Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
BadAim7I7
Hel
Level 148
God Stats
5W - 3L
1,844 SR
Queue Stats
331W - 316L
1,442 Elo+
Party 2
Nemesis
Nemesis
FreakyTiki2
Nemesis
Level 109
God Stats
1W - 2L
1,722 SR
Queue Stats
137W - 115L
1,370 Elo+
Solo
Anhur
Anhur
MrKermiekorn
Anhur
Level 26
God Stats
1W - 4L
1,175 SR
Queue Stats
23W - 49L
1,167 Elo+
Solo
Skadi
Skadi
chevyman1030
Skadi
Level 70
God Stats
4W - 4L
1,473 SR
Queue Stats
160W - 164L
1,431 Elo+
Party 2
Team Averages
Level 99
1,543 SR
1,382 Elo+

VS

Team Averages
Level 86
1,493 SR
1,296 Elo+
Apollo
Apollo
 
Apollo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Pocoayt
Sobek
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,018 Elo+
Party 1
Medusa
Medusa
WoolyPandora69
Medusa
Level 89
God Stats
3W - 3L
1,474 SR
Queue Stats
243W - 221L
1,429 Elo+
Solo
Eset
Eset
ZoraAzuma
Eset
Level 108
God Stats
3W - 2L
1,489 SR
Queue Stats
243W - 252L
1,365 Elo+
Party 1
Yemoja
Yemoja
kickassSAMurai
Yemoja
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
6 / 2 / 4
10,438
746
27,155
10,891
5,433
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 6 / 7
8,316
594
8,958
16,813
8,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
FreakyTiki2
Nemesis
15
0 / 5 / 7
8,352
597
7,470
17,589
12,470
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 6 / 5
9,237
660
8,871
16,311
7,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 5 / 6
8,861
633
9,440
12,769
6,179
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
4 / 4 / 13
10,507
751
12,060
14,604
7,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
Pocoayt
Sobek
15
1 / 3 / 20
9,579
684
6,617
16,914
22,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
9 / 1 / 14
10,951
782
23,280
21,155
11,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
17
7 / 3 / 11
10,693
764
13,539
17,360
9,216
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 1 / 18
11,243
803
10,355
14,620
17,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
100
11
Kills
24
24
Deaths
12
29
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
6
2
4
4
W
Apollo
 
Apollo
4
4
13
2.63
L
0
6
7
0.58
L
Nemesis
FreakyTiki2
Nemesis
0
5
7
0.7
L
3
6
5
0.92
W
Sobek
Pocoayt
Sobek
1
3
20
3.67
W
9
1
14
16
W
Eset
7
3
11
4.17
L
2
5
6
1
W
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,894
Damage
65,851
74,373
Taken
84,653
40,133
Mitigated
69,157
29,743
Healing
46,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
27,155
277
1,605
2,970
10,891
5,433
0
4,337
6,554
46,279
0
W
Apollo
 
Apollo
12,060
5,238
2,362
2,424
14,604
7,408
1,481
4,363
10,241
0
28,246
L
8,958
1,015
7,670
7,054
16,813
8,426
0
7,854
8,959
23,028
0
L
Nemesis
FreakyTiki2
Nemesis
7,470
2,007
1,271
4,820
17,589
12,470
0
7,880
9,709
0
14,439
L
8,871
2,625
823
2,033
16,311
7,625
0
6,919
9,392
0
15,774
W
Sobek
Pocoayt
Sobek
6,617
634
1,298
3,080
16,914
22,979
581
8,244
8,670
12,624
0
W
23,280
9,022
4,273
9,002
21,155
11,593
3,706
9,856
11,299
0
46,682
W
Eset
13,539
1,004
4,818
5,054
17,360
9,216
1,198
7,529
9,831
31,636
0
L
9,440
3,605
412
1,085
12,769
6,179
0
3,521
9,248
0
19,781
W
10,355
2,007
10,652
3,310
14,620
17,961
857
6,121
8,499
21,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,204
Gold Earned
52,973
120
Minions Killed
171
0
Camps Cleared
0
1,149,803
Distance Traveled
1,289,893
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,438
746
41
3
0
271,906
1
W
Apollo
10,507
751
53
4
0
264,539
0
L
Hel
8,316
594
36
3
0
191,491
0
L
Nemesis
8,352
597
10
1
0
258,371
0
L
Anhur
9,237
660
11
1
0
211,198
0
W
Sobek
9,579
684
13
1
0
262,300
0
W
Medusa
10,951
782
34
2
0
270,488
1
W
Eset
10,693
764
49
4
0
269,768
0
L
Skadi
8,861
633
22
2
0
216,837
2
W
Yemoja
11,243
803
22
2
0
222,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role