Player Matchup

Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Cosmic Tenebrea
Thoth
Level 148
God Stats
1W - 0L
1,805 SR
Queue Stats
16W - 4L
1,871 Elo+
Party 1
Pele
Pele
HighGround4109
Pele
Level 146
God Stats
4W - 1L
1,922 SR
Queue Stats
137W - 141L
1,542 Elo+
Party 1
Ares
Ares
Minutewisper
Ares
Level 17
God Stats
2W - 0L
1,298 SR
Queue Stats
20W - 19L
1,646 Elo+
Party 1
Jing Wei
Jing Wei
orca508
Jing Wei
Level 149
God Stats
1W - 0L
1,392 SR
Queue Stats
37W - 21L
1,638 Elo+
Party 1
Team Averages
Level 117
1,583 SR
1,640 Elo+

VS

Team Averages
Level 82
1,494 SR
1,518 Elo+
Kuzenbo
Kuzenbo
DARC_HELL_FIRE
Kuzenbo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,733 Elo+
Party 2
Yu Huang
Yu Huang
Dhawgy
Yu Huang
Level 40
God Stats
3W - 11L
1,255 SR
Queue Stats
508W - 584L
1,402 Elo+
Solo
King Arthur
King Arthur
KenoM2
King Arthur
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 65L
1,623 Elo+
Party 2
Skadi
Skadi
MBL BigRob88
Skadi
Level 139
God Stats
1W - 1L
1,745 SR
Queue Stats
77W - 93L
1,425 Elo+
Solo
Chaac
Chaac
Quistmas
Chaac
Level 68
God Stats
3W - 6L
1,469 SR
Queue Stats
519W - 539L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 2 / 19
8,449
845
6,709
9,110
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 0 / 17
9,863
986
11,333
7,940
4,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
12 / 2 / 12
9,416
942
15,899
10,103
5,954
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 0 / 17
8,782
878
7,700
13,869
16,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
orca508
Jing Wei
15
3 / 1 / 21
8,581
858
10,370
10,790
6,435
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
8,014
801
6,341
12,059
17,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yu Huang
Dhawgy
Yu Huang
15
2 / 7 / 1
7,879
788
5,327
10,129
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
KenoM2
King Arthur
12
1 / 7 / 1
6,660
666
5,320
12,699
11,386
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

13
1 / 5 / 1
6,983
698
9,763
8,532
3,646
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chaac
Quistmas
Chaac
12
0 / 6 / 1
6,640
664
12,698
15,237
14,281
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
11
29
Kills
5
5
Deaths
29
86
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
2
19
6.25
W
8
0
17
16.5
L
1
4
2
0.5
L
Yu Huang
Dhawgy
Yu Huang
2
7
1
0.36
W
12
2
12
9
L
King Arthur
KenoM2
King Arthur
1
7
1
0.21
L
1
5
1
0.3
W
3
0
17
11.5
L
Chaac
Quistmas
Chaac
0
6
1
0.08
W
Jing Wei
orca508
Jing Wei
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,011
Damage
39,449
51,812
Taken
58,656
38,420
Mitigated
51,645
16,196
Healing
7,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,709
379
1,074
809
9,110
5,104
809
1,319
7,791
18,281
0
W
11,333
856
3,339
2,812
7,940
4,334
1,684
3,269
4,671
28,290
0
L
6,341
1,754
551
1,036
12,059
17,818
0
5,546
6,513
11,170
0
L
Yu Huang
Dhawgy
Yu Huang
5,327
704
0
250
10,129
4,514
0
5,155
4,974
13,425
0
W
15,899
4,908
901
1,621
10,103
5,954
586
1,762
8,341
0
23,249
L
King Arthur
KenoM2
King Arthur
5,320
396
415
648
12,699
11,386
0
4,585
8,114
0
11,705
L
9,763
3,947
245
891
8,532
3,646
0
4,158
4,374
0
19,214
W
7,700
354
1,193
3,164
13,869
16,593
378
2,607
11,262
9,450
0
L
Chaac
Quistmas
Chaac
12,698
1,967
486
2,971
15,237
14,281
0
6,298
8,939
0
22,527
W
Jing Wei
orca508
Jing Wei
10,370
8,274
609
674
10,790
6,435
1,691
2,711
8,079
0
21,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,091
Gold Earned
36,176
116
Minions Killed
79
0
Camps Cleared
0
1,006,711
Distance Traveled
807,692
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,449
845
31
3
0
180,376
0
W
Thoth
9,863
986
42
4
0
210,377
0
L
Kuzenbo
8,014
801
7
1
0
175,181
0
L
Yu Huang
7,879
788
20
2
0
144,572
0
W
Pele
9,416
942
15
2
0
209,805
0
L
King Arthur
6,660
666
8
1
0
150,745
0
L
Skadi
6,983
698
25
3
0
162,517
3
W
Ares
8,782
878
1
0
0
220,484
0
L
Chaac
6,640
664
19
2
0
174,677
0
W
Jing Wei
8,581
858
27
3
0
185,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role