Player Matchup

Fenrir
Fenrir
Onolisk
Fenrir
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 21L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ShotHimself
Sun Wukong
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
Wezurii
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 1
Team Averages
Level 74
1,500 SR
1,500 Elo+

VS

Team Averages
Level 92
1,493 SR
1,481 Elo+
Nemesis
Nemesis
Bobyfire
Nemesis
Level 65
God Stats
1W - 0L
1,289 SR
Queue Stats
12W - 12L
1,469 Elo+
Party 2
Shiva
Shiva
RedStar7
Shiva
Level 126
God Stats
9W - 5L
1,740 SR
Queue Stats
213W - 196L
1,635 Elo+
Party 2
Kukulkan
Kukulkan
fishkill9
Kukulkan
Level 84
God Stats
3W - 7L
1,451 SR
Queue Stats
34W - 50L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Onolisk
Fenrir
12
4 / 6 / 3
8,880
740
3,778
13,942
10,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ShotHimself
Sun Wukong
13
1 / 2 / 4
8,013
668
5,470
16,614
11,703
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 9 / 5
8,419
702
6,417
12,004
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bobyfire
Nemesis
14
2 / 3 / 12
9,183
765
8,041
12,312
6,815
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shiva
RedStar7
Shiva
15
8 / 2 / 9
10,141
845
19,560
14,958
15,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
fishkill9
Kukulkan
15
7 / 2 / 9
10,339
862
10,657
7,669
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
6
Kills
17
17
Deaths
7
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Bobyfire
Nemesis
2
3
12
2.67
L
Fenrir
Onolisk
Fenrir
4
6
3
0.92
W
Shiva
RedStar7
Shiva
8
2
9
6.25
L
Sun Wukong
ShotHimself
Sun Wukong
1
2
4
1.5
L
1
9
5
0.39
W
Kukulkan
fishkill9
Kukulkan
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,665
Damage
38,258
42,560
Taken
34,939
26,712
Mitigated
25,854
5,490
Healing
7,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Bobyfire
Nemesis
8,041
2,913
553
2,692
12,312
6,815
0
2,720
9,592
0
19,407
L
Fenrir
Onolisk
Fenrir
3,778
898
0
413
13,942
10,445
0
3,286
10,343
0
5,829
W
Shiva
RedStar7
Shiva
19,560
4,970
166
3,094
14,958
15,382
1,067
2,980
11,978
0
48,853
L
Sun Wukong
ShotHimself
Sun Wukong
5,470
1,015
0
2,766
16,614
11,703
0
4,488
11,718
0
19,041
L
6,417
496
868
1,443
12,004
4,564
0
3,187
8,566
29,896
0
W
Kukulkan
fishkill9
Kukulkan
10,657
1,298
0
837
7,669
3,657
735
1,228
6,441
47,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,312
Gold Earned
29,663
96
Minions Killed
157
3
Camps Cleared
8
626,338
Distance Traveled
696,122
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,183
765
19
2
1
254,063
4
L
Fenrir
8,880
740
3
0
0
205,571
1
W
Shiva
10,141
845
65
5
2
231,562
2
L
Sun Wukong
8,013
668
40
3
3
233,103
2
L
Ra
8,419
702
53
4
0
187,664
2
W
Kukulkan
10,339
862
73
6
5
210,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role