Player Matchup

Erlang Shen
Erlang Shen
CatsMat
Erlang Shen
Level 46
God Stats
1W - 0L
1,438 SR
Queue Stats
4W - 3L
1,461 Elo+
Solo
Lancelot
Lancelot
Joe_SmokedU
Lancelot
Level 123
God Stats
2W - 7L
1,183 SR
Queue Stats
260W - 249L
1,455 Elo+
Party 2
Olorun
Olorun
funkmunkar
Olorun
Level 15
God Stats
3W - 4L
1,318 SR
Queue Stats
25W - 30L
1,430 Elo+
Party 3
Xbalanque
Xbalanque
lilTaco99
Xbalanque
Level 29
God Stats
25W - 16L
1,495 SR
Queue Stats
133W - 131L
1,401 Elo+
Party 2
He Bo
He Bo
qwisix
He Bo
Level 128
God Stats
2W - 0L
1,743 SR
Queue Stats
186W - 183L
1,453 Elo+
Party 3
Team Averages
Level 68
1,436 SR
1,440 Elo+

VS

Team Averages
Level 51
1,545 SR
1,534 Elo+
Atlas
Atlas
Chocojoe
Atlas
Level 81
God Stats
2W - 2L
1,715 SR
Queue Stats
11W - 17L
1,514 Elo+
Party 1
Pele
Pele
Fendotl
Pele
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,569 Elo+
Party 1
Yu Huang
Yu Huang
GrannyKnockers
Yu Huang
Level 61
God Stats
1W - 1L
1,718 SR
Queue Stats
30W - 29L
1,569 Elo+
Party 1
Merlin
Merlin
TheWhackening
Merlin
Level 40
God Stats
0W - 2L
1,291 SR
Queue Stats
43W - 48L
1,519 Elo+
Solo
Cernunnos
Cernunnos
kawoie
Cernunnos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CatsMat
Erlang Shen
18
4 / 2 / 18
12,346
1,122
12,970
24,018
22,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
Joe_SmokedU
Lancelot
19
3 / 1 / 22
12,241
1,113
10,755
16,350
22,871
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
funkmunkar
Olorun
18
4 / 6 / 15
12,042
1,095
16,979
18,345
8,787
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
lilTaco99
Xbalanque
19
12 / 4 / 16
13,701
1,246
32,352
16,352
7,963
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
qwisix
He Bo
19
10 / 3 / 14
13,406
1,219
31,426
12,703
5,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

207

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Chocojoe
Atlas
18
5 / 3 / 9
13,854
1,259
12,158
23,805
37,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
Fendotl
Pele
17
2 / 10 / 8
11,210
1,019
12,080
28,760
14,988
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
17
3 / 8 / 8
11,625
1,057
17,679
18,934
9,158
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
1 / 5 / 11
11,039
1,004
20,382
14,760
7,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
kawoie
Cernunnos
17
5 / 7 / 4
11,942
1,086
20,480
22,415
11,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
56
33
Kills
16
16
Deaths
33
85
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CatsMat
Erlang Shen
4
2
18
6.5
L
Atlas
Chocojoe
Atlas
5
3
9
3.17
L
Pele
Fendotl
Pele
2
10
8
0.6
L
Yu Huang
3
8
8
0.88
W
Lancelot
Joe_SmokedU
Lancelot
3
1
22
14
L
1
5
11
1.3
W
Olorun
funkmunkar
Olorun
4
6
15
1.92
L
Cernunnos
kawoie
Cernunnos
5
7
4
1
W
Xbalanque
lilTaco99
Xbalanque
12
4
16
5
W
He Bo
qwisix
He Bo
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,482
Damage
82,779
87,768
Taken
108,674
67,955
Mitigated
81,586
17,345
Healing
9,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CatsMat
Erlang Shen
12,970
7,671
0
7,968
24,018
22,654
0
13,037
10,981
0
32,401
L
Atlas
Chocojoe
Atlas
12,158
4,175
951
1,913
23,805
37,695
0
9,957
13,848
28,734
0
L
Pele
Fendotl
Pele
12,080
3,878
0
4,258
28,760
14,988
0
10,321
18,439
0
24,702
L
Yu Huang
17,679
1,890
0
0
18,934
9,158
0
10,313
8,621
36,705
0
W
Lancelot
Joe_SmokedU
Lancelot
10,755
1,623
0
0
16,350
22,871
0
8,474
7,876
780
13,251
L
20,382
2,003
25
80
14,760
7,899
0
6,359
8,401
43,197
0
W
Olorun
funkmunkar
Olorun
16,979
10,052
0
6,358
18,345
8,787
0
12,034
6,311
42,958
0
L
Cernunnos
kawoie
Cernunnos
20,480
11,202
0
1,964
22,415
11,846
0
11,891
10,524
0
35,452
W
Xbalanque
lilTaco99
Xbalanque
32,352
12,195
0
974
16,352
7,963
0
9,849
6,503
0
49,069
W
He Bo
qwisix
He Bo
31,426
1,777
0
2,045
12,703
5,680
0
6,825
5,878
48,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,736
Gold Earned
59,670
183
Minions Killed
181
6
Camps Cleared
5
1,069,266
Distance Traveled
1,115,379
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,346
1,122
47
4
1
229,533
0
L
Atlas
13,854
1,259
18
2
1
230,311
0
L
Pele
11,210
1,019
31
3
1
241,558
0
L
Yu Huang
11,625
1,057
57
5
1
212,245
3
W
Lancelot
12,241
1,113
8
1
0
243,596
1
L
Merlin
11,039
1,004
37
3
0
216,208
0
W
Olorun
12,042
1,095
47
4
4
179,790
0
L
Cernunnos
11,942
1,086
38
3
2
215,057
0
W
Xbalanque
13,701
1,246
24
2
1
196,251
1
W
He Bo
13,406
1,219
57
5
0
220,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role