Player Matchup

Fenrir
Fenrir
DarkLinken
Fenrir
Level 99
God Stats
3W - 5L
1,434 SR
Queue Stats
138W - 188L
1,410 Elo+
Party 1
Rama
Rama
DrGreeen
Rama
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Eset
Eset
MimSenpai
Eset
Level 67
God Stats
7W - 8L
1,490 SR
Queue Stats
112W - 150L
1,416 Elo+
Party 1
Erlang Shen
Erlang Shen
Nanooqenza
Erlang Shen
Level 32
God Stats
3W - 1L
1,720 SR
Queue Stats
14W - 14L
1,454 Elo+
Solo
Yemoja
Yemoja
mimimimir
Yemoja
Level 66
God Stats
11W - 11L
1,402 SR
Queue Stats
59W - 93L
1,377 Elo+
Party 1
Team Averages
Level 54
1,509 SR
1,431 Elo+

VS

Team Averages
Level 35
1,522 SR
1,411 Elo+
Thanatos
Thanatos
Clb24747
Thanatos
Level 64
God Stats
9W - 15L
1,358 SR
Queue Stats
68W - 74L
1,325 Elo+
Party 2
Neith
Neith
FIoody
Neith
Level 10
God Stats
1W - 2L
1,524 SR
Queue Stats
1W - 4L
1,264 Elo+
Party 2
Hercules
Hercules
LunosityB
Hercules
Level 44
God Stats
1W - 1L
1,727 SR
Queue Stats
53W - 51L
1,469 Elo+
Solo
Ares
Ares
marcostf99
Ares
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Nox
Nox
thebryan673
Nox
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DarkLinken
Fenrir
20
7 / 1 / 8
12,833
535
15,616
21,162
12,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
17
2 / 2 / 10
10,554
440
9,670
11,771
5,367
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
20
16 / 1 / 11
13,875
578
29,876
14,060
7,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Nanooqenza
Erlang Shen
16
2 / 7 / 6
10,357
432
8,818
20,211
14,416
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
mimimimir
Yemoja
15
2 / 1 / 13
11,492
479
6,919
16,241
15,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Clb24747
Thanatos
15
3 / 8 / 0
9,799
408
2,868
23,414
9,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
FIoody
Neith
14
0 / 5 / 3
9,137
381
12,371
14,244
6,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
LunosityB
Hercules
18
7 / 7 / 1
11,983
499
21,539
32,419
45,836
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 5 / 3
9,108
380
7,458
20,271
25,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 6 / 0
9,770
407
5,570
13,560
6,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
19
29
Kills
12
12
Deaths
31
48
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Clb24747
Thanatos
3
8
0
0.38
W
Fenrir
DarkLinken
Fenrir
7
1
8
11
W
Rama
2
2
10
3.5
L
Neith
FIoody
Neith
0
5
3
0.3
L
Hercules
LunosityB
Hercules
7
7
1
1.07
W
Eset
16
1
11
21.5
W
Erlang Shen
Nanooqenza
Erlang Shen
2
7
6
0.71
L
0
5
3
0.3
W
Yemoja
mimimimir
Yemoja
2
1
13
8.5
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,899
Damage
49,806
83,445
Taken
103,908
55,236
Mitigated
93,798
34,273
Healing
31,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Clb24747
Thanatos
2,868
1,012
0
16,218
23,414
9,706
0
4,995
18,419
0
84,207
W
Fenrir
DarkLinken
Fenrir
15,616
6,158
1
11,592
21,162
12,862
1,763
2,108
19,054
0
116,307
W
Rama
9,670
7,253
0
336
11,771
5,367
1,635
1,779
9,992
0
64,410
L
Neith
FIoody
Neith
12,371
4,649
0
2,720
14,244
6,053
858
7,974
6,270
0
71,205
L
Hercules
LunosityB
Hercules
21,539
8,188
0
8,721
32,419
45,836
1,591
8,732
23,687
0
95,099
W
Eset
29,876
2,747
1,677
2,875
14,060
7,321
1,665
2,359
11,701
106,024
0
W
Erlang Shen
Nanooqenza
Erlang Shen
8,818
6,055
356
4,554
20,211
14,416
0
2,779
17,432
0
48,355
L
7,458
596
0
1,839
20,271
25,974
0
7,844
12,427
15,358
0
W
Yemoja
mimimimir
Yemoja
6,919
1,854
7,507
5,375
16,241
15,270
285
4,523
11,718
38,515
0
L
5,570
557
0
2,000
13,560
6,229
0
7,250
6,310
67,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,111
Gold Earned
49,797
523
Minions Killed
514
0
Camps Cleared
0
2,282,140
Distance Traveled
1,937,470
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,799
408
113
5
0
343,631
0
W
Fenrir
12,833
535
166
7
0
559,832
1
W
Rama
10,554
440
97
4
0
380,905
0
L
Neith
9,137
381
119
5
0
374,967
6
L
Hercules
11,983
499
158
7
0
364,427
2
W
Eset
13,875
578
136
6
0
497,457
1
W
Erlang Shen
10,357
432
72
3
0
465,011
0
L
Ares
9,108
380
7
0
0
423,946
5
W
Yemoja
11,492
479
52
2
0
378,935
4
L
Nox
9,770
407
117
5
0
430,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role