Player Matchup

Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Grappet
Odin
Level 120
God Stats
2W - 0L
1,372 SR
Queue Stats
14W - 11L
1,469 Elo+
Solo
Ao Kuang
Ao Kuang
PugSayajin
Ao Kuang
Level 87
God Stats
5W - 5L
1,198 SR
Queue Stats
30W - 73L
1,273 Elo+
Solo
Team Averages
Level 112
1,357 SR
1,414 Elo+

VS

Team Averages
Level 40
1,397 SR
1,100 Elo+
Olorun
Olorun
KazukiShido
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 1
Ares
Ares
douglasdbfus
Ares
Level 108
God Stats
0W - 2L
1,192 SR
Queue Stats
0W - 6L
1,017 Elo+
Party 1
Chaac
Chaac
eduardozuera
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,017 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
8 / 0 / 9
9,430
786
12,553
5,487
3,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
Grappet
Odin
12
1 / 0 / 16
8,205
684
6,341
8,563
8,622
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
PugSayajin
Ao Kuang
14
9 / 0 / 7
9,332
778
12,179
9,224
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
8
0 / 7 / 0
6,321
527
3,589
10,493
3,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 5 / 0
6,488
541
3,872
12,496
7,696
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 6 / 0
6,547
546
5,524
12,864
7,049
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
0
18
Kills
0
0
Deaths
18
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
0
9
12.5
W
Odin
Grappet
Odin
1
0
16
9
L
Olorun
0
7
0
0
W
Ao Kuang
PugSayajin
Ao Kuang
9
0
7
12.5
L
0
5
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,073
Damage
12,985
23,274
Taken
35,853
16,305
Mitigated
18,696
8,998
Healing
3,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,553
131
351
3,287
5,487
3,113
1,041
1,990
3,401
32,718
0
W
Odin
Grappet
Odin
6,341
1,343
0
1,505
8,563
8,622
399
2,552
6,011
0
25,591
L
Olorun
3,589
1,228
411
1,291
10,493
3,951
0
7,193
3,300
9,855
1,167
W
Ao Kuang
PugSayajin
Ao Kuang
12,179
3,068
0
3,855
9,224
4,570
1,058
2,579
6,549
30,370
0
L
3,872
409
213
341
12,496
7,696
0
8,393
4,103
15,265
0
L
5,524
1,195
0
1,291
12,864
7,049
0
9,240
3,624
0
17,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,967
Gold Earned
19,356
125
Minions Killed
67
8
Camps Cleared
1
633,799
Distance Traveled
488,516
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,430
786
39
3
2
209,769
2
W
Odin
8,205
684
49
4
1
240,892
3
L
Olorun
6,321
527
8
1
0
134,171
2
W
Ao Kuang
9,332
778
37
3
5
183,138
0
L
Ares
6,488
541
30
3
0
185,781
0
L
Chaac
6,547
546
29
2
1
168,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role