Player Matchup

Raijin
Raijin
Aryotec
Raijin
Level 29
God Stats
0W - 4L
1,162 SR
Queue Stats
157W - 186L
1,333 Elo+
Party 2
Neith
Neith
BaDussy2010
Neith
Level 18
God Stats
5W - 7L
1,485 SR
Queue Stats
142W - 163L
1,271 Elo+
Party 2
Geb
Geb
Insomn1up
Geb
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 66L
1,445 Elo+
Solo
Cu Chulainn
Cu Chulainn
Joybuss
Cu Chulainn
Level 45
God Stats
3W - 7L
1,472 SR
Queue Stats
149W - 190L
1,399 Elo+
Party 2
Thanatos
Thanatos
RedBeardViking59
Thanatos
Level 33
God Stats
0W - 3L
1,202 SR
Queue Stats
14W - 24L
1,250 Elo+
Party 2
Team Averages
Level 50
1,364 SR
1,339 Elo+

VS

Team Averages
Level 62
1,496 SR
1,384 Elo+
Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AntronTheGreat
King Arthur
Level 42
God Stats
12W - 13L
1,482 SR
Queue Stats
31W - 31L
1,404 Elo+
Party 1
Ne Zha
Ne Zha
KitsuneAngelz
Ne Zha
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,353 Elo+
Party 3
Tiamat
Tiamat
YourDamnName
Tiamat
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,259 Elo+
Party 3
Aphrodite
Aphrodite
flashtraffic4
Aphrodite
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Aryotec
Raijin
16
1 / 0 / 0
8,728
485
8,941
7,235
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 4 / 0
7,733
430
9,781
13,450
6,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 1 / 2
8,147
453
5,747
9,734
10,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Joybuss
Cu Chulainn
13
1 / 8 / 2
8,308
462
9,950
17,640
15,862
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 3 / 0
8,613
479
6,092
16,449
7,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 0 / 0
9,481
527
10,893
16,888
6,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

King Arthur
AntronTheGreat
King Arthur
17
11 / 5 / 1
10,749
597
19,788
20,542
22,905
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 0 / 0
8,101
450
4,222
15,180
6,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
13
0 / 1 / 0
7,444
414
3,851
7,632
4,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
flashtraffic4
Aphrodite
13
1 / 0 / 4
8,531
474
3,380
9,654
5,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
16
16
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
0
4
W
King Arthur
AntronTheGreat
King Arthur
11
5
1
2.3
L
Raijin
Aryotec
Raijin
1
0
0
1
L
0
4
0
0
L
0
1
2
1
L
Cu Chulainn
Joybuss
Cu Chulainn
1
8
2
0.25
W
0
0
0
0
L
3
3
0
1
W
Tiamat
0
1
0
0
W
Aphrodite
flashtraffic4
Aphrodite
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,511
Damage
42,134
64,508
Taken
69,896
43,244
Mitigated
45,346
22,351
Healing
31,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,893
4,696
0
8,439
16,888
6,266
175
1,262
15,626
0
92,291
W
King Arthur
AntronTheGreat
King Arthur
19,788
4,521
0
980
20,542
22,905
68
1,201
19,341
0
79,504
L
Raijin
Aryotec
Raijin
8,941
701
0
125
7,235
2,894
0
2,316
4,503
85,160
0
L
9,781
4,891
0
5,233
13,450
6,530
37
794
12,656
0
63,196
L
5,747
723
0
2,437
9,734
10,169
0
2,039
7,617
23,631
0
L
Cu Chulainn
Joybuss
Cu Chulainn
9,950
2,935
0
890
17,640
15,862
428
541
17,099
0
57,488
W
4,222
1,701
0
7,173
15,180
6,297
0
3,719
11,461
0
73,556
L
6,092
1,835
0
13,666
16,449
7,789
0
949
15,402
0
58,824
W
Tiamat
3,851
84
0
2,638
7,632
4,128
56
4,683
2,949
40,687
0
W
Aphrodite
flashtraffic4
Aphrodite
3,380
1,170
5,903
6,224
9,654
5,750
123
3,823
5,831
23,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,529
Gold Earned
44,306
461
Minions Killed
500
0
Camps Cleared
0
1,606,781
Distance Traveled
1,713,829
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,481
527
141
8
0
279,228
4
W
King Arthur
10,749
597
132
7
0
341,498
0
L
Raijin
8,728
485
149
8
0
316,495
7
L
Neith
7,733
430
102
6
0
312,203
3
L
Geb
8,147
453
19
1
0
341,960
3
L
Cu Chulainn
8,308
462
78
4
0
324,948
3
W
Ne Zha
8,101
450
114
6
0
424,526
5
L
Thanatos
8,613
479
113
6
0
311,175
2
W
Tiamat
7,444
414
74
4
0
336,591
6
W
Aphrodite
8,531
474
39
2
0
331,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role