Player Matchup

Sol
Sol
 
Sol
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
iDexityy-
Ullr
Level 69
God Stats
2W - 3L
1,347 SR
Queue Stats
42W - 86L
1,329 Elo+
Party 2
Bacchus
Bacchus
zNotSnake-
Bacchus
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 96L
1,249 Elo+
Party 2
Team Averages
Level 68
1,449 SR
1,359 Elo+

VS

Team Averages
Level 56
1,483 SR
1,418 Elo+
Artemis
Artemis
R0bn3wSW4G
Artemis
Level 46
God Stats
3W - 4L
1,578 SR
Queue Stats
7W - 6L
1,506 Elo+
Party 1
Bacchus
Bacchus
Sgtlappo
Bacchus
Level 20
God Stats
3W - 1L
1,809 SR
Queue Stats
7W - 6L
1,506 Elo+
Party 1
Janus
Janus
romanhn_
Janus
Level 103
God Stats
0W - 1L
1,060 SR
Queue Stats
20W - 37L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 1 / 6
7,571
841
9,284
8,929
4,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
13
7 / 0 / 4
7,735
859
5,806
5,042
2,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
zNotSnake-
Bacchus
11
1 / 0 / 9
7,473
830
3,221
7,687
8,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
R0bn3wSW4G
Artemis
10
1 / 4 / 0
6,330
703
3,844
6,593
2,971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Sgtlappo
Bacchus
9
0 / 3 / 1
6,340
704
3,708
8,197
6,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
romanhn_
Janus
8
0 / 5 / 0
5,388
599
4,256
5,856
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
12
Kills
1
1
Deaths
12
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
6
7
L
Artemis
R0bn3wSW4G
Artemis
1
4
0
0.25
L
Bacchus
Sgtlappo
Bacchus
0
3
1
0.17
W
Ullr
7
0
4
9
L
Janus
romanhn_
Janus
0
5
0
0
W
Bacchus
zNotSnake-
Bacchus
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,311
Damage
11,808
21,658
Taken
20,646
15,027
Mitigated
12,083
6,948
Healing
1,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,284
2,942
0
4,587
8,929
4,119
1,911
3,490
5,197
29,445
3,895
L
Artemis
R0bn3wSW4G
Artemis
3,844
2,022
0
433
6,593
2,971
0
4,466
2,127
0
12,639
L
Bacchus
Sgtlappo
Bacchus
3,708
300
0
766
8,197
6,812
0
3,350
4,847
9,427
0
W
Ullr
5,806
2,618
0
740
5,042
2,226
676
2,388
2,478
0
26,761
L
Janus
romanhn_
Janus
4,256
537
0
740
5,856
2,300
0
3,808
2,048
12,981
0
W
Bacchus
zNotSnake-
Bacchus
3,221
482
0
1,621
7,687
8,682
96
2,008
5,542
11,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,779
Gold Earned
18,058
108
Minions Killed
58
9
Camps Cleared
0
529,070
Distance Traveled
423,225
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,571
841
48
5
6
153,518
2
L
Artemis
6,330
703
25
3
0
148,432
1
L
Bacchus
6,340
704
13
1
0
167,263
1
W
Ullr
7,735
859
44
5
2
188,962
1
L
Janus
5,388
599
20
2
0
107,530
1
W
Bacchus
7,473
830
16
2
1
186,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role