Player Matchup

Hercules
Hercules
Freekazor
Hercules
Level 141
God Stats
3W - 2L
1,434 SR
Queue Stats
82W - 104L
1,366 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KTAGAMEOVER
Kumbhakarna
Level 138
God Stats
2W - 5L
1,406 SR
Queue Stats
68W - 86L
1,372 Elo+
Party 2
Discordia
Discordia
TheRealAFROBABY
Discordia
Level 128
God Stats
11W - 5L
1,738 SR
Queue Stats
470W - 470L
1,396 Elo+
Party 1
Charybdis
Charybdis
booo booo7
Charybdis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,440 Elo+
Solo
Ra
Ra
xX Mr Word Xx
Ra
Level 127
God Stats
6W - 2L
1,651 SR
Queue Stats
669W - 669L
1,407 Elo+
Party 1
Team Averages
Level 120
1,546 SR
1,396 Elo+

VS

Team Averages
Level 72
1,421 SR
1,524 Elo+
King Arthur
King Arthur
FeistierEmu5577
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,727 Elo+
Solo
Horus
Horus
FixySLN
Horus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,548 Elo+
Solo
Raijin
Raijin
K-1-N-0-
Raijin
Level 74
God Stats
0W - 2L
1,285 SR
Queue Stats
12W - 6L
1,542 Elo+
Solo
Jing Wei
Jing Wei
KeenHeartache33
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,347 Elo+
Solo
Skadi
Skadi
camilogael
Skadi
Level 120
God Stats
4W - 8L
1,322 SR
Queue Stats
162W - 171L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Freekazor
Hercules
17
5 / 1 / 7
10,556
660
14,660
17,525
22,930
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
KTAGAMEOVER
Kumbhakarna
19
2 / 2 / 11
10,824
677
4,744
22,597
24,827
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
TheRealAFROBABY
Discordia
17
0 / 2 / 10
10,061
629
11,815
12,175
5,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charybdis
booo booo7
Charybdis
19
3 / 2 / 10
11,112
695
16,628
15,991
7,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
4 / 4 / 7
11,422
714
11,777
15,443
8,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FeistierEmu5577
King Arthur
9
1 / 2 / 1
8,087
505
1,344
5,538
4,371
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
FixySLN
Horus
18
2 / 3 / 6
10,506
657
7,928
20,565
25,984
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
K-1-N-0-
Raijin
19
3 / 2 / 5
10,169
636
19,216
11,481
7,033
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
19
2 / 4 / 9
10,517
657
15,898
14,864
8,825
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
20
3 / 3 / 7
11,026
689
21,985
13,735
8,437
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
39
14
Kills
11
11
Deaths
14
45
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FeistierEmu5577
King Arthur
1
2
1
0.75
L
Horus
FixySLN
Horus
2
3
6
1.67
W
Hercules
Freekazor
Hercules
5
1
7
8.5
L
Raijin
K-1-N-0-
Raijin
3
2
5
2.75
W
Kumbhakarna
KTAGAMEOVER
Kumbhakarna
2
2
11
3.75
L
Jing Wei
2
4
9
1.63
W
Discordia
TheRealAFROBABY
Discordia
0
2
10
2.5
W
Charybdis
booo booo7
Charybdis
3
2
10
4
L
Skadi
3
3
7
2.17
W
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,624
Damage
66,371
83,731
Taken
66,183
70,236
Mitigated
54,650
47,047
Healing
29,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FeistierEmu5577
King Arthur
1,344
24
2,695
1,114
5,538
4,371
0
1,811
3,727
0
2,299
L
Horus
FixySLN
Horus
7,928
2,305
3,861
8,569
20,565
25,984
125
7,768
12,797
0
10,049
W
Hercules
Freekazor
Hercules
14,660
2,149
2,569
6,308
17,525
22,930
0
3,829
13,696
0
21,788
L
Raijin
K-1-N-0-
Raijin
19,216
837
2,177
3,130
11,481
7,033
804
5,857
5,624
31,122
0
W
Kumbhakarna
KTAGAMEOVER
Kumbhakarna
4,744
180
1,747
7,374
22,597
24,827
701
5,718
16,879
14,426
0
L
Jing Wei
15,898
5,004
1,555
2,580
14,864
8,825
522
6,759
8,105
0
42,589
W
Discordia
TheRealAFROBABY
Discordia
11,815
821
3,134
1,991
12,175
5,813
680
3,168
9,007
27,083
0
W
Charybdis
booo booo7
Charybdis
16,628
7,317
1,665
2,133
15,991
7,958
4,955
2,708
13,283
0
33,751
L
Skadi
21,985
7,437
1,237
2,127
13,735
8,437
2,458
6,141
7,594
0
49,499
W
11,777
728
14,408
5,718
15,443
8,708
1,480
3,793
11,650
40,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,975
Gold Earned
50,305
166
Minions Killed
143
0
Camps Cleared
0
1,393,662
Distance Traveled
1,250,625
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,087
505
1
0
0
123,614
0
L
Horus
10,506
657
3
0
0
314,227
0
W
Hercules
10,556
660
12
1
0
290,702
0
L
Raijin
10,169
636
24
2
0
273,089
0
W
Kumbhakarna
10,824
677
29
2
0
319,680
0
L
Jing Wei
10,517
657
53
3
0
261,644
0
W
Discordia
10,061
629
45
3
0
267,355
1
W
Charybdis
11,112
695
37
2
0
231,113
1
L
Skadi
11,026
689
62
4
0
278,051
0
W
Ra
11,422
714
43
3
0
284,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role