Player Matchup

Sobek
Sobek
 
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
CherryKilos
Chernobog
Level 149
God Stats
6W - 6L
1,657 SR
Queue Stats
90W - 97L
1,603 Elo+
Solo
Camazotz
Camazotz
TheIceCreamButt
Camazotz
Level 160
God Stats
0W - 1L
1,901 SR
Queue Stats
110W - 92L
1,531 Elo+
Party 1
Gilgamesh
Gilgamesh
comedial
Gilgamesh
Level 139
God Stats
8W - 9L
1,616 SR
Queue Stats
252W - 219L
1,601 Elo+
Party 1
Nu Wa
Nu Wa
deathmonkey56
Nu Wa
Level 148
God Stats
7W - 7L
1,615 SR
Queue Stats
239W - 253L
1,547 Elo+
Solo
Team Averages
Level 144
1,658 SR
1,556 Elo+

VS

Team Averages
Level 139
1,614 SR
1,606 Elo+
Chiron
Chiron
A_CH1CK3N_NUGG3T
Chiron
Level 160
God Stats
12W - 8L
1,636 SR
Queue Stats
555W - 522L
1,570 Elo+
Party 2
Bellona
Bellona
Heighsler
Bellona
Level 126
God Stats
12W - 11L
1,482 SR
Queue Stats
319W - 220L
1,731 Elo+
Solo
Shiva
Shiva
ShinobiOtaku
Shiva
Level 149
God Stats
45W - 21L
1,731 SR
Queue Stats
329W - 302L
1,613 Elo+
Party 2
Cabrakan
Cabrakan
The5HourEnergy
Cabrakan
Level 140
God Stats
15W - 7L
1,561 SR
Queue Stats
233W - 228L
1,534 Elo+
Solo
Anubis
Anubis
ULTImuttsTTV
Anubis
Level 118
God Stats
80W - 49L
1,657 SR
Queue Stats
474W - 439L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 3 / 0
7,235
724
2,704
8,896
8,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
CherryKilos
Chernobog
14
0 / 3 / 2
7,579
758
5,188
9,312
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
13
0 / 1 / 1
6,885
689
5,603
9,551
6,459
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
comedial
Gilgamesh
13
0 / 2 / 0
6,847
685
5,201
8,059
5,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
2 / 3 / 0
7,456
746
6,531
8,054
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 7
8,235
824
9,070
7,986
3,096
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Heighsler
Bellona
14
2 / 1 / 6
7,620
762
7,918
9,374
6,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 1 / 7
8,510
851
9,370
8,349
7,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
14
1 / 0 / 8
7,926
793
5,606
9,306
10,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
15
3 / 1 / 3
8,365
837
6,136
7,165
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
12
12
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
3
0
0
W
3
0
7
6.5
L
Chernobog
CherryKilos
Chernobog
0
3
2
0.33
W
Bellona
Heighsler
Bellona
2
1
6
5
W
3
1
7
6.5
W
Cabrakan
1
0
8
5
L
Camazotz
0
1
1
0.5
W
Anubis
3
1
3
4.5
L
Gilgamesh
comedial
Gilgamesh
0
2
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,227
Damage
38,100
43,872
Taken
42,180
27,302
Mitigated
30,898
7,658
Healing
14,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,704
159
0
886
8,896
8,101
0
2,807
6,089
6,484
0
W
9,070
2,674
761
2,874
7,986
3,096
2,073
711
6,075
0
44,824
L
Chernobog
CherryKilos
Chernobog
5,188
2,695
0
2,560
9,312
3,877
0
2,459
6,853
0
36,210
W
Bellona
Heighsler
Bellona
7,918
2,553
0
1,470
9,374
6,785
1,476
2,571
6,803
0
19,255
W
9,370
1,237
585
3,798
8,349
7,161
302
1,561
6,788
0
38,318
W
Cabrakan
5,606
720
885
2,662
9,306
10,751
451
2,466
6,840
16,933
0
L
Camazotz
5,603
1,186
30
2,976
9,551
6,459
0
2,879
6,672
0
17,865
W
Anubis
6,136
250
0
1,912
7,165
3,105
1,070
1,926
4,473
29,363
0
L
Gilgamesh
comedial
Gilgamesh
5,201
625
0
548
8,059
5,866
0
1,472
6,587
0
19,603
L
6,531
1,239
0
658
8,054
2,999
15
2,125
5,929
26,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,002
Gold Earned
40,656
192
Minions Killed
243
0
Camps Cleared
0
1,061,894
Distance Traveled
1,109,381
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,235
724
7
1
0
205,326
0
W
Chiron
8,235
824
74
7
0
229,837
2
L
Chernobog
7,579
758
76
8
0
193,049
0
W
Bellona
7,620
762
34
3
0
269,807
0
W
Shiva
8,510
851
60
6
0
218,570
0
W
Cabrakan
7,926
793
14
1
0
225,461
1
L
Camazotz
6,885
689
26
3
0
232,941
0
W
Anubis
8,365
837
61
6
0
165,706
4
L
Gilgamesh
6,847
685
31
3
0
234,197
4
L
Nu Wa
7,456
746
52
5
0
196,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role