Player Matchup

Medusa
Medusa
Black_Diamond840
Medusa
Level 108
God Stats
1W - 2L
1,532 SR
Queue Stats
84W - 112L
1,456 Elo+
Solo
Anubis
Anubis
LeGrandPoulet04
Anubis
Level 108
God Stats
16W - 21L
1,421 SR
Queue Stats
210W - 318L
1,369 Elo+
Solo
Nemesis
Nemesis
Thelastri
Nemesis
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,664 Elo+
Solo
Team Averages
Level 111
1,484 SR
1,496 Elo+

VS

Team Averages
Level 100
1,494 SR
1,415 Elo+
Fenrir
Fenrir
SheMustB18
Fenrir
Level 87
God Stats
20W - 14L
1,474 SR
Queue Stats
62W - 50L
1,453 Elo+
Party 1
Tyr
Tyr
UNDEAD_SAMURAI_0
Tyr
Level 107
God Stats
6W - 8L
1,252 SR
Queue Stats
178W - 195L
1,451 Elo+
Party 1
Ah Puch
Ah Puch
betosm23
Ah Puch
Level 105
God Stats
2W - 1L
1,755 SR
Queue Stats
18W - 28L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 1
13,157
692
13,914
18,088
8,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 4 / 5
11,659
614
11,048
13,873
7,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Thelastri
Nemesis
17
4 / 3 / 6
12,248
645
13,731
19,755
10,293
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SheMustB18
Fenrir
16
3 / 4 / 6
12,374
651
11,825
14,687
10,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
5 / 3 / 6
13,678
720
14,605
19,103
19,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
betosm23
Ah Puch
19
4 / 5 / 7
13,828
728
18,754
15,051
6,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
11
Kills
12
12
Deaths
12
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
5
1
1.3
L
1
4
5
0.88
W
Fenrir
SheMustB18
Fenrir
3
4
6
1.5
L
Nemesis
Thelastri
Nemesis
4
3
6
2.33
W
5
3
6
2.67
W
Ah Puch
betosm23
Ah Puch
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,693
Damage
45,184
51,716
Taken
48,841
26,437
Mitigated
36,027
8,064
Healing
13,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,914
5,497
194
840
18,088
8,403
657
6,306
11,782
0
50,242
L
11,048
978
0
3,939
13,873
7,741
322
6,977
6,896
53,541
0
W
Fenrir
SheMustB18
Fenrir
11,825
1,703
0
1,234
14,687
10,008
890
4,485
10,202
0
24,119
L
Nemesis
Thelastri
Nemesis
13,731
5,837
0
3,091
19,755
10,293
626
6,025
13,730
0
37,629
W
14,605
2,696
794
7,237
19,103
19,123
1,055
3,499
15,604
0
36,451
W
Ah Puch
betosm23
Ah Puch
18,754
938
0
4,011
15,051
6,896
810
3,450
11,601
81,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,064
Gold Earned
39,880
228
Minions Killed
197
10
Camps Cleared
6
986,163
Distance Traveled
1,056,121
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,157
692
94
5
3
319,658
0
L
Anubis
11,659
614
95
5
4
267,720
3
W
Fenrir
12,374
651
30
2
1
353,004
1
L
Nemesis
12,248
645
39
2
3
398,785
2
W
Tyr
13,678
720
36
2
2
387,720
5
W
Ah Puch
13,828
728
131
7
3
315,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role