Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Digui-Breizh
Khepri
Level 134
God Stats
4W - 2L
1,583 SR
Queue Stats
359W - 351L
1,455 Elo+
Party 2
Bastet
Bastet
Elondra3
Bastet
Level 101
God Stats
2W - 0L
1,721 SR
Queue Stats
346W - 335L
1,456 Elo+
Party 2
Zhong Kui
Zhong Kui
Laiima
Zhong Kui
Level 142
God Stats
2W - 1L
1,404 SR
Queue Stats
358W - 353L
1,455 Elo+
Party 2
Loki
Loki
WLC_Neroda
Loki
Level 145
God Stats
3W - 0L
1,834 SR
Queue Stats
146W - 134L
1,551 Elo+
Party 2
Team Averages
Level 132
1,608 SR
1,483 Elo+

VS

Team Averages
Level 135
1,440 SR
1,557 Elo+
Hun Batz
Hun Batz
BloodPidgeon
Hun Batz
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 118L
1,496 Elo+
Solo
Ra
Ra
Myzaza
Ra
Level 154
God Stats
4W - 5L
1,375 SR
Queue Stats
690W - 491L
1,549 Elo+
Party 1
Ullr
Ullr
NitroXPress
Ullr
Level 157
God Stats
4W - 4L
1,503 SR
Queue Stats
184W - 169L
1,574 Elo+
Party 1
Scylla
Scylla
kontrabaaz
Scylla
Level 113
God Stats
2W - 3L
1,456 SR
Queue Stats
347W - 251L
1,572 Elo+
Party 1
Chernobog
Chernobog
НИБИРУ
Chernobog
Level 143
God Stats
1W - 3L
1,367 SR
Queue Stats
44W - 42L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
5 / 1 / 17
14,431
627
11,575
22,558
16,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
20
3 / 3 / 19
13,681
595
11,115
40,172
55,336
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Bastet
Elondra3
Bastet
20
5 / 5 / 11
13,455
585
18,290
25,804
17,053
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Laiima
Zhong Kui
20
6 / 3 / 17
14,570
633
33,132
27,900
24,571
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 3 / 16
15,239
663
31,691
22,895
13,781
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BloodPidgeon
Hun Batz
20
7 / 9 / 7
13,905
605
20,354
23,160
18,523
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ra
20
1 / 4 / 8
12,728
553
20,838
22,251
16,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 6 / 6
12,265
533
19,517
27,774
17,022
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
kontrabaaz
Scylla
20
2 / 5 / 7
13,020
566
33,808
17,361
7,298
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chernobog
НИБИРУ
Chernobog
17
0 / 5 / 10
10,948
476
16,295
21,289
10,275
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
52
29
Kills
14
15
Deaths
29
80
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
1
17
13.5
L
Hun Batz
BloodPidgeon
Hun Batz
7
9
7
1.17
W
Khepri
3
3
19
4.17
W
Bastet
Elondra3
Bastet
5
5
11
2.1
W
Zhong Kui
Laiima
Zhong Kui
6
3
17
4.83
L
Ra
1
4
8
1.25
L
4
6
6
1.17
W
10
3
16
6
L
Scylla
kontrabaaz
Scylla
2
5
7
1.1
L
Chernobog
НИБИРУ
Chernobog
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,803
Damage
110,812
139,329
Taken
111,835
127,502
Mitigated
70,023
68,785
Healing
42,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,575
818
23,969
9,758
22,558
16,761
2,172
13,886
8,672
34,286
0
L
Hun Batz
BloodPidgeon
Hun Batz
20,354
1,952
1,485
470
23,160
18,523
0
11,716
11,444
0
31,540
W
Khepri
11,115
78
3,718
9,926
40,172
55,336
1,233
16,516
23,656
23,905
0
W
Bastet
Elondra3
Bastet
18,290
3,287
1,485
4,506
25,804
17,053
797
7,009
18,795
0
30,725
W
Zhong Kui
Laiima
Zhong Kui
33,132
3,338
4,354
8,589
27,900
24,571
4,150
10,135
17,765
70,708
0
L
Ra
20,838
1,584
17,533
9,618
22,251
16,905
0
11,790
10,461
55,105
0
L
19,517
9,743
4,129
2,523
27,774
17,022
231
12,866
14,908
0
30,193
W
31,691
1,830
1,138
1,342
22,895
13,781
1,805
7,100
15,795
0
76,392
L
Scylla
kontrabaaz
Scylla
33,808
991
2,588
863
17,361
7,298
0
7,269
10,092
70,101
0
L
Chernobog
НИБИРУ
Chernobog
16,295
9,860
2,024
1,032
21,289
10,275
0
12,181
9,108
0
29,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,376
Gold Earned
62,866
245
Minions Killed
252
0
Camps Cleared
0
2,066,252
Distance Traveled
1,892,596
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,431
627
49
2
0
407,325
0
L
Hun Batz
13,905
605
19
1
0
351,533
0
W
Khepri
13,681
595
20
1
0
428,289
0
W
Bastet
13,455
585
39
2
0
428,851
0
W
Zhong Kui
14,570
633
87
4
0
370,033
2
L
Ra
12,728
553
78
3
0
435,141
2
L
Ullr
12,265
533
39
2
0
372,002
0
W
Loki
15,239
663
50
2
0
431,754
0
L
Scylla
13,020
566
87
4
0
396,422
0
L
Chernobog
10,948
476
29
1
0
337,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role