Player Matchup

Sun Wukong
Sun Wukong
Iedesma-_-
Sun Wukong
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,284 Elo+
Party 1
Janus
Janus
MosahsTrap
Janus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,418 Elo+
Party 1
Nike
Nike
kyrokii
Nike
Level 18
God Stats
3W - 1L
1,809 SR
Queue Stats
10W - 22L
1,316 Elo+
Party 1
Team Averages
Level 62
1,603 SR
1,339 Elo+

VS

Team Averages
Level 42
1,708 SR
1,348 Elo+
Jing Wei
Jing Wei
DisguisedPenguin
Jing Wei
Level 78
God Stats
3W - 10L
1,811 SR
Queue Stats
25W - 44L
1,360 Elo+
Party 2
Anubis
Anubis
JDogWafflez
Anubis
Level 20
God Stats
2W - 1L
1,811 SR
Queue Stats
8W - 18L
1,327 Elo+
Party 2
Ne Zha
Ne Zha
Per1shable
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Iedesma-_-
Sun Wukong
17
4 / 3 / 10
11,999
706
10,697
23,845
23,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
18
7 / 4 / 10
12,846
756
25,785
10,517
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nike
kyrokii
Nike
17
6 / 4 / 9
12,162
715
11,591
16,068
17,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 3
12,019
707
19,222
21,657
9,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
13
3 / 8 / 2
9,952
585
10,180
19,402
9,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Per1shable
Ne Zha
16
1 / 5 / 7
11,010
648
10,211
13,946
7,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
17
Kills
11
11
Deaths
17
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
7
4
3
2.13
W
Sun Wukong
Iedesma-_-
Sun Wukong
4
3
10
3
L
Anubis
3
8
2
0.5
W
Janus
7
4
10
3
L
Ne Zha
Per1shable
Ne Zha
1
5
7
0.9
W
Nike
kyrokii
Nike
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,073
Damage
39,613
50,430
Taken
55,005
44,638
Mitigated
25,676
10,819
Healing
9,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,222
15,950
0
2,955
21,657
9,163
592
9,388
11,777
0
54,851
W
Sun Wukong
Iedesma-_-
Sun Wukong
10,697
1,624
0
8,340
23,845
23,103
713
4,251
19,594
0
38,278
L
Anubis
10,180
1,067
0
3,757
19,402
9,031
0
11,496
7,272
23,140
0
W
Janus
25,785
1,269
0
2,000
10,517
3,850
750
1,160
9,357
71,136
0
L
Ne Zha
Per1shable
Ne Zha
10,211
3,073
0
2,596
13,946
7,482
0
4,079
9,689
0
34,704
W
Nike
kyrokii
Nike
11,591
2,091
0
479
16,068
17,685
646
5,058
10,642
0
22,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,007
Gold Earned
32,981
174
Minions Killed
167
5
Camps Cleared
7
940,191
Distance Traveled
831,659
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,019
707
94
6
3
316,288
3
W
Sun Wukong
11,999
706
52
3
2
351,982
5
L
Anubis
9,952
585
31
2
3
216,174
0
W
Janus
12,846
756
103
6
3
308,553
3
L
Ne Zha
11,010
648
42
2
1
299,197
0
W
Nike
12,162
715
19
1
0
279,656
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role