Player Matchup

Jormungandr
Jormungandr
Capo_Lean
Jormungandr
Level 116
God Stats
34W - 33L
1,548 SR
Queue Stats
361W - 304L
1,563 Elo+
Party 2
Sylvanus
Sylvanus
Entekuh
Sylvanus
Level 106
God Stats
14W - 16L
1,532 SR
Queue Stats
331W - 278L
1,596 Elo+
Party 2
Gilgamesh
Gilgamesh
MaizeAnt3145500
Gilgamesh
Level 62
God Stats
6W - 5L
1,671 SR
Queue Stats
157W - 159L
1,526 Elo+
Party 2
Team Averages
Level 95
1,584 SR
1,562 Elo+

VS

Team Averages
Level 115
1,752 SR
1,873 Elo+
Ne Zha
Ne Zha
MrFamilyGuy
Ne Zha
Level 160
God Stats
3W - 0L
1,921 SR
Queue Stats
224W - 69L
1,851 Elo+
Party 1
Agni
Agni
MrWizardBear
Agni
Level 159
God Stats
2W - 1L
1,751 SR
Queue Stats
259W - 110L
1,850 Elo+
Party 1
Chiron
Chiron
fishermanjackk
Chiron
Level 27
God Stats
6W - 0L
1,584 SR
Queue Stats
102W - 15L
1,918 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Capo_Lean
Jormungandr
10
2 / 9 / 2
7,670
697
8,447
18,360
8,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Entekuh
Sylvanus
11
2 / 7 / 2
7,713
701
4,416
13,745
6,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
MaizeAnt3145500
Gilgamesh
11
0 / 6 / 3
6,824
620
4,577
15,753
10,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
9 / 2 / 12
9,969
906
14,131
11,322
5,402
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 2 / 17
9,543
868
16,118
8,692
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
8 / 0 / 13
9,944
904
13,722
7,848
3,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
4
Kills
22
22
Deaths
4
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Capo_Lean
Jormungandr
2
9
2
0.33
L
Sylvanus
Entekuh
Sylvanus
2
7
2
0.43
L
Gilgamesh
MaizeAnt3145500
Gilgamesh
0
6
3
0.25
W
Ne Zha
9
2
12
7.5
W
5
2
17
6.75
W
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,440
Damage
43,971
47,858
Taken
27,862
25,935
Mitigated
12,450
6,675
Healing
11,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Capo_Lean
Jormungandr
8,447
2,132
232
767
18,360
8,847
0
6,329
12,031
26,130
0
L
Sylvanus
Entekuh
Sylvanus
4,416
1,009
1,706
2,438
13,745
6,561
0
4,477
9,268
16,984
4,564
L
Gilgamesh
MaizeAnt3145500
Gilgamesh
4,577
102
450
1,082
15,753
10,527
0
5,509
10,244
0
14,349
W
Ne Zha
14,131
3,556
0
3,272
11,322
5,402
860
4,528
6,671
0
39,906
W
16,118
1,308
0
3,567
8,692
3,710
317
4,438
4,133
34,773
0
W
13,722
7,054
1,337
3,365
7,848
3,338
1,043
3,604
4,074
0
36,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,207
Gold Earned
29,456
84
Minions Killed
151
3
Camps Cleared
7
507,892
Distance Traveled
647,800
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,670
697
32
3
0
164,359
1
L
Sylvanus
7,713
701
34
3
2
152,568
1
L
Gilgamesh
6,824
620
18
2
1
190,965
3
W
Ne Zha
9,969
906
45
4
3
213,068
2
W
Agni
9,543
868
38
3
1
222,228
3
W
Chiron
9,944
904
68
6
3
212,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role