Player Matchup

Geb
Geb
Gold II
 
Geb
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold I
BIackestWaItz
Bellona
Gold I
Level 160
God Stats
9W - 5L
1,531 SR
Queue Stats
436W - 444L
1,638 MMR
Solo
Cupid
Cupid
Gold I
CezarWentz
Cupid
Gold I
Level 119
God Stats
2W - 7L
1,364 SR
Queue Stats
177W - 184L
1,685 MMR
Solo
Achilles
Achilles
Gold V
HoldenMcCrotch
Achilles
Gold V
Level 48
God Stats
8W - 3L
1,662 SR
Queue Stats
73W - 51L
1,644 MMR
Solo
Scylla
Scylla
Platinum IV
claude_b2000
Scylla
Platinum IV
Level 153
God Stats
7W - 4L
1,622 SR
Queue Stats
329W - 334L
1,654 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,536 SR
1,624 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,522 SR
1,597 MMR
Loki
Loki
Gold I
 
Loki
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver II
 
Nemesis
Silver II
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum IV
BankruptPuppet
Janus
Platinum IV
Level 128
God Stats
1W - 4L
1,389 SR
Queue Stats
196W - 183L
1,624 MMR
Solo
Ganesha
Ganesha
Gold I
Phat Shizno
Ganesha
Gold I
Level 159
God Stats
29W - 47L
1,433 SR
Queue Stats
719W - 718L
1,620 MMR
Party 1
Jing Wei
Jing Wei
Gold I
Reaper5024
Jing Wei
Gold I
Level 160
God Stats
1W - 2L
1,786 SR
Queue Stats
169W - 165L
1,741 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 2 / 7
8,832
421
7,067
17,825
17,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
18
2 / 2 / 2
11,586
552
7,849
15,523
14,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
18
1 / 1 / 5
11,343
540
11,603
13,665
6,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
18
7 / 0 / 3
11,459
546
11,264
15,728
7,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
17
3 / 1 / 4
11,005
524
11,663
7,328
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BastetXbalanqueSun WukongKali

VS

Bans
UllrLancelotRavanaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
3 / 1 / 2
11,930
568
8,294
12,632
8,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
 
Nemesis
9
1 / 2 / 3
7,303
348
2,204
8,536
2,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 3 / 2
9,869
470
9,535
13,166
5,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Phat Shizno
Ganesha
12
0 / 4 / 4
8,771
418
7,335
20,470
22,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Reaper5024
Jing Wei
17
1 / 3 / 0
10,273
489
10,037
16,391
6,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
13
Kills
6
6
Deaths
13
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
2
7
1.75
L
Loki
 
Loki
3
1
2
4
L
Nemesis
 
Nemesis
1
2
3
1.25
W
Bellona
2
2
2
1.5
L
1
3
2
0.67
W
Cupid
1
1
5
3.5
W
Achilles
7
0
3
8.5
L
Ganesha
Phat Shizno
Ganesha
0
4
4
0.5
L
Jing Wei
Reaper5024
Jing Wei
1
3
0
0.33
W
Scylla
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,446
Damage
37,405
70,069
Taken
71,195
49,581
Mitigated
46,163
21,239
Healing
22,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,067
1,065
874
2,753
17,825
17,650
0
4,658
12,998
19,927
0
L
Loki
 
Loki
8,294
1,829
121
7,641
12,632
8,067
432
1,898
10,630
0
110,692
L
Nemesis
 
Nemesis
2,204
386
0
2,946
8,536
2,963
0
1,743
6,729
0
22,249
W
Bellona
7,849
1,869
0
4,992
15,523
14,788
51
3,565
11,851
0
95,650
L
9,535
287
0
1,482
13,166
5,826
0
4,221
8,712
96,762
0
W
Cupid
11,603
7,295
131
7,150
13,665
6,310
2,380
948
12,701
0
105,926
W
Achilles
11,264
4,153
0
3,715
15,728
7,614
0
4,464
11,139
0
101,367
L
Ganesha
Phat Shizno
Ganesha
7,335
670
0
2,613
20,470
22,412
0
8,182
11,957
28,374
0
L
Jing Wei
Reaper5024
Jing Wei
10,037
7,805
0
7,363
16,391
6,895
983
1,920
14,437
0
91,008
W
Scylla
11,663
798
0
1,624
7,328
3,219
350
3,056
4,067
94,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,225
Gold Earned
48,146
678
Minions Killed
588
0
Camps Cleared
0
2,132,766
Distance Traveled
1,980,942
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,832
421
19
1
0
411,043
3
L
Loki
11,930
568
205
10
0
477,036
4
L
Nemesis
7,303
348
39
2
0
289,458
3
W
Bellona
11,586
552
186
9
0
439,904
4
L
Janus
9,869
470
166
8
0
416,901
3
W
Cupid
11,343
540
192
9
0
391,440
2
W
Achilles
11,459
546
128
6
0
492,942
13
L
Ganesha
8,771
418
7
0
0
416,754
14
L
Jing Wei
10,273
489
171
8
0
380,793
2
W
Scylla
11,005
524
153
7
0
397,437
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role