Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
LilPwnPwn
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,447 Elo+
Party 2
Ra
Ra
OnlyDante88
Ra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,584 Elo+
Party 1
Ullr
Ullr
Stanico
Ullr
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 82L
1,447 Elo+
Solo
Bacchus
Bacchus
TheKinkyJew
Bacchus
Level 85
God Stats
11W - 11L
1,517 SR
Queue Stats
281W - 248L
1,456 Elo+
Party 2
Team Averages
Level 94
1,503 SR
1,487 Elo+

VS

Team Averages
Level 70
1,479 SR
1,515 Elo+
Terra
Terra
Mantrampoline
Terra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 62L
1,526 Elo+
Party 3
Geb
Geb
Mnilrits
Geb
Level 43
God Stats
3W - 0L
1,681 SR
Queue Stats
51W - 44L
1,522 Elo+
Party 3
Hades
Hades
Stirlings
Hades
Level 69
God Stats
1W - 1L
1,263 SR
Queue Stats
58W - 34L
1,620 Elo+
Party 3
Ullr
Ullr
Thomas1st2
Ullr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,524 Elo+
Party 3
Pele
Pele
WlmShk
Pele
Level 145
God Stats
11W - 13L
1,453 SR
Queue Stats
1,028W - 1,054L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
2 / 6 / 9
10,089
673
18,746
21,159
11,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Eset
17
4 / 8 / 7
10,979
732
17,300
18,469
11,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
8 / 6 / 8
12,177
812
14,368
17,902
9,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ullr
Stanico
Ullr
16
1 / 6 / 11
10,069
671
9,154
20,297
10,761
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
TheKinkyJew
Bacchus
17
3 / 5 / 8
11,588
773
11,641
22,869
36,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 22
11,466
764
4,875
24,367
21,214
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
2 / 1 / 27
12,138
809
17,532
16,503
17,390
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hades
Stirlings
Hades
20
8 / 3 / 20
12,564
838
31,437
22,492
19,830
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 8 / 12
9,871
658
14,638
18,945
9,772
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
WlmShk
Pele
20
18 / 5 / 11
14,035
936
25,883
17,723
9,955
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
123
18
Kills
31
31
Deaths
19
43
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
6
9
1.08
L
Eset
4
8
7
0.94
W
2
2
22
6.5
W
2
1
27
15.5
L
8
6
8
2
L
Ullr
Stanico
Ullr
1
6
11
1.08
W
Hades
Stirlings
Hades
8
3
20
6
L
Bacchus
TheKinkyJew
Bacchus
3
5
8
1.4
W
1
8
12
0.88
W
Pele
WlmShk
Pele
18
5
11
4.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,209
Damage
94,365
100,696
Taken
100,030
79,850
Mitigated
78,161
34,653
Healing
36,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
18,746
6,675
938
4,552
21,159
11,750
429
14,090
7,069
0
36,348
L
Eset
17,300
806
3,723
1,912
18,469
11,220
145
10,743
7,726
24,538
0
W
4,875
275
9,498
9,335
24,367
21,214
667
9,039
15,328
14,222
0
W
17,532
322
1,292
2,030
16,503
17,390
930
8,726
7,777
25,310
0
L
14,368
1,520
6,483
5,617
17,902
9,913
933
8,105
9,797
36,685
0
L
Ullr
Stanico
Ullr
9,154
6,528
2,476
4,790
20,297
10,761
1,899
12,547
7,750
0
15,135
W
Hades
Stirlings
Hades
31,437
1,675
3,211
7,405
22,492
19,830
1,337
10,053
12,439
51,192
0
L
Bacchus
TheKinkyJew
Bacchus
11,641
1,223
1,718
2,444
22,869
36,206
417
8,359
14,510
21,254
0
W
14,638
6,489
771
953
18,945
9,772
1,000
9,548
9,397
0
24,148
W
Pele
WlmShk
Pele
25,883
5,138
798
1,627
17,723
9,955
2,928
5,943
11,780
0
51,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,902
Gold Earned
60,074
130
Minions Killed
168
0
Camps Cleared
0
1,241,003
Distance Traveled
1,372,498
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,089
673
33
2
0
227,332
0
L
Eset
10,979
732
16
1
0
233,232
0
W
Terra
11,466
764
17
1
0
291,991
1
W
Geb
12,138
809
15
1
0
306,028
1
L
Ra
12,177
812
54
4
0
264,318
1
L
Ullr
10,069
671
18
1
0
246,147
0
W
Hades
12,564
838
51
3
0
242,624
0
L
Bacchus
11,588
773
9
1
0
269,974
6
W
Ullr
9,871
658
17
1
0
226,461
0
W
Pele
14,035
936
68
5
0
305,394
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role