Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
DaKnightman
Awilix
Level 10
God Stats
9W - 0L
1,840 SR
Queue Stats
58W - 19L
1,323 Elo+
Party 1
Bacchus
Bacchus
NaC Blood
Bacchus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 59L
1,143 Elo+
Party 1
Tyr
Tyr
Rills2hip
Tyr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 134L
1,519 Elo+
Party 1
Freya
Freya
Z8 SplashyPants
Freya
Level 45
God Stats
5W - 3L
1,358 SR
Queue Stats
38W - 34L
1,335 Elo+
Party 1
Team Averages
Level 58
1,540 SR
1,364 Elo+

VS

Team Averages
Level 79
1,492 SR
1,408 Elo+
Mercury
Mercury
Childish_Orange
Mercury
Level 46
God Stats
24W - 14L
1,411 SR
Queue Stats
393W - 351L
1,467 Elo+
Party 2
Cupid
Cupid
Clapped_Banana
Cupid
Level 139
God Stats
8W - 6L
1,647 SR
Queue Stats
193W - 156L
1,504 Elo+
Party 2
Cthulhu
Cthulhu
MrSilky1999
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,235 Elo+
Party 2
Vamana
Vamana
tSk_HooDinii
Vamana
Level 160
God Stats
2W - 2L
1,512 SR
Queue Stats
222W - 176L
1,584 Elo+
Party 2
Nu Wa
Nu Wa
xll-Divine-llx
Nu Wa
Level 47
God Stats
36W - 39L
1,387 SR
Queue Stats
67W - 104L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
0 / 2 / 1
7,965
498
5,754
12,167
3,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
18
9 / 1 / 1
10,734
671
16,677
9,131
4,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
NaC Blood
Bacchus
11
2 / 3 / 3
7,558
472
3,056
8,941
8,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 1
8,388
524
8,016
9,871
9,541
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 1 / 7
8,171
511
13,050
13,472
6,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,387
462
3,550
15,266
6,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
5 / 4 / 1
7,719
482
10,849
10,683
4,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
MrSilky1999
Cthulhu
11
1 / 6 / 3
7,573
473
5,155
19,648
15,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
15
0 / 0 / 0
8,759
547
4,809
12,512
9,419
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 4 / 1
6,430
402
4,189
8,810
2,659
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
15
Kills
7
7
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
0
2
1
0.25
L
1
1
1
1.5
L
5
4
1
1.38
W
Awilix
9
1
1
9.5
L
Cthulhu
MrSilky1999
Cthulhu
1
6
3
0.42
W
Bacchus
NaC Blood
Bacchus
2
3
3
1.17
W
1
0
1
1.5
W
3
1
7
6.5
L
Vamana
0
0
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,553
Damage
28,552
53,582
Taken
66,919
32,253
Mitigated
38,154
23,287
Healing
14,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,754
1,227
0
5,675
12,167
3,943
236
1,055
11,092
70,734
0
L
3,550
1,129
0
5,048
15,266
6,203
0
1,063
14,203
0
46,661
L
10,849
6,194
0
2,527
10,683
4,294
0
4,635
6,048
0
46,726
W
Awilix
16,677
7,313
0
3,764
9,131
4,245
372
1,837
7,214
0
115,924
L
Cthulhu
MrSilky1999
Cthulhu
5,155
773
11
1,690
19,648
15,579
145
13,644
6,004
32,951
0
W
Bacchus
NaC Blood
Bacchus
3,056
729
0
1,496
8,941
8,489
396
2,450
6,441
14,860
0
W
8,016
1,099
0
4,905
9,871
9,541
0
692
9,113
0
65,470
W
13,050
5,671
0
7,447
13,472
6,035
1,272
3,042
10,378
50,910
0
L
Vamana
4,809
1,774
0
4,773
12,512
9,419
0
1,456
11,056
0
74,463
L
4,189
1,184
0
306
8,810
2,659
0
1,062
7,748
33,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,816
Gold Earned
37,868
486
Minions Killed
421
0
Camps Cleared
0
1,707,571
Distance Traveled
1,576,005
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,965
498
120
8
0
369,169
0
L
Mercury
7,387
462
96
6
0
350,804
1
L
Cupid
7,719
482
77
5
0
317,062
5
W
Awilix
10,734
671
175
11
0
356,896
6
L
Cthulhu
7,573
473
48
3
0
293,274
5
W
Bacchus
7,558
472
8
1
0
311,206
0
W
Tyr
8,388
524
119
7
0
346,360
4
W
Freya
8,171
511
64
4
0
323,940
3
L
Vamana
8,759
547
147
9
0
344,517
5
L
Nu Wa
6,430
402
53
3
0
270,348
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role