Player Matchup

Morgan Le Fay
Morgan Le Fay
Bramble4941
Morgan Le Fay
Level 79
God Stats
2W - 2L
1,758 SR
Queue Stats
4W - 8L
1,369 Elo+
Party 2
Osiris
Osiris
DTZaku
Osiris
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,369 Elo+
Party 2
Serqet
Serqet
slickrikdaruler_
Serqet
Level 157
God Stats
10W - 19L
1,397 SR
Queue Stats
407W - 466L
1,459 Elo+
Solo
Team Averages
Level 81
1,552 SR
1,399 Elo+

VS

Team Averages
Level 68
1,593 SR
1,516 Elo+
Ymir
Ymir
FiveCrawdad9043
Ymir
Level 27
God Stats
112W - 51L
1,680 SR
Queue Stats
154W - 89L
1,625 Elo+
Party 1
Izanami
Izanami
MRgunslinger
Izanami
Level 107
God Stats
15W - 8L
1,748 SR
Queue Stats
302W - 238L
1,569 Elo+
Party 1
Yu Huang
Yu Huang
Nadie2655
Yu Huang
Level 70
God Stats
4W - 3L
1,350 SR
Queue Stats
70W - 89L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bramble4941
Morgan Le Fay
15
2 / 6 / 2
10,718
630
14,952
16,009
7,549
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
DTZaku
Osiris
13
0 / 6 / 4
10,052
591
6,201
21,531
19,235
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 4 / 1
10,290
605
8,597
14,083
13,237
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 12
12,218
719
6,290
12,904
16,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
MRgunslinger
Izanami
19
13 / 1 / 3
13,506
794
19,246
12,289
5,837
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
Nadie2655
Yu Huang
16
3 / 2 / 10
11,650
685
12,949
11,515
5,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
16
16
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Bramble4941
Morgan Le Fay
2
6
2
0.5
L
Osiris
DTZaku
Osiris
0
6
4
0.33
W
0
1
12
6
W
Izanami
MRgunslinger
Izanami
13
1
3
14.5
W
Yu Huang
Nadie2655
Yu Huang
3
2
10
4
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,750
Damage
38,485
51,623
Taken
36,708
40,021
Mitigated
27,892
4,125
Healing
7,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Bramble4941
Morgan Le Fay
14,952
1,028
0
2,157
16,009
7,549
478
8,433
7,576
57,990
0
L
Osiris
DTZaku
Osiris
6,201
1,306
304
1,049
21,531
19,235
98
7,701
13,830
0
18,574
W
6,290
684
0
2,982
12,904
16,299
367
6,161
6,311
19,189
0
W
Izanami
MRgunslinger
Izanami
19,246
13,317
0
3,033
12,289
5,837
2,319
5,136
6,525
0
78,932
W
Yu Huang
Nadie2655
Yu Huang
12,949
979
0
1,238
11,515
5,756
250
4,310
6,529
43,684
0
L
8,597
1,143
0
615
14,083
13,237
1,153
3,577
10,506
0
28,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,060
Gold Earned
37,374
159
Minions Killed
205
5
Camps Cleared
10
826,001
Distance Traveled
956,040
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,718
630
93
5
0
267,050
5
L
Osiris
10,052
591
20
1
1
288,673
0
W
Ymir
12,218
719
17
1
0
318,027
2
W
Izanami
13,506
794
123
7
7
327,220
3
W
Yu Huang
11,650
685
65
4
3
310,793
3
L
Serqet
10,290
605
46
3
4
270,278
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role