Player Matchup

Sylvanus
Sylvanus
AsiaticUrsus
Sylvanus
Level 104
God Stats
0W - 1L
1,818 SR
Queue Stats
21W - 29L
1,343 Elo+
Party 1
Tiamat
Tiamat
Grouchypotato84
Tiamat
Level 52
God Stats
1W - 6L
1,044 SR
Queue Stats
19W - 27L
1,331 Elo+
Party 1
Rama
Rama
PhD Vibes
Rama
Level 99
God Stats
4W - 4L
1,537 SR
Queue Stats
455W - 515L
1,536 Elo+
Solo
Medusa
Medusa
Sarerow
Medusa
Level 125
God Stats
1W - 2L
1,338 SR
Queue Stats
15W - 24L
1,469 Elo+
Solo
Guan Yu
Guan Yu
jebson618
Guan Yu
Level 106
God Stats
13W - 6L
1,693 SR
Queue Stats
102W - 99L
1,502 Elo+
Solo
Team Averages
Level 97
1,486 SR
1,436 Elo+

VS

Team Averages
Level 85
1,486 SR
1,478 Elo+
Cerberus
Cerberus
Fatal Bankshot
Cerberus
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,558 Elo+
Solo
Chernobog
Chernobog
Ganickuz
Chernobog
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 61L
1,453 Elo+
Solo
Bastet
Bastet
HAudiTX
Bastet
Level 62
God Stats
41W - 29L
1,685 SR
Queue Stats
387W - 469L
1,452 Elo+
Solo
Artio
Artio
KrdSavage
Artio
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 118L
1,383 Elo+
Solo
Xbalanque
Xbalanque
XavakasTTV
Xbalanque
Level 103
God Stats
1W - 0L
1,247 SR
Queue Stats
20W - 17L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AsiaticUrsus
Sylvanus
16
0 / 2 / 5
9,515
732
9,174
19,518
23,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 4 / 3
8,767
674
13,718
11,939
7,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
15
2 / 1 / 3
8,923
686
8,642
15,986
5,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Sarerow
Medusa
15
1 / 5 / 3
8,830
679
10,901
14,242
5,668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Guan Yu
jebson618
Guan Yu
15
5 / 7 / 2
9,466
728
14,808
22,782
23,477
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
9 / 0 / 8
11,494
884
19,860
22,575
23,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Ganickuz
Chernobog
16
2 / 4 / 13
9,461
728
17,964
17,940
8,612
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
HAudiTX
Bastet
16
1 / 2 / 8
9,332
718
11,657
12,888
5,524
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
KrdSavage
Artio
16
2 / 1 / 10
9,103
700
5,898
14,629
17,565
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
XavakasTTV
Xbalanque
17
5 / 2 / 6
10,133
779
14,294
14,250
6,507
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
9
Kills
19
19
Deaths
9
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AsiaticUrsus
Sylvanus
0
2
5
1.25
W
Cerberus
9
0
8
13
W
Chernobog
Ganickuz
Chernobog
2
4
13
2.13
L
1
4
3
0.63
W
Bastet
HAudiTX
Bastet
1
2
8
2.5
W
Artio
KrdSavage
Artio
2
1
10
7
L
Rama
2
1
3
3.5
L
Medusa
Sarerow
Medusa
1
5
3
0.5
W
Xbalanque
XavakasTTV
Xbalanque
5
2
6
4
L
Guan Yu
jebson618
Guan Yu
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,243
Damage
69,673
84,467
Taken
82,282
66,105
Mitigated
61,677
23,976
Healing
22,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AsiaticUrsus
Sylvanus
9,174
1,824
1,558
6,071
19,518
23,922
243
2,423
16,912
22,986
0
W
Cerberus
19,860
1,966
740
7,162
22,575
23,469
249
5,246
17,329
40,823
0
W
Chernobog
Ganickuz
Chernobog
17,964
12,419
0
2,381
17,940
8,612
134
6,292
11,648
0
37,747
L
13,718
1,847
595
2,034
11,939
7,202
159
5,317
6,405
31,688
0
W
Bastet
HAudiTX
Bastet
11,657
3,341
0
1,520
12,888
5,524
1,667
3,536
9,352
0
37,520
W
Artio
KrdSavage
Artio
5,898
252
2,644
3,284
14,629
17,565
474
3,543
11,086
15,142
0
L
Rama
8,642
7,529
0
4,072
15,986
5,836
0
6,650
9,199
0
32,360
L
Medusa
Sarerow
Medusa
10,901
3,561
344
1,354
14,242
5,668
828
6,309
7,784
0
38,838
W
Xbalanque
XavakasTTV
Xbalanque
14,294
8,652
0
4,906
14,250
6,507
449
4,275
9,975
0
47,515
L
Guan Yu
jebson618
Guan Yu
14,808
1,717
2,816
5,132
22,782
23,477
0
4,228
18,409
0
21,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,501
Gold Earned
49,523
189
Minions Killed
250
0
Camps Cleared
0
1,186,569
Distance Traveled
1,373,609
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,515
732
34
3
0
205,125
0
W
Cerberus
11,494
884
67
5
0
278,098
1
W
Chernobog
9,461
728
42
3
0
270,803
0
L
Tiamat
8,767
674
43
3
0
236,191
0
W
Bastet
9,332
718
56
4
0
295,269
1
W
Artio
9,103
700
11
1
0
257,232
1
L
Rama
8,923
686
41
3
0
236,560
0
L
Medusa
8,830
679
56
4
0
238,041
5
W
Xbalanque
10,133
779
74
6
0
272,207
1
L
Guan Yu
9,466
728
15
1
0
270,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role