Player Matchup

Janus
Janus
Blazedking99
Janus
Level 59
God Stats
0W - 1L
1,141 SR
Queue Stats
34W - 46L
1,385 Elo+
Solo
Cthulhu
Cthulhu
DullahanSenpai
Cthulhu
Level 82
God Stats
2W - 2L
1,546 SR
Queue Stats
18W - 42L
1,140 Elo+
Party 1
Neith
Neith
Glam-in-a-tee
Neith
Level 139
God Stats
21W - 28L
1,422 SR
Queue Stats
238W - 279L
1,186 Elo+
Party 1
Xing Tian
Xing Tian
IIMorsII
Xing Tian
Level 60
God Stats
2W - 2L
1,796 SR
Queue Stats
28W - 29L
1,404 Elo+
Solo
Bakasura
Bakasura
Shut_up_shaft
Bakasura
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
296W - 374L
1,216 Elo+
Party 1
Team Averages
Level 99
1,481 SR
1,266 Elo+

VS

Team Averages
Level 73
1,564 SR
1,417 Elo+
Gilgamesh
Gilgamesh
GodlyWraithh
Gilgamesh
Level 66
God Stats
7W - 5L
1,522 SR
Queue Stats
194W - 212L
1,426 Elo+
Party 2
Ne Zha
Ne Zha
MVP2R3AL
Ne Zha
Level 55
God Stats
9W - 5L
1,638 SR
Queue Stats
141W - 154L
1,431 Elo+
Party 2
Discordia
Discordia
SomeBoadeeee
Discordia
Level 47
God Stats
2W - 0L
1,738 SR
Queue Stats
89W - 138L
1,357 Elo+
Party 2
Sol
Sol
ToastButta
Sol
Level 49
God Stats
4W - 3L
1,424 SR
Queue Stats
97W - 124L
1,355 Elo+
Party 2
Osiris
Osiris
Uktena_
Osiris
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 1
4,404
200
0
0
0
16
2 / 8 / 3
10,188
463
10,966
22,665
17,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 8 / 0
10,702
486
16,549
21,563
10,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
IIMorsII
Xing Tian
2
0 / 0 / 1
4,364
198
0
0
0
Bakasura
Shut_up_shaft
Bakasura
17
4 / 9 / 0
10,854
493
19,493
25,252
14,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GodlyWraithh
Gilgamesh
17
4 / 1 / 9
11,386
518
7,865
20,043
19,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ne Zha
MVP2R3AL
Ne Zha
17
6 / 2 / 8
11,773
535
9,114
17,892
9,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
SomeBoadeeee
Discordia
16
1 / 4 / 5
10,939
497
5,690
14,421
6,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 2 / 7
11,539
525
16,100
17,600
7,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Uktena_
Osiris
18
5 / 2 / 10
11,790
536
15,332
19,451
18,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
11
Kills
25
25
Deaths
11
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
2
8
3
0.44
L
5
8
0
0.63
W
Gilgamesh
GodlyWraithh
Gilgamesh
4
1
9
8.5
L
Xing Tian
IIMorsII
Xing Tian
0
0
1
0.5
W
Ne Zha
MVP2R3AL
Ne Zha
6
2
8
5
L
Bakasura
Shut_up_shaft
Bakasura
4
9
0
0.44
W
Discordia
SomeBoadeeee
Discordia
1
4
5
0.88
W
9
2
7
6.25
W
Osiris
Uktena_
Osiris
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,008
Damage
54,101
69,480
Taken
89,407
42,098
Mitigated
62,009
12,130
Healing
34,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
10,966
1,286
278
1,622
22,665
17,664
1,228
5,545
17,120
58,234
0
L
16,549
6,860
385
5,930
21,563
10,417
0
8,066
13,497
0
69,156
W
Gilgamesh
GodlyWraithh
Gilgamesh
7,865
2,170
845
4,671
20,043
19,961
1,033
1,031
18,566
0
45,046
L
Xing Tian
IIMorsII
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
MVP2R3AL
Ne Zha
9,114
2,364
0
9,754
17,892
9,284
2,816
1,010
16,862
0
76,489
L
Bakasura
Shut_up_shaft
Bakasura
19,493
12,718
0
3,915
25,252
14,017
0
8,179
17,073
0
78,944
W
Discordia
SomeBoadeeee
Discordia
5,690
535
120
1,077
14,421
6,398
632
1,275
12,976
82,036
0
W
16,100
9,041
0
9,727
17,600
7,792
10,141
1,788
15,450
84,845
0
W
Osiris
Uktena_
Osiris
15,332
5,351
0
7,973
19,451
18,574
3,585
5,862
13,121
0
86,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,512
Gold Earned
57,427
349
Minions Killed
540
0
Camps Cleared
0
1,099,544
Distance Traveled
1,915,199
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,404
200
0
0
0
0
0
L
Cthulhu
10,188
463
105
5
0
356,820
2
L
Neith
10,702
486
99
5
0
320,301
7
W
Gilgamesh
11,386
518
57
3
0
391,407
0
L
Xing Tian
4,364
198
0
0
0
0
0
W
Ne Zha
11,773
535
127
6
0
414,850
0
L
Bakasura
10,854
493
145
7
0
422,423
1
W
Discordia
10,939
497
125
6
0
350,747
2
W
Sol
11,539
525
117
5
0
362,736
3
W
Osiris
11,790
536
114
5
0
395,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role