Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Digbick1294
Pele
Level 84
God Stats
6W - 1L
1,210 SR
Queue Stats
83W - 75L
1,287 Elo+
Party 2
Anubis
Anubis
I Curon I
Anubis
Level 100
God Stats
3W - 1L
1,548 SR
Queue Stats
96W - 99L
1,384 Elo+
Solo
Chiron
Chiron
Leekoss1993
Chiron
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 55L
1,329 Elo+
Party 2
Jormungandr
Jormungandr
TheEgzon01
Jormungandr
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 70L
1,374 Elo+
Solo
Team Averages
Level 83
1,452 SR
1,375 Elo+

VS

Team Averages
Level 86
1,491 SR
1,467 Elo+
Raijin
Raijin
AS CuRRoX
Raijin
Level 107
God Stats
2W - 2L
1,279 SR
Queue Stats
124W - 115L
1,462 Elo+
Party 3
Kuzenbo
Kuzenbo
CasualFCB1899
Kuzenbo
Level 95
God Stats
1W - 2L
1,675 SR
Queue Stats
85W - 68L
1,432 Elo+
Party 3
Neith
Neith
Kiritsu5690
Neith
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 14L
1,615 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
itzmentalz
Ah Muzen Cab
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 16L
1,521 Elo+
Party 1
Lancelot
Lancelot
ixVisiT
Lancelot
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 64L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
2 / 4 / 14
9,778
815
7,544
13,014
10,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
13 / 4 / 6
11,206
934
14,783
15,548
9,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
I Curon I
Anubis
16
3 / 3 / 11
10,121
843
11,209
9,695
5,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
17
5 / 2 / 16
10,631
886
13,859
10,980
5,475
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
TheEgzon01
Jormungandr
16
3 / 3 / 12
10,548
879
7,752
17,360
21,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AS CuRRoX
Raijin
16
1 / 6 / 11
8,671
723
11,192
11,123
4,325
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
15
2 / 6 / 10
9,040
753
7,371
17,278
23,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
6 / 6 / 7
9,774
815
14,072
13,488
5,864
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
itzmentalz
Ah Muzen Cab
18
7 / 5 / 8
10,939
912
14,566
13,197
5,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
ixVisiT
Lancelot
8
0 / 3 / 3
6,716
560
453
4,732
1,413

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
55
26
Kills
16
16
Deaths
26
59
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
4
14
2.25
L
Raijin
AS CuRRoX
Raijin
1
6
11
1.08
L
Kuzenbo
2
6
10
1.17
W
13
4
6
4
W
Anubis
I Curon I
Anubis
3
3
11
2.83
L
6
6
7
1.58
W
Chiron
5
2
16
6.5
W
Jormungandr
TheEgzon01
Jormungandr
3
3
12
3
L
Ah Muzen Cab
itzmentalz
Ah Muzen Cab
7
5
8
2.2
L
Lancelot
ixVisiT
Lancelot
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,147
Damage
47,654
66,597
Taken
59,818
52,991
Mitigated
41,171
22,902
Healing
12,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,544
1,946
643
2,298
13,014
10,386
1,662
2,946
10,068
0
14,125
L
Raijin
AS CuRRoX
Raijin
11,192
1,492
305
311
11,123
4,325
0
3,766
7,100
23,179
0
L
Kuzenbo
7,371
2,335
1,672
2,580
17,278
23,946
0
6,912
9,942
13,668
0
W
14,783
3,330
1,331
5,779
15,548
9,530
1,895
2,995
12,553
0
22,974
W
Anubis
I Curon I
Anubis
11,209
950
1,345
2,601
9,695
5,860
1,580
4,438
5,257
37,869
0
L
14,072
7,220
1,079
1,953
13,488
5,864
0
3,688
9,491
0
27,375
W
Chiron
13,859
4,509
1,555
4,072
10,980
5,475
2,436
2,714
8,266
0
29,630
W
Jormungandr
TheEgzon01
Jormungandr
7,752
2,315
678
2,600
17,360
21,740
453
5,470
11,890
21,117
0
L
Ah Muzen Cab
itzmentalz
Ah Muzen Cab
14,566
6,669
1,145
2,847
13,197
5,623
0
4,057
8,910
0
23,968
L
Lancelot
ixVisiT
Lancelot
453
0
546
440
4,732
1,413
0
538
4,194
0
1,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,284
Gold Earned
45,140
178
Minions Killed
86
0
Camps Cleared
0
1,061,734
Distance Traveled
795,296
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,778
815
16
1
0
190,776
1
L
Raijin
8,671
723
24
2
0
165,305
0
L
Kuzenbo
9,040
753
3
0
0
223,001
0
W
Pele
11,206
934
30
3
0
236,000
0
W
Anubis
10,121
843
59
5
0
189,885
0
L
Neith
9,774
815
36
3
0
173,891
0
W
Chiron
10,631
886
51
4
0
235,726
0
W
Jormungandr
10,548
879
22
2
0
209,347
0
L
Ah Muzen Cab
10,939
912
22
2
0
153,408
1
L
Lancelot
6,716
560
1
0
0
79,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role