Player Matchup

Xing Tian
Xing Tian
Grandmaster
Nicky
Xing Tian
Grandmaster
Level 158
God Stats
30W - 4L
1,991 SR
Queue Stats
307W - 38L
2,825 MMR
Party 1
Achilles
Achilles
Grandmaster
Nurotic
Achilles
Grandmaster
Level 160
God Stats
49W - 3L
1,903 SR
Queue Stats
259W - 32L
2,825 MMR
Party 1
Persephone
Persephone
Grandmaster
SnoopyB
Persephone
Grandmaster
Level 160
God Stats
8W - 2L
1,918 SR
Queue Stats
103W - 11L
2,825 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 159
1,937 SR
2,825 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,737 SR
2,036 MMR
Thoth
Thoth
Platinum II
AverageGamer1234
Thoth
Platinum II
Level 62
God Stats
4W - 1L
1,944 SR
Queue Stats
29W - 23L
2,220 MMR
Party 2
Hou Yi
Hou Yi
Platinum V
jghitman
Hou Yi
Platinum V
Level 160
God Stats
14W - 18L
1,483 SR
Queue Stats
295W - 388L
1,752 MMR
Party 2
Geb
Geb
Diamond V
unknowingfire
Geb
Diamond V
Level 158
God Stats
6W - 5L
1,782 SR
Queue Stats
162W - 122L
2,136 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Nicky
Xing Tian
15
2 / 0 / 5
10,816
773
6,526
13,853
17,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Nurotic
Achilles
16
4 / 0 / 3
11,346
810
11,413
13,917
19,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
SnoopyB
Persephone
15
1 / 0 / 5
9,980
713
9,397
5,185
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SobekAh Muzen CabAresBaron SamediLancelot

VS

Bans
AtlasOsirisScyllaNe ZhaOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
8,174
584
9,107
6,986
3,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
jghitman
Hou Yi
13
0 / 3 / 0
8,090
578
9,450
8,600
4,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 2 / 0
8,945
639
3,533
16,211
18,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Xing Tian
Nicky
Xing Tian
2
0
5
4.5
W
Achilles
Nurotic
Achilles
4
0
3
5.5
W
Persephone
SnoopyB
Persephone
1
0
5
3.5
L
Hou Yi
jghitman
Hou Yi
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,336
Damage
22,090
32,955
Taken
31,797
38,902
Mitigated
26,783
12,826
Healing
7,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,107
351
0
1,349
6,986
3,198
0
3,814
3,172
40,687
0
W
Xing Tian
Nicky
Xing Tian
6,526
311
0
4,805
13,853
17,126
182
4,791
8,618
21,412
0
W
Achilles
Nurotic
Achilles
11,413
1,862
0
5,639
13,917
19,548
131
4,949
8,490
0
29,772
W
Persephone
SnoopyB
Persephone
9,397
469
0
2,382
5,185
2,228
1,496
2,386
2,609
61,535
0
L
Hou Yi
jghitman
Hou Yi
9,450
3,791
0
995
8,600
4,785
0
4,462
4,138
0
23,339
L
3,533
379
0
4,743
16,211
18,800
0
7,919
8,292
10,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,142
Gold Earned
25,209
174
Minions Killed
149
10
Camps Cleared
4
865,038
Distance Traveled
772,744
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,174
584
91
7
4
283,119
7
W
Xing Tian
10,816
773
23
2
0
288,341
3
W
Achilles
11,346
810
23
2
3
302,775
5
W
Persephone
9,980
713
128
9
7
273,922
5
L
Hou Yi
8,090
578
54
4
0
225,221
1
L
Geb
8,945
639
4
0
0
264,404
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role