlas
3,616
1,314
45
2,745
14,444
12,735
72
2,346
12,098
22,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,702
Gold Earned
41,375
375
Minions Killed
403
0
Camps Cleared
0
1,427,485
Distance Traveled
1,490,786
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,766
548
99
6
0
273,541
3
L
Yu Huang
7,684
480
100
6
0
259,145
6
W
Poseidon
8,447
528
98
6
0
296,794
1
W
Morgan Le Fay
7,647
478
61
4
0
312,375
3
W
Hachiman
9,514
595
132
8
0
266,813
1
L
Fenrir
6,735
421
58
4
0
349,519
3
W
Cliodhna
7,852
491
86
5
0
349,288
0
W
Ymir
7,915
495
26
2
0
265,516
5
L
Neith
7,518
470
89
6
0
256,174
3
L
Atlas
6,999
437
29
2
0
289,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role