Player Matchup

Ra
Ra
GalahadVII
Ra
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,368 Elo+
Party 2
Medusa
Medusa
PookiePookums
Medusa
Level 144
God Stats
3W - 3L
1,576 SR
Queue Stats
189W - 162L
1,579 Elo+
Party 2
Bacchus
Bacchus
Swifty1756
Bacchus
Level 87
God Stats
0W - 1L
1,534 SR
Queue Stats
47W - 58L
1,397 Elo+
Party 2
Team Averages
Level 112
1,536 SR
1,448 Elo+

VS

Team Averages
Level 54
1,500 SR
1,413 Elo+
Kukulkan
Kukulkan
HoochieBoy
Kukulkan
Level 57
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 25L
1,473 Elo+
Party 1
Osiris
Osiris
Ridiica
Osiris
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,614 Elo+
Party 1
Rama
Rama
pizzovnzla
Rama
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 123L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 4
13,349
636
17,453
15,635
9,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
1 / 6 / 4
13,039
621
17,838
21,406
12,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Swifty1756
Bacchus
17
4 / 8 / 2
14,263
679
12,708
33,367
52,239
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HoochieBoy
Kukulkan
18
8 / 5 / 7
14,440
688
19,830
15,547
7,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
Ridiica
Osiris
18
3 / 1 / 14
14,196
676
11,121
24,325
32,547
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 0 / 11
15,048
717
23,805
16,673
7,857
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
6
Kills
17
18
Deaths
6
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Kukulkan
HoochieBoy
Kukulkan
8
5
7
2.3
L
1
6
4
0.5
W
Osiris
Ridiica
Osiris
3
1
14
10
L
Bacchus
Swifty1756
Bacchus
4
8
2
0.63
W
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,999
Damage
54,756
70,408
Taken
56,545
73,517
Mitigated
47,860
16,160
Healing
12,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,453
614
3,603
3,506
15,635
9,205
167
4,490
11,100
70,937
0
W
Kukulkan
HoochieBoy
Kukulkan
19,830
1,643
0
2,499
15,547
7,456
655
9,174
6,373
60,548
0
L
17,838
5,133
0
2,584
21,406
12,073
2,294
5,171
16,235
0
93,699
W
Osiris
Ridiica
Osiris
11,121
3,537
765
4,013
24,325
32,547
624
12,406
11,919
0
31,523
L
Bacchus
Swifty1756
Bacchus
12,708
1,359
532
5,935
33,367
52,239
458
10,566
22,443
22,197
0
W
23,805
16,426
0
5,541
16,673
7,857
2,235
9,394
7,279
0
70,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,651
Gold Earned
43,684
241
Minions Killed
199
9
Camps Cleared
8
1,059,772
Distance Traveled
1,130,644
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,349
636
99
5
1
404,189
0
W
Kukulkan
14,440
688
89
4
5
341,382
3
L
Medusa
13,039
621
132
6
7
349,372
6
W
Osiris
14,196
676
29
1
0
402,489
1
L
Bacchus
14,263
679
10
0
1
306,211
5
W
Rama
15,048
717
81
4
3
386,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role