Player Matchup

Baron Samedi
Baron Samedi
Leviathan Ares
Baron Samedi
Level 122
God Stats
6W - 4L
1,608 SR
Queue Stats
183W - 178L
1,519 Elo+
Party 2
Artemis
Artemis
MYBUSSYSTINKS
Artemis
Level 75
God Stats
5W - 3L
1,711 SR
Queue Stats
316W - 316L
1,527 Elo+
Solo
Lancelot
Lancelot
Monties
Lancelot
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 36L
1,434 Elo+
Party 2
Khepri
Khepri
YoungDqggerD
Khepri
Level 121
God Stats
3W - 2L
1,742 SR
Queue Stats
39W - 38L
1,611 Elo+
Solo
Sylvanus
Sylvanus
issaMattyBoy
Sylvanus
Level 66
God Stats
24W - 32L
1,486 SR
Queue Stats
73W - 86L
1,451 Elo+
Solo
Team Averages
Level 95
1,609 SR
1,508 Elo+

VS

Team Averages
Level 101
1,730 SR
1,557 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GSoC Frost
Ymir
Level 42
God Stats
6W - 1L
1,903 SR
Queue Stats
24W - 19L
1,542 Elo+
Party 1
Anubis
Anubis
GSoCAngel
Anubis
Level 120
God Stats
10W - 5L
1,786 SR
Queue Stats
287W - 271L
1,498 Elo+
Party 1
Arachne
Arachne
asuma222
Arachne
Level 136
God Stats
5W - 4L
1,521 SR
Queue Stats
140W - 139L
1,487 Elo+
Solo
Ravana
Ravana
r1ce521
Ravana
Level 49
God Stats
16W - 1L
1,940 SR
Queue Stats
175W - 65L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Leviathan Ares
Baron Samedi
10
1 / 2 / 0
5,615
510
2,271
4,378
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
8
0 / 0 / 1
4,861
442
4,089
2,519
859
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
Monties
Lancelot
7
0 / 4 / 0
4,639
422
3,139
9,119
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Khepri
7
0 / 2 / 1
5,060
460
2,126
8,669
5,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
issaMattyBoy
Sylvanus
10
0 / 2 / 0
6,101
555
1,863
6,595
3,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 0 / 1
5,079
462
3,480
4,286
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 2
5,239
476
3,132
6,758
4,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
GSoCAngel
Anubis
12
3 / 0 / 1
6,661
606
3,217
3,140
1,762
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
asuma222
Arachne
10
4 / 0 / 5
6,342
577
7,919
10,093
3,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
r1ce521
Ravana
13
3 / 0 / 0
6,917
629
5,414
4,000
2,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
10
10
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
0
1
0.5
W
0
1
2
1
W
Anubis
GSoCAngel
Anubis
3
0
1
3.5
L
Baron Samedi
Leviathan Ares
Baron Samedi
1
2
0
0.5
L
Artemis
0
0
1
0.5
L
Lancelot
Monties
Lancelot
0
4
0
0
L
Khepri
0
2
1
0.25
W
Arachne
asuma222
Arachne
4
0
5
6.5
L
Sylvanus
issaMattyBoy
Sylvanus
0
2
0
0
W
Ravana
r1ce521
Ravana
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,488
Damage
23,162
31,280
Taken
28,277
15,671
Mitigated
13,473
10,411
Healing
11,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
3,480
2,180
0
2,681
4,286
1,550
12
582
3,704
0
32,094
W
3,132
1,046
160
2,028
6,758
4,265
0
2,245
4,513
13,691
0
W
Anubis
GSoCAngel
Anubis
3,217
48
0
2,587
3,140
1,762
0
748
2,392
51,185
0
L
Baron Samedi
Leviathan Ares
Baron Samedi
2,271
406
130
983
4,378
1,808
0
1,557
2,821
36,162
0
L
Artemis
4,089
2,276
0
1,374
2,519
859
0
477
2,042
0
26,901
L
Lancelot
Monties
Lancelot
3,139
500
0
2,546
9,119
3,127
0
475
8,644
0
22,112
L
Khepri
2,126
478
148
2,635
8,669
5,951
0
3,840
4,829
19,304
0
W
Arachne
asuma222
Arachne
7,919
6,286
0
1,689
10,093
3,803
0
822
9,271
0
43,462
L
Sylvanus
issaMattyBoy
Sylvanus
1,863
728
0
2,595
6,595
3,926
0
0
6,595
34,753
8,753
W
Ravana
r1ce521
Ravana
5,414
1,907
0
2,410
4,000
2,093
0
1,486
2,514
0
49,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,276
Gold Earned
30,238
266
Minions Killed
354
0
Camps Cleared
0
959,887
Distance Traveled
1,049,434
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,079
462
46
4
0
172,880
1
W
Ymir
5,239
476
21
2
0
203,284
1
W
Anubis
6,661
606
96
9
0
187,659
2
L
Baron Samedi
5,615
510
59
5
0
207,171
5
L
Artemis
4,861
442
49
4
0
165,501
2
L
Lancelot
4,639
422
49
4
0
192,482
2
L
Khepri
5,060
460
25
2
0
223,452
1
W
Arachne
6,342
577
73
7
0
270,828
3
L
Sylvanus
6,101
555
84
8
0
171,281
4
W
Ravana
6,917
629
118
11
0
214,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role