Player Matchup

Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
ShvabraPro
Mulan
Level 150
God Stats
56W - 42L
1,705 SR
Queue Stats
123W - 96L
1,663 Elo+
Party 2
Baron Samedi
Baron Samedi
yaho0
Baron Samedi
Level 160
God Stats
6W - 3L
1,692 SR
Queue Stats
260W - 190L
1,693 Elo+
Party 2
Team Averages
Level 153
1,632 SR
1,619 Elo+

VS

Team Averages
Level 107
1,636 SR
1,592 Elo+
Izanami
Izanami
 
Izanami
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ChapAlex
Morgan Le Fay
Level 120
God Stats
12W - 10L
1,622 SR
Queue Stats
80W - 60L
1,614 Elo+
Party 1
Sylvanus
Sylvanus
Icaunais
Sylvanus
Level 156
God Stats
4W - 3L
1,785 SR
Queue Stats
190W - 105L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
6 / 1 / 8
10,630
759
14,283
18,953
15,425
Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
13
1 / 1 / 12
9,405
672
6,625
14,409
9,727
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
yaho0
Baron Samedi
16
7 / 0 / 7
11,138
796
20,467
10,917
5,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 2 / 2
8,645
618
9,359
13,265
5,472
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
ChapAlex
Morgan Le Fay
13
2 / 5 / 0
8,780
627
13,079
13,671
6,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Icaunais
Sylvanus
13
0 / 7 / 2
8,345
596
9,454
18,184
14,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
14
Kills
2
2
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
8
10
L
Izanami
 
Izanami
0
2
2
0.5
L
Morgan Le Fay
ChapAlex
Morgan Le Fay
2
5
0
0.4
L
Sylvanus
Icaunais
Sylvanus
0
7
2
0.14
W
Mulan
1
1
12
7
W
Baron Samedi
yaho0
Baron Samedi
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,375
Damage
31,892
44,279
Taken
45,120
30,895
Mitigated
26,469
18,467
Healing
8,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,283
2,394
0
5,041
18,953
15,425
1,081
8,312
10,641
0
44,676
L
Izanami
 
Izanami
9,359
5,440
0
782
13,265
5,472
322
6,387
6,878
0
42,525
L
Morgan Le Fay
ChapAlex
Morgan Le Fay
13,079
760
83
1,699
13,671
6,291
0
5,473
8,198
29,212
0
L
Sylvanus
Icaunais
Sylvanus
9,454
1,703
2,338
4,097
18,184
14,706
0
8,823
9,361
20,041
3,583
W
Mulan
6,625
1,130
0
5,030
14,409
9,727
406
8,459
5,950
0
19,708
W
Baron Samedi
yaho0
Baron Samedi
20,467
1,014
2,335
6,061
10,917
5,743
1,234
5,827
5,090
59,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,173
Gold Earned
25,770
167
Minions Killed
150
8
Camps Cleared
6
868,125
Distance Traveled
734,057
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,630
759
48
3
3
282,505
2
L
Izanami
8,645
618
82
6
0
265,792
4
L
Morgan Le Fay
8,780
627
36
3
2
263,396
3
L
Sylvanus
8,345
596
32
2
4
204,869
5
W
Mulan
9,405
672
20
1
1
296,694
3
W
Baron Samedi
11,138
796
99
7
4
288,926
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role