Player Matchup

Merlin
Merlin
 
Merlin
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Acidic Madness
Cliodhna
Level 108
God Stats
3W - 4L
1,350 SR
Queue Stats
11W - 11L
1,440 Elo+
Solo
Ymir
Ymir
DanyDelAngel98
Ymir
Level 82
God Stats
3W - 1L
1,178 SR
Queue Stats
104W - 89L
1,430 Elo+
Solo
Skadi
Skadi
Felipe_Rufino
Skadi
Level 98
God Stats
2W - 2L
1,450 SR
Queue Stats
69W - 51L
1,342 Elo+
Solo
Izanami
Izanami
pop_guy8
Izanami
Level 62
God Stats
23W - 17L
1,580 SR
Queue Stats
91W - 109L
1,349 Elo+
Solo
Team Averages
Level 93
1,412 SR
1,412 Elo+

VS

Team Averages
Level 75
1,483 SR
1,250 Elo+
Vulcan
Vulcan
El Jefe Satana
Vulcan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,078 Elo+
Party 1
Anhur
Anhur
TheAnswer772
Anhur
Level 41
God Stats
3W - 6L
1,517 SR
Queue Stats
14W - 22L
1,385 Elo+
Solo
Hades
Hades
a99centtaco
Hades
Level 28
God Stats
3W - 4L
1,554 SR
Queue Stats
4W - 11L
1,078 Elo+
Party 1
Nu Wa
Nu Wa
kushmanjarrett94
Nu Wa
Level 148
God Stats
17W - 20L
1,573 SR
Queue Stats
729W - 752L
1,367 Elo+
Solo
Nemesis
Nemesis
setlogiks
Nemesis
Level 52
God Stats
2W - 2L
1,270 SR
Queue Stats
213W - 249L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 0 / 5
8,018
535
5,429
8,138
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
13
6 / 4 / 2
8,318
555
5,493
12,187
4,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 6
7,654
510
4,016
15,248
13,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 2 / 2
7,936
529
7,904
7,826
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
pop_guy8
Izanami
14
3 / 0 / 5
8,442
563
7,722
9,466
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,544
436
3,865
8,024
2,962
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 5 / 0
5,652
377
3,258
9,661
2,762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 2 / 2
6,863
458
4,641
11,623
6,763
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
5,923
395
8,826
5,641
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
setlogiks
Nemesis
12
2 / 1 / 1
7,258
484
3,842
10,585
3,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
13
Kills
5
7
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
5
2.5
W
Cliodhna
6
4
2
1.75
W
3
1
6
6
L
2
4
1
0.63
W
1
2
2
1
L
0
5
0
0
L
1
2
2
1
L
0
1
0
0
W
Izanami
pop_guy8
Izanami
3
0
5
5.5
L
Nemesis
setlogiks
Nemesis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,564
Damage
24,432
52,865
Taken
45,534
28,318
Mitigated
17,989
12,881
Healing
13,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,429
323
166
1,647
8,138
3,100
265
2,979
5,159
67,060
0
W
Cliodhna
5,493
745
0
345
12,187
4,481
793
2,483
9,704
0
48,241
W
4,016
1,014
0
1,842
15,248
13,739
0
4,729
10,519
19,552
0
L
3,865
1,882
45
663
8,024
2,962
205
3,429
4,229
33,549
0
W
7,904
3,508
0
3,431
7,826
3,314
165
3,338
4,488
0
51,892
L
3,258
2,537
0
2,323
9,661
2,762
0
1,981
7,680
0
26,422
L
4,641
70
0
5,006
11,623
6,763
0
655
10,962
33,500
0
L
8,826
3,315
0
472
5,641
1,561
0
1,561
4,060
45,970
0
W
Izanami
pop_guy8
Izanami
7,722
4,928
0
5,450
9,466
3,684
2,235
3,803
5,663
0
83,677
L
Nemesis
setlogiks
Nemesis
3,842
1,289
0
5,193
10,585
3,941
0
1,291
9,158
0
47,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,368
Gold Earned
32,240
454
Minions Killed
300
0
Camps Cleared
0
1,352,562
Distance Traveled
1,258,497
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,018
535
105
7
0
268,031
2
W
Cliodhna
8,318
555
80
5
0
308,801
4
W
Ymir
7,654
510
32
2
0
276,117
2
L
Vulcan
6,544
436
42
3
0
225,918
1
W
Skadi
7,936
529
76
5
0
233,735
2
L
Anhur
5,652
377
47
3
0
229,897
0
L
Hades
6,863
458
57
4
0
202,014
0
L
Nu Wa
5,923
395
58
4
0
250,131
3
W
Izanami
8,442
563
161
11
0
265,878
2
L
Nemesis
7,258
484
96
6
0
350,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role