Player Matchup

Aphrodite
Aphrodite
Connbolt
Aphrodite
Level 117
God Stats
7W - 8L
1,496 SR
Queue Stats
48W - 68L
1,361 Elo+
Party 1
Bakasura
Bakasura
jrs1011
Bakasura
Level 31
God Stats
1W - 1L
1,707 SR
Queue Stats
40W - 57L
1,335 Elo+
Party 1
Neith
Neith
lexi_PNW
Neith
Level 127
God Stats
21W - 31L
1,449 SR
Queue Stats
44W - 62L
1,319 Elo+
Party 1
Team Averages
Level 92
1,551 SR
1,338 Elo+

VS

Team Averages
Level 110
1,500 SR
1,411 Elo+
Amaterasu
Amaterasu
Legi0nZer0
Amaterasu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,439 Elo+
Party 2
The Morrigan
The Morrigan
Robo122
The Morrigan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,403 Elo+
Party 2
Arachne
Arachne
kickinggold25
Arachne
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 67L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Connbolt
Aphrodite
18
3 / 2 / 11
13,574
754
10,833
16,359
14,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
jrs1011
Bakasura
17
6 / 5 / 9
12,997
722
11,283
20,613
14,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
lexi_PNW
Neith
19
7 / 1 / 9
13,454
747
24,485
11,556
5,877
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Legi0nZer0
Amaterasu
16
0 / 5 / 3
11,504
639
8,558
23,460
23,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Robo122
The Morrigan
14
0 / 4 / 6
10,476
582
13,334
12,033
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
15
7 / 7 / 0
11,577
643
12,288
21,689
14,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
16
Kills
7
8
Deaths
16
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Connbolt
Aphrodite
3
2
11
4.25
L
Amaterasu
Legi0nZer0
Amaterasu
0
5
3
0.3
L
The Morrigan
Robo122
The Morrigan
0
4
6
0.75
W
Bakasura
jrs1011
Bakasura
6
5
9
2.1
L
Arachne
7
7
0
1
W
Neith
lexi_PNW
Neith
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,601
Damage
34,180
48,528
Taken
57,182
34,311
Mitigated
42,333
28,001
Healing
8,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Connbolt
Aphrodite
10,833
1,145
9,549
10,124
16,359
14,247
430
2,340
14,019
49,767
0
L
Amaterasu
Legi0nZer0
Amaterasu
8,558
3,558
0
3,221
23,460
23,187
0
5,211
17,975
0
35,136
L
The Morrigan
Robo122
The Morrigan
13,334
3,734
268
1,205
12,033
5,114
165
1,389
10,511
41,955
6,581
W
Bakasura
jrs1011
Bakasura
11,283
6,822
94
3,826
20,613
14,187
796
4,947
15,666
0
43,011
L
Arachne
12,288
5,894
0
3,782
21,689
14,032
37
4,713
16,913
0
32,911
W
Neith
lexi_PNW
Neith
24,485
11,379
658
3,750
11,556
5,877
934
3,013
8,543
0
84,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,025
Gold Earned
33,557
282
Minions Killed
174
9
Camps Cleared
6
1,071,124
Distance Traveled
993,436
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,574
754
96
5
0
348,666
5
L
Amaterasu
11,504
639
56
3
2
345,909
2
L
The Morrigan
10,476
582
61
3
0
302,856
1
W
Bakasura
12,997
722
54
3
5
385,973
2
L
Arachne
11,577
643
57
3
4
344,671
0
W
Neith
13,454
747
132
7
4
336,485
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role