Player Matchup

Eset
Eset
 
Eset
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Eluvic
Pele
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 52L
1,712 Elo+
Solo
Anhur
Anhur
RedxRussian
Anhur
Level 89
God Stats
33W - 29L
1,558 SR
Queue Stats
206W - 193L
1,625 Elo+
Party 2
Nemesis
Nemesis
Skycruser
Nemesis
Level 149
God Stats
1W - 3L
1,467 SR
Queue Stats
164W - 156L
1,633 Elo+
Party 2
Thoth
Thoth
iTroZz_Fatality
Thoth
Level 126
God Stats
2W - 1L
1,344 SR
Queue Stats
68W - 39L
1,726 Elo+
Party 3
Team Averages
Level 108
1,474 SR
1,639 Elo+

VS

Team Averages
Level 154
1,664 SR
1,647 Elo+
Ne Zha
Ne Zha
BurnPhoenix22
Ne Zha
Level 155
God Stats
15W - 10L
1,837 SR
Queue Stats
163W - 152L
1,633 Elo+
Party 1
Izanami
Izanami
J34gle
Izanami
Level 148
God Stats
24W - 10L
1,892 SR
Queue Stats
1,060W - 894L
1,619 Elo+
Solo
Xing Tian
Xing Tian
Uwens
Xing Tian
Level 160
God Stats
2W - 0L
1,768 SR
Queue Stats
272W - 159L
1,762 Elo+
Solo
Kukulkan
Kukulkan
ilian325
Kukulkan
Level 159
God Stats
7W - 4L
1,237 SR
Queue Stats
264W - 238L
1,580 Elo+
Party 1
Horus
Horus
plouton777
Horus
Level 149
God Stats
11W - 11L
1,588 SR
Queue Stats
252W - 250L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
2 / 6 / 3
9,363
446
7,350
23,433
25,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
Eluvic
Pele
17
2 / 4 / 2
10,526
501
15,220
25,417
14,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
1 / 4 / 1
10,004
476
7,713
15,724
5,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Skycruser
Nemesis
14
1 / 7 / 1
9,083
433
11,500
23,244
9,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 4 / 2
9,214
439
11,208
9,670
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 11
11,402
543
17,717
28,800
15,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
J34gle
Izanami
20
11 / 1 / 2
13,711
653
21,285
16,470
8,358
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
Uwens
Xing Tian
18
2 / 0 / 12
11,930
568
14,743
21,583
30,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
ilian325
Kukulkan
18
5 / 3 / 2
11,658
555
11,502
11,914
6,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
16
1 / 1 / 16
11,116
529
6,945
17,194
26,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
68
8
Kills
25
25
Deaths
8
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
6
3
0.58
W
6
3
11
3.83
L
Pele
Eluvic
Pele
2
4
2
0.75
W
Izanami
J34gle
Izanami
11
1
2
12
L
1
4
1
0.38
L
Nemesis
Skycruser
Nemesis
1
7
1
0.21
W
Xing Tian
Uwens
Xing Tian
2
0
12
8
L
2
4
2
0.75
W
Kukulkan
ilian325
Kukulkan
5
3
2
2
W
Horus
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,991
Damage
72,192
97,488
Taken
95,961
59,119
Mitigated
87,423
21,258
Healing
38,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
7,350
1,181
643
3,491
23,433
25,541
0
5,363
17,791
49,779
0
W
17,717
6,149
0
17,172
28,800
15,878
1,412
4,668
24,132
0
101,070
L
Pele
Eluvic
Pele
15,220
3,068
0
9,846
25,417
14,070
0
7,390
17,465
0
105,633
W
Izanami
J34gle
Izanami
21,285
16,298
0
7,843
16,470
8,358
4,566
2,811
13,659
0
163,400
L
7,713
3,701
0
3,010
15,724
5,888
0
1,389
14,284
0
87,840
L
Nemesis
Skycruser
Nemesis
11,500
7,321
0
3,419
23,244
9,702
0
8,194
14,738
0
75,390
W
Xing Tian
Uwens
Xing Tian
14,743
1,335
0
710
21,583
30,618
622
1,329
19,826
79,714
0
L
11,208
744
0
849
9,670
3,918
0
2,665
6,965
72,737
0
W
Kukulkan
ilian325
Kukulkan
11,502
1,934
0
1,888
11,914
6,129
903
6,776
5,138
113,941
0
W
Horus
6,945
2,872
4,778
5,657
17,194
26,440
69
3,987
12,891
0
24,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,190
Gold Earned
59,817
619
Minions Killed
695
0
Camps Cleared
0
1,990,165
Distance Traveled
2,169,196
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,363
446
66
3
0
358,909
6
W
Ne Zha
11,402
543
116
6
0
477,218
6
L
Pele
10,526
501
157
7
0
453,248
2
W
Izanami
13,711
653
225
11
0
403,215
5
L
Anhur
10,004
476
155
7
0
374,692
5
L
Nemesis
9,083
433
118
6
0
417,745
2
W
Xing Tian
11,930
568
146
7
0
445,615
5
L
Thoth
9,214
439
123
6
0
385,571
6
W
Kukulkan
11,658
555
185
9
0
396,425
4
W
Horus
11,116
529
23
1
0
446,723
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role