Player Matchup

Janus
Janus
DpLgDobleH__
Janus
Level 108
God Stats
3W - 3L
1,442 SR
Queue Stats
173W - 217L
1,293 Elo+
Party 1
Tyr
Tyr
GNS_Tui-Tui
Tyr
Level 127
God Stats
2W - 0L
1,671 SR
Queue Stats
816W - 921L
1,376 Elo+
Solo
Chiron
Chiron
OkaMihawkk
Chiron
Level 83
God Stats
1W - 2L
1,251 SR
Queue Stats
120W - 93L
1,297 Elo+
Solo
Horus
Horus
TGCs-FIRULAIS
Horus
Level 66
God Stats
37W - 54L
1,395 SR
Queue Stats
204W - 317L
1,263 Elo+
Party 1
Ratatoskr
Ratatoskr
servus_idile4356
Ratatoskr
Level 84
God Stats
12W - 13L
1,590 SR
Queue Stats
85W - 135L
1,304 Elo+
Party 1
Team Averages
Level 94
1,470 SR
1,307 Elo+

VS

Team Averages
Level 75
1,478 SR
1,326 Elo+
Atlas
Atlas
Boorshaatt
Atlas
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 115L
1,342 Elo+
Party 2
Ymir
Ymir
GoustTom
Ymir
Level 47
God Stats
2W - 1L
1,544 SR
Queue Stats
46W - 47L
1,321 Elo+
Solo
Agni
Agni
INJER_DK
Agni
Level 63
God Stats
50W - 59L
1,418 SR
Queue Stats
76W - 92L
1,319 Elo+
Party 2
Arachne
Arachne
akak_83
Arachne
Level 46
God Stats
31W - 36L
1,480 SR
Queue Stats
382W - 446L
1,348 Elo+
Solo
Medusa
Medusa
xxRuki66xx
Medusa
Level 151
God Stats
56W - 55L
1,448 SR
Queue Stats
490W - 566L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
10,066
479
11,292
16,041
6,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 2 / 1
10,560
503
12,813
25,127
22,190
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
OkaMihawkk
Chiron
18
4 / 2 / 6
11,363
541
13,341
18,303
8,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 3 / 2
9,850
469
13,040
20,325
17,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
14
1 / 7 / 1
8,683
413
7,426
20,890
9,280
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
3 / 1 / 5
9,034
430
7,742
20,362
21,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
17
4 / 1 / 1
10,898
519
16,116
17,040
14,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
16
1 / 3 / 12
9,875
470
13,835
16,948
8,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
akak_83
Arachne
18
12 / 4 / 4
11,262
536
25,189
21,018
10,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
xxRuki66xx
Medusa
9
0 / 5 / 0
6,904
329
2,061
8,869
2,761
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
12
Kills
20
20
Deaths
14
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Atlas
3
1
5
5.5
W
2
6
4
0.67
W
1
2
1
0.75
L
Ymir
4
1
1
4.5
L
Agni
1
3
12
2.33
W
Chiron
OkaMihawkk
Chiron
4
2
6
3.5
W
4
3
2
1.67
L
Arachne
akak_83
Arachne
12
4
4
3.5
W
Ratatoskr
1
7
1
0.21
L
Medusa
xxRuki66xx
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,912
Damage
64,943
100,686
Taken
84,237
64,016
Mitigated
57,907
35,450
Healing
21,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
7,742
3,045
93
3,369
20,362
21,553
0
3,590
16,508
35,356
0
W
11,292
735
274
1,360
16,041
6,532
485
5,376
10,665
71,043
0
W
12,813
1,443
0
12,087
25,127
22,190
0
13,671
10,698
0
87,203
L
Ymir
16,116
5,576
0
5,708
17,040
14,099
734
961
16,073
88,252
0
L
Agni
13,835
1,961
0
6,124
16,948
8,519
1,026
4,383
12,011
72,494
0
W
Chiron
OkaMihawkk
Chiron
13,341
4,378
516
8,797
18,303
8,363
2,632
1,342
16,961
0
106,419
W
13,040
8,187
2,525
6,853
20,325
17,651
512
8,800
11,525
0
43,809
L
Arachne
akak_83
Arachne
25,189
17,792
0
4,357
21,018
10,975
52
1,398
19,484
0
95,264
W
Ratatoskr
7,426
3,454
149
2,889
20,890
9,280
0
8,079
12,683
0
70,066
L
Medusa
xxRuki66xx
Medusa
2,061
1,080
181
1,348
8,869
2,761
112
0
8,869
0
27,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,522
Gold Earned
47,973
588
Minions Killed
457
0
Camps Cleared
0
1,897,451
Distance Traveled
1,766,693
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,034
430
38
2
0
377,883
0
W
Janus
10,066
479
115
5
0
348,090
2
W
Tyr
10,560
503
152
7
0
403,772
4
L
Ymir
10,898
519
163
8
0
367,463
2
L
Agni
9,875
470
114
5
0
364,557
3
W
Chiron
11,363
541
154
7
0
348,014
0
W
Horus
9,850
469
60
3
0
381,804
2
L
Arachne
11,262
536
107
5
0
461,073
0
W
Ratatoskr
8,683
413
107
5
0
415,771
3
L
Medusa
6,904
329
35
2
0
195,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role